Better error handling + somewhat fix rain in lighthouse (for some reason it only works in multiplayer mode?)

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@7733 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2011-02-18 15:56:11 +00:00
parent e55ceae95e
commit 0b1702502f

View File

@ -909,12 +909,19 @@ void Track::loadTrackModel(World* parent, unsigned int mode_id)
} }
else if (weather_type.size() > 0) else if (weather_type.size() > 0)
{ {
m_weather_type = WEATHER_RAIN; if (weather_type == "rain")
{
m_weather_type = WEATHER_RAIN;
}
else
{
fprintf(stderr, "[Track] ERROR: Unknown weather type : '%s'\n", weather_type.c_str());
}
} }
else else
{ {
fprintf(stderr, fprintf(stderr,
"Warning: bas weather node found - ignored.\n"); "[Track] ERROR: Warning: bad weather node found - ignored.\n");
continue; continue;
} }
} }