Merge remote-tracking branch 'sachith/ScriptEngine'
Conflicts: CMakeLists.txt sources.cmake src/io/file_manager.cpp src/io/file_manager.hpp src/modes/world.hpp src/tracks/track.hpp src/tracks/track_object_presentation.cpp
This commit is contained in:
185
lib/angelscript/source/as_memory.cpp
Normal file
185
lib/angelscript/source/as_memory.cpp
Normal file
@@ -0,0 +1,185 @@
|
||||
/*
|
||||
AngelCode Scripting Library
|
||||
Copyright (c) 2003-2012 Andreas Jonsson
|
||||
|
||||
This software is provided 'as-is', without any express or implied
|
||||
warranty. In no event will the authors be held liable for any
|
||||
damages arising from the use of this software.
|
||||
|
||||
Permission is granted to anyone to use this software for any
|
||||
purpose, including commercial applications, and to alter it and
|
||||
redistribute it freely, subject to the following restrictions:
|
||||
|
||||
1. The origin of this software must not be misrepresented; you
|
||||
must not claim that you wrote the original software. If you use
|
||||
this software in a product, an acknowledgment in the product
|
||||
documentation would be appreciated but is not required.
|
||||
|
||||
2. Altered source versions must be plainly marked as such, and
|
||||
must not be misrepresented as being the original software.
|
||||
|
||||
3. This notice may not be removed or altered from any source
|
||||
distribution.
|
||||
|
||||
The original version of this library can be located at:
|
||||
http://www.angelcode.com/angelscript/
|
||||
|
||||
Andreas Jonsson
|
||||
andreas@angelcode.com
|
||||
*/
|
||||
|
||||
|
||||
//
|
||||
// as_memory.cpp
|
||||
//
|
||||
// Overload the default memory management functions so that we
|
||||
// can let the application decide how to do it.
|
||||
//
|
||||
|
||||
#include <stdlib.h>
|
||||
|
||||
#if !defined(__APPLE__) && !defined( __SNC__ ) && !defined( __ghs__ ) && !defined(__FreeBSD__)
|
||||
#include <malloc.h>
|
||||
#endif
|
||||
|
||||
#include "as_config.h"
|
||||
#include "as_memory.h"
|
||||
#include "as_scriptnode.h"
|
||||
#include "as_bytecode.h"
|
||||
|
||||
BEGIN_AS_NAMESPACE
|
||||
|
||||
// By default we'll use the standard memory management functions
|
||||
|
||||
// Make sure these globals are initialized first. Otherwise the
|
||||
// library may crash in case the application initializes the engine
|
||||
// as a global variable.
|
||||
|
||||
#ifdef _MSC_VER
|
||||
// MSVC let's us choose between a couple of different initialization orders.
|
||||
#pragma warning(disable: 4073)
|
||||
#pragma init_seg(lib)
|
||||
asALLOCFUNC_t userAlloc = malloc;
|
||||
asFREEFUNC_t userFree = free;
|
||||
#else
|
||||
// Other compilers will just have to rely on luck.
|
||||
asALLOCFUNC_t userAlloc = malloc;
|
||||
asFREEFUNC_t userFree = free;
|
||||
#endif
|
||||
|
||||
extern "C"
|
||||
{
|
||||
|
||||
int asSetGlobalMemoryFunctions(asALLOCFUNC_t allocFunc, asFREEFUNC_t freeFunc)
|
||||
{
|
||||
userAlloc = allocFunc;
|
||||
userFree = freeFunc;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
int asResetGlobalMemoryFunctions()
|
||||
{
|
||||
asThreadCleanup();
|
||||
|
||||
userAlloc = malloc;
|
||||
userFree = free;
|
||||
|
||||
return 0;
|
||||
}
|
||||
|
||||
} // extern "C"
|
||||
|
||||
asCMemoryMgr::asCMemoryMgr()
|
||||
{
|
||||
}
|
||||
|
||||
asCMemoryMgr::~asCMemoryMgr()
|
||||
{
|
||||
FreeUnusedMemory();
|
||||
}
|
||||
|
||||
void asCMemoryMgr::FreeUnusedMemory()
|
||||
{
|
||||
// It's necessary to protect the scriptNodePool from multiple
|
||||
// simultaneous accesses, as the parser is used by several methods
|
||||
// that can be executed simultaneously.
|
||||
ENTERCRITICALSECTION(cs);
|
||||
|
||||
int n;
|
||||
for( n = 0; n < (signed)scriptNodePool.GetLength(); n++ )
|
||||
userFree(scriptNodePool[n]);
|
||||
scriptNodePool.Allocate(0, false);
|
||||
|
||||
LEAVECRITICALSECTION(cs);
|
||||
|
||||
// The engine already protects against multiple threads
|
||||
// compiling scripts simultaneously so this pool doesn't have
|
||||
// to be protected again.
|
||||
for( n = 0; n < (signed)byteInstructionPool.GetLength(); n++ )
|
||||
userFree(byteInstructionPool[n]);
|
||||
byteInstructionPool.Allocate(0, false);
|
||||
}
|
||||
|
||||
void *asCMemoryMgr::AllocScriptNode()
|
||||
{
|
||||
ENTERCRITICALSECTION(cs);
|
||||
|
||||
if( scriptNodePool.GetLength() )
|
||||
{
|
||||
void *tRet = scriptNodePool.PopLast();
|
||||
LEAVECRITICALSECTION(cs);
|
||||
return tRet;
|
||||
}
|
||||
|
||||
LEAVECRITICALSECTION(cs);
|
||||
|
||||
#if defined(AS_DEBUG)
|
||||
return ((asALLOCFUNCDEBUG_t)(userAlloc))(sizeof(asCScriptNode), __FILE__, __LINE__);
|
||||
#else
|
||||
return userAlloc(sizeof(asCScriptNode));
|
||||
#endif
|
||||
}
|
||||
|
||||
void asCMemoryMgr::FreeScriptNode(void *ptr)
|
||||
{
|
||||
ENTERCRITICALSECTION(cs);
|
||||
|
||||
// Pre allocate memory for the array to avoid slow growth
|
||||
if( scriptNodePool.GetLength() == 0 )
|
||||
scriptNodePool.Allocate(100, 0);
|
||||
|
||||
scriptNodePool.PushLast(ptr);
|
||||
|
||||
LEAVECRITICALSECTION(cs);
|
||||
}
|
||||
|
||||
#ifndef AS_NO_COMPILER
|
||||
|
||||
void *asCMemoryMgr::AllocByteInstruction()
|
||||
{
|
||||
if( byteInstructionPool.GetLength() )
|
||||
return byteInstructionPool.PopLast();
|
||||
|
||||
#if defined(AS_DEBUG)
|
||||
return ((asALLOCFUNCDEBUG_t)(userAlloc))(sizeof(asCByteInstruction), __FILE__, __LINE__);
|
||||
#else
|
||||
return userAlloc(sizeof(asCByteInstruction));
|
||||
#endif
|
||||
}
|
||||
|
||||
void asCMemoryMgr::FreeByteInstruction(void *ptr)
|
||||
{
|
||||
// Pre allocate memory for the array to avoid slow growth
|
||||
if( byteInstructionPool.GetLength() == 0 )
|
||||
byteInstructionPool.Allocate(100, 0);
|
||||
|
||||
byteInstructionPool.PushLast(ptr);
|
||||
}
|
||||
|
||||
#endif // AS_NO_COMPILER
|
||||
|
||||
END_AS_NAMESPACE
|
||||
|
||||
|
||||
|
||||
Reference in New Issue
Block a user