Use xmlDecode for server name
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bb61c3425a
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@ -467,10 +467,11 @@ namespace Online
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if (node->getName() == "friend-in-server")
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{
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uint32_t id = 0;
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core::stringw server_name;
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std::string server_name;
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node->get("id", &id);
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node->get("name", &server_name);
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friend_server_map[id] = server_name;
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friend_server_map[id] =
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StringUtils::xmlDecode(server_name);
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}
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}
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std::vector<std::pair<core::stringw, core::stringw> >
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@ -494,9 +495,8 @@ namespace Online
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}
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for (auto& p : friend_server_notify)
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{
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// I18N: Show in game to tell your friend if your friend is on
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// any server
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core::stringw message = _("%s is now on server \"%s\"",
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// I18N: Tell your friend if he is on any server in game
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core::stringw message = _("%s is now on server \"%s\".",
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p.first, p.second);
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MessageQueue::add(MessageQueue::MT_FRIEND, message);
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}
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