soften the degraded ibl to make preview less dark

This commit is contained in:
samuncle 2019-05-31 12:25:18 +02:00
parent 187623b6a8
commit 10eb549012

View File

@ -19,5 +19,5 @@ void main(void)
vec3 normal = normalize(DecodeNormal(2. * texture(ntex, uv).xy - 1.));
Diff = vec4(0.25 * DiffuseIBL(normal), 1.);
Spec = vec4(0., 0., 0., 1.);
Spec = vec4(0.031, 0.106, 0.173, 1.);
}