Fix focus bug when multiplayer handling is not needed

This commit is contained in:
CodingJellyfish 2024-04-26 23:24:51 +08:00
parent 543ee92e00
commit 10b6c4b1e1

View File

@ -871,6 +871,8 @@ void DynamicRibbonWidget::scroll(int x_delta, bool evenIfDeactivated)
{
for (unsigned int n=0; n<MAX_PLAYER_COUNT; n++)
{
if (m_selected_item[n] == -1)
continue;
RibbonWidget* ribbon = m_rows.get(0); // there is a single row when we can select items
int id = m_selected_item[n] - m_scroll_offset;
if (id < 0) id += (int) m_items.size();