Add a prefix to irrlicht key codes
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@@ -624,24 +624,24 @@ namespace scene
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\code
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SKeyMap keyMap[8];
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keyMap[0].Action = EKA_MOVE_FORWARD;
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keyMap[0].KeyCode = KEY_UP;
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keyMap[0].KeyCode = IRR_KEY_UP;
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keyMap[1].Action = EKA_MOVE_FORWARD;
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keyMap[1].KeyCode = KEY_KEY_W;
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keyMap[1].KeyCode = IRR_KEY_W;
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keyMap[2].Action = EKA_MOVE_BACKWARD;
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keyMap[2].KeyCode = KEY_DOWN;
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keyMap[2].KeyCode = IRR_KEY_DOWN;
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keyMap[3].Action = EKA_MOVE_BACKWARD;
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keyMap[3].KeyCode = KEY_KEY_S;
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keyMap[3].KeyCode = IRR_KEY_S;
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keyMap[4].Action = EKA_STRAFE_LEFT;
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keyMap[4].KeyCode = KEY_LEFT;
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keyMap[4].KeyCode = IRR_KEY_LEFT;
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keyMap[5].Action = EKA_STRAFE_LEFT;
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keyMap[5].KeyCode = KEY_KEY_A;
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keyMap[5].KeyCode = IRR_KEY_A;
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keyMap[6].Action = EKA_STRAFE_RIGHT;
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keyMap[6].KeyCode = KEY_RIGHT;
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keyMap[6].KeyCode = IRR_KEY_RIGHT;
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keyMap[7].Action = EKA_STRAFE_RIGHT;
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keyMap[7].KeyCode = KEY_KEY_D;
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keyMap[7].KeyCode = IRR_KEY_D;
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camera = sceneManager->addCameraSceneNodeFPS(0, 100, 500, -1, keyMap, 8);
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\endcode
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