Use included irrlicht version for font tool, added Ukrainian
to the list of special languages. git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11890 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -41,8 +41,8 @@
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<Tool
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Name="VCCLCompilerTool"
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Optimization="0"
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AdditionalIncludeDirectories="../../dependencies/include/irrlicht"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE"
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AdditionalIncludeDirectories="../../lib/irrlicht/include"
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PreprocessorDefinitions="WIN32;_DEBUG;_CONSOLE;_IRR_STATIC_LIB_"
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MinimalRebuild="true"
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BasicRuntimeChecks="3"
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RuntimeLibrary="1"
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@ -62,9 +62,10 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions=" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glu32.lib opengl32.lib gdi32.lib"
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AdditionalDependencies="Irrlicht.lib"
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OutputFile="../../font_tool.exe"
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LinkIncremental="2"
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AdditionalLibraryDirectories="../../dependencies/lib"
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AdditionalLibraryDirectories="../../lib/irrlicht/lib/Win32-visualstudio"
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GenerateDebugInformation="true"
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ProgramDatabaseFile="$(OutDir)/TestProject.pdb"
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SubSystem="1"
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@ -122,8 +123,8 @@
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Name="VCCLCompilerTool"
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Optimization="2"
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WholeProgramOptimization="false"
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AdditionalIncludeDirectories="../../dependencies/include/irrlicht"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE"
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AdditionalIncludeDirectories="../../lib/irrlicht/include"
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PreprocessorDefinitions="WIN32;NDEBUG;_CONSOLE;_IRR_STATIC_LIB_"
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MinimalRebuild="true"
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RuntimeLibrary="0"
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UsePrecompiledHeader="0"
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@ -142,9 +143,10 @@
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<Tool
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Name="VCLinkerTool"
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AdditionalOptions=" kernel32.lib user32.lib gdi32.lib winspool.lib comdlg32.lib advapi32.lib shell32.lib ole32.lib oleaut32.lib uuid.lib odbc32.lib odbccp32.lib glu32.lib opengl32.lib gdi32.lib"
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OutputFile="../../../bin/Win32-visualstudio/FontTool.exe"
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AdditionalDependencies="Irrlicht.lib"
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OutputFile="../../FontTool.exe"
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LinkIncremental="0"
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AdditionalLibraryDirectories="../../dependencies/lib"
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AdditionalLibraryDirectories="../../lib/irrlicht/lib/Win32-visualstudio"
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GenerateDebugInformation="false"
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SubSystem="1"
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OptimizeReferences="2"
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@ -28,10 +28,6 @@
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using namespace irr;
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using namespace gui;
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#ifdef _MSC_VER
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# pragma comment(lib, "Irrlicht.lib")
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#endif
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const s32 texturesizes[] = {128, 256, 512, 1024, 2048, 4096, 0};
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const wchar_t *fileformats[] = { L"bmp", L"ppm", 0 }; // bitmap font formats
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@ -2,3 +2,4 @@ data/po/ko.po
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data/po/vi.po
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data/po/zh_CN.po
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data/po/zh_TW.po
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data/po/uk.po
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