Add a prefix to irrlicht key codes
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@@ -37,11 +37,11 @@ CSceneNodeAnimatorCameraFPS::CSceneNodeAnimatorCameraFPS(gui::ICursorControl* cu
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if (!keyMapArray || !keyMapSize)
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{
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// create default key map
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KeyMap.push_back(SKeyMap(EKA_MOVE_FORWARD, irr::KEY_UP));
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KeyMap.push_back(SKeyMap(EKA_MOVE_BACKWARD, irr::KEY_DOWN));
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KeyMap.push_back(SKeyMap(EKA_STRAFE_LEFT, irr::KEY_LEFT));
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KeyMap.push_back(SKeyMap(EKA_STRAFE_RIGHT, irr::KEY_RIGHT));
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KeyMap.push_back(SKeyMap(EKA_JUMP_UP, irr::KEY_KEY_J));
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KeyMap.push_back(SKeyMap(EKA_MOVE_FORWARD, irr::IRR_KEY_UP));
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KeyMap.push_back(SKeyMap(EKA_MOVE_BACKWARD, irr::IRR_KEY_DOWN));
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KeyMap.push_back(SKeyMap(EKA_STRAFE_LEFT, irr::IRR_KEY_LEFT));
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KeyMap.push_back(SKeyMap(EKA_STRAFE_RIGHT, irr::IRR_KEY_RIGHT));
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KeyMap.push_back(SKeyMap(EKA_JUMP_UP, irr::IRR_KEY_J));
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}
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else
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{
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