Try old method of creating a context
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@ -580,7 +580,7 @@ static GLXContext getMeAGLContext(Display *display, GLXFBConfig glxFBConfig)
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irr::video::useCoreContext = false;
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irr::video::useCoreContext = false;
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// fall back to legacy context
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// fall back to legacy context
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os::Printer::log("Creating legacy OpenGL 2.1 context...", ELL_INFORMATION);
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os::Printer::log("Creating legacy OpenGL 2.1 context...", ELL_INFORMATION);
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Context = glXCreateContextAttribsARB(display, glxFBConfig, 0, True, legacyctx);
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Context = glXCreateNewContext(display, glxFBConfig, GLX_RGBA_TYPE, NULL, True);
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return Context;
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return Context;
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}
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}
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