Make all surfaces anistropic

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@8435 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2011-04-24 00:07:53 +00:00
parent a4229e4cdb
commit 100d670866

View File

@ -22,6 +22,7 @@
#include <stdexcept>
#include <sstream>
#include "config/user_config.hpp"
#include "graphics/material.hpp"
#include "io/file_manager.hpp"
#include "io/xml_node.hpp"
@ -72,6 +73,17 @@ void MaterialManager::setAllMaterialFlags(video::ITexture* t,
return;
}
} // for i
// This material does not appear in materials.xml. Set some common flags...
if (UserConfigParams::m_anisotropic)
{
mb->getMaterial().setFlag(video::EMF_ANISOTROPIC_FILTER, true);
}
else if (UserConfigParams::m_trilinear)
{
mb->getMaterial().setFlag(video::EMF_TRILINEAR_FILTER, true);
}
} // setAllMaterialFlags
//-----------------------------------------------------------------------------
void MaterialManager::setAllUntexturedMaterialFlags(scene::IMeshBuffer *mb) const