Improve RTL display of track names in story mode
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9417b80a5c
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@ -435,7 +435,7 @@ void RaceGUIOverworld::drawGlobalMiniMap()
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// ---- Draw nearby challenge if any
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core::rect<s32> pos(15,
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10,
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15 + irr_driver->getActualScreenSize().Width/2,
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irr_driver->getActualScreenSize().Width - 200,
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10 + GUIEngine::getTitleFontHeight());
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m_close_to_a_challenge = false;
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@ -493,13 +493,12 @@ void RaceGUIOverworld::drawGlobalMiniMap()
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font->draw(translations->fribidize(gp->getName()), pos, video::SColor(255,255,255,255),
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false, true /* vcenter */, NULL);
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core::rect<s32> pos(15,
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20 + GUIEngine::getTitleFontHeight(),
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15 + irr_driver->getActualScreenSize().Width/2,
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20 + 2*GUIEngine::getTitleFontHeight());
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core::rect<s32> pos2(pos);
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pos2.UpperLeftCorner.Y += 10 + GUIEngine::getTitleFontHeight();
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pos2.LowerRightCorner.Y += 10 + GUIEngine::getTitleFontHeight();
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//just below GP name
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font->draw(_("Type: Grand Prix"), pos, video::SColor(255,255,255,255),
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font->draw(_("Type: Grand Prix"), pos2, video::SColor(255,255,255,255),
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false, true /* vcenter */, NULL);
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}
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else
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