More clean up freetype-related code

1. Remove useless get font properties class

2. Pre-set the face dpi

3. Make all freetype related code to have a better coding style
This commit is contained in:
Benau 2015-11-07 16:24:31 +08:00
parent c2d863888b
commit 09101e923c
8 changed files with 544 additions and 532 deletions

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@ -15,85 +15,130 @@
// along with this program; if not, write to the Free Software // along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "graphics/irr_driver.hpp"
#include "guiengine/ft_environment.hpp" #include "guiengine/ft_environment.hpp"
#include "guiengine/get_font_properties.hpp"
#include "io/file_manager.hpp" #include "io/file_manager.hpp"
#include "utils/log.hpp" #include "utils/log.hpp"
#include <algorithm>
using namespace gui; using namespace gui;
namespace GUIEngine namespace GUIEngine
{ {
// ----------------------------------------------------------------------------
FTEnvironment::FTEnvironment() FTEnvironment::FTEnvironment()
{ {
FTEnvironment::ft_err += FT_Init_FreeType(&(FTEnvironment::ft_lib)); m_ft_err += FT_Init_FreeType(&(m_ft_lib));
loadFont(); loadFont();
} }
// ----------------------------------------------------------------------------
FTEnvironment::~FTEnvironment() FTEnvironment::~FTEnvironment()
{ {
for (int i = 0; i < F_COUNT; ++i) for (int i = 0; i < F_COUNT; ++i)
FTEnvironment::ft_err += FT_Done_Face((FTEnvironment::ft_face[i])); m_ft_err += FT_Done_Face(m_ft_face[i]);
FTEnvironment::ft_err += FT_Done_FreeType(FTEnvironment::ft_lib); m_ft_err += FT_Done_FreeType(m_ft_lib);
if (FTEnvironment::ft_err > 0) if (m_ft_err > 0)
Log::error("Freetype Environment", "Can't destroy all fonts."); Log::error("Freetype Environment", "Can't destroy all fonts.");
else else
Log::info("Freetype Environment", "Successfully destroy all fonts."); Log::info("Freetype Environment", "Successfully destroy all fonts.");
} }
// ----------------------------------------------------------------------------
FT_Face FTEnvironment::getFace(const FontUse font)
{
return m_ft_face[font];
}
// ----------------------------------------------------------------------------
void FTEnvironment::loadFont() void FTEnvironment::loadFont()
{ {
FTEnvironment::ft_err += FT_New_Face(FTEnvironment::ft_lib, (file_manager->getAssetChecked m_ft_err += FT_New_Face(m_ft_lib, (file_manager->getAssetChecked
(FileManager::TTF, "Ubuntu-R.ttf", true)).c_str(), (FileManager::TTF, "Ubuntu-R.ttf", true)).c_str(),
0, &(FTEnvironment::ft_face[F_DEFAULT])); 0, &m_ft_face[F_DEFAULT]);
FTEnvironment::ft_err += FT_New_Face(FTEnvironment::ft_lib, (file_manager->getAssetChecked m_ft_err += FT_New_Face(m_ft_lib, (file_manager->getAssetChecked
(FileManager::TTF, "FreeSans.ttf",true)).c_str(), (FileManager::TTF, "FreeSans.ttf",true)).c_str(),
0, &(FTEnvironment::ft_face[F_DEFAULT_FALLBACK])); 0, &m_ft_face[F_DEFAULT_FALLBACK]);
FTEnvironment::ft_err += FT_New_Face(FTEnvironment::ft_lib, (file_manager->getAssetChecked m_ft_err += FT_New_Face(m_ft_lib, (file_manager->getAssetChecked
(FileManager::TTF, "wqy-microhei.ttf",true)).c_str(), (FileManager::TTF, "wqy-microhei.ttf",true)).c_str(),
0, &(FTEnvironment::ft_face[F_CJK])); 0, &m_ft_face[F_CJK]);
FTEnvironment::ft_err += FT_New_Face(FTEnvironment::ft_lib, (file_manager->getAssetChecked m_ft_err += FT_New_Face(m_ft_lib, (file_manager->getAssetChecked
(FileManager::TTF, "NotoNaskhArabicUI-Bold.ttf",true)).c_str(), (FileManager::TTF, "NotoNaskhArabicUI-Bold.ttf",true)).c_str(),
0, &(FTEnvironment::ft_face[F_AR])); 0, &m_ft_face[F_AR]);
FTEnvironment::ft_err += FT_New_Face(FTEnvironment::ft_lib, (file_manager->getAssetChecked m_ft_err += FT_New_Face(m_ft_lib, (file_manager->getAssetChecked
(FileManager::TTF, "Ubuntu-B.ttf", true)).c_str(), (FileManager::TTF, "Ubuntu-B.ttf", true)).c_str(),
0, &(FTEnvironment::ft_face[F_BOLD])); 0, &m_ft_face[F_BOLD]);
FTEnvironment::ft_err += FT_New_Face(FTEnvironment::ft_lib, (file_manager->getAssetChecked m_ft_err += FT_New_Face(m_ft_lib, (file_manager->getAssetChecked
(FileManager::TTF, "FreeSansBold.ttf", true)).c_str(), (FileManager::TTF, "FreeSansBold.ttf", true)).c_str(),
0, &(FTEnvironment::ft_face[F_BOLD_FALLBACK])); 0, &m_ft_face[F_BOLD_FALLBACK]);
FTEnvironment::ft_err += FT_New_Face(FTEnvironment::ft_lib, (file_manager->getAssetChecked m_ft_err += FT_New_Face(m_ft_lib, (file_manager->getAssetChecked
(FileManager::TTF, "SigmarOne.otf",true)).c_str(), (FileManager::TTF, "SigmarOne.otf",true)).c_str(),
0, &(FTEnvironment::ft_face[F_DIGIT])); 0, &m_ft_face[F_DIGIT]);
//Set charmap //Set charmap
for (int h = 0; h < F_COUNT; ++h) for (int h = 0; h < F_COUNT; ++h)
{ {
for (int i = 0; i < FTEnvironment::ft_face[h]->num_charmaps; ++i) for (int i = 0; i < m_ft_face[h]->num_charmaps; ++i)
{ {
FT_UShort pid = FTEnvironment::ft_face[h]->charmaps[i]->platform_id; FT_UShort pid = m_ft_face[h]->charmaps[i]->platform_id;
FT_UShort eid = FTEnvironment::ft_face[h]->charmaps[i]->encoding_id; FT_UShort eid = m_ft_face[h]->charmaps[i]->encoding_id;
if (((pid == 0) && (eid == 3)) || ((pid == 3) && (eid == 1))) if (((pid == 0) && (eid == 3)) || ((pid == 3) && (eid == 1)))
FTEnvironment::ft_err += FT_Set_Charmap(FTEnvironment::ft_face[h], FTEnvironment::ft_face[h]->charmaps[i]); m_ft_err += FT_Set_Charmap(m_ft_face[h], m_ft_face[h]->charmaps[i]);
} }
} }
if (FTEnvironment::ft_err > 0) // Set face dpi
// font size is resolution-dependent.
// normal text will range from 0.8, in 640x* resolutions (won't scale
// below that) to 1.0, in 1024x* resolutions, and linearly up
// normal text will range from 0.2, in 640x* resolutions (won't scale
// below that) to 0.4, in 1024x* resolutions, and linearly up
const s32 screen_width = irr_driver->getFrameSize().Width;
const s32 screen_height = irr_driver->getFrameSize().Height;
float scale = std::max(0, screen_width - 640)/564.0f;
// attempt to compensate for small screens
if (screen_width < 1200) scale = std::max(0, screen_width - 640) / 750.0f;
if (screen_width < 900 || screen_height < 700) scale = std::min(scale, 0.05f);
const u32 normal_dpi = ((0.7f + 0.2f*scale)*27);
const u32 title_dpi = ((0.2f + 0.2f*scale)*120);
const u32 digit_dpi = ((0.7f + 0.2f*scale)*40);
Log::info("Freetype Environment", "DPI for Normal Font is %d.", normal_dpi);
Log::info("Freetype Environment", "DPI for Title Font is %d.", title_dpi);
Log::info("Freetype Environment", "DPI for Digit Font is %d.", digit_dpi);
m_ft_err += FT_Set_Pixel_Sizes(m_ft_face[F_DEFAULT], 0, normal_dpi);
m_ft_err += FT_Set_Pixel_Sizes(m_ft_face[F_DEFAULT_FALLBACK], 0, normal_dpi);
m_ft_err += FT_Set_Pixel_Sizes(m_ft_face[F_CJK], 0, normal_dpi);
m_ft_err += FT_Set_Pixel_Sizes(m_ft_face[F_AR], 0, normal_dpi);
m_ft_err += FT_Set_Pixel_Sizes(m_ft_face[F_BOLD], 0, title_dpi);
m_ft_err += FT_Set_Pixel_Sizes(m_ft_face[F_BOLD_FALLBACK], 0, title_dpi);
m_ft_err += FT_Set_Pixel_Sizes(m_ft_face[F_DIGIT], 0, digit_dpi);
if (m_ft_err > 0)
Log::error("Freetype Environment", "Can't load all fonts."); Log::error("Freetype Environment", "Can't load all fonts.");
else else
Log::info("Freetype Environment", "Successfully loaded all fonts."); Log::info("Freetype Environment", "Successfully loaded all fonts.");
} }
FT_Library FTEnvironment::ft_lib = NULL; FT_Library FTEnvironment::m_ft_lib = NULL;
FT_Error FTEnvironment::ft_err = 0; FT_Error FTEnvironment::m_ft_err = 0;
} // guiengine } // guiengine

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@ -15,8 +15,10 @@
// along with this program; if not, write to the Free Software // along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_FT_ENVIRONMENT_HPP
#define HEADER_FT_ENVIRONMENT_HPP
#include <ft2build.h> #include <ft2build.h>
#include "guiengine/get_font_properties.hpp"
#include FT_FREETYPE_H #include FT_FREETYPE_H
#include "utils/leak_check.hpp" #include "utils/leak_check.hpp"
@ -26,6 +28,23 @@
*/ */
namespace GUIEngine namespace GUIEngine
{ {
enum FontUse
{
F_DEFAULT = 0,
F_DEFAULT_FALLBACK = 1,
F_CJK = 2,
F_AR = 3,
F_LAST_REGULAR_FONT = F_AR,
F_BOLD = 4,
F_BOLD_FALLBACK = 5,
F_DIGIT = 6,
F_COUNT = 7
};
enum TTFLoadingType {T_NORMAL, T_DIGIT, T_BOLD};
/** /**
* \brief Initialize a freetype environment with a single freetype library. * \brief Initialize a freetype environment with a single freetype library.
*/ */
@ -37,15 +56,20 @@ namespace GUIEngine
FTEnvironment(); FTEnvironment();
~FTEnvironment(); ~FTEnvironment();
FT_Face ft_face[irr::gui::F_COUNT];
/** Get a face with a suitable font type.
*/
FT_Face getFace(const FontUse font);
private: private:
/** Load font face into memory, but don't create glyph yet. /** Load font face into memory, but don't create glyph yet.
*/ */
void loadFont(); void loadFont();
static FT_Library ft_lib; FT_Face m_ft_face[F_COUNT];
static FT_Error ft_err; static FT_Library m_ft_lib;
static FT_Error m_ft_err;
}; };
} // guiengine } // guiengine
#endif // HEADER_FT_ENVIRONMENT_HPP

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@ -1,127 +0,0 @@
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2015 Ben Au
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "graphics/irr_driver.hpp"
#include "guiengine/get_font_properties.hpp"
#include "utils/translation.hpp"
#include <algorithm>
#include <clocale>
#include <cwctype>
namespace irr
{
namespace gui
{
getFontProperties::getFontProperties (const core::stringc &langname, TTFLoadingType type, FontUse &fu)
{
findScale();
switch(type)
{
case T_NORMAL:
loadChar(langname, fu, normal_text_scale);
break;
case T_DIGIT:
fu = F_DIGIT;
loadNumber(normal_text_scale);
break;
case T_BOLD:
fu = F_BOLD;
loadBoldChar(title_text_scale);
break;
}
}
void getFontProperties::findScale()
{
//Borrowed from engine.cpp:
// font size is resolution-dependent.
// normal text will range from 0.8, in 640x* resolutions (won't scale
// below that) to 1.0, in 1024x* resolutions, and linearly up
// normal text will range from 0.2, in 640x* resolutions (won't scale
// below that) to 0.4, in 1024x* resolutions, and linearly up
const int screen_width = irr_driver->getFrameSize().Width;
const int screen_height = irr_driver->getFrameSize().Height;
float scale = std::max(0, screen_width - 640)/564.0f;
// attempt to compensate for small screens
if (screen_width < 1200) scale = std::max(0, screen_width - 640) / 750.0f;
if (screen_width < 900 || screen_height < 700) scale = std::min(scale, 0.05f);
normal_text_scale = 0.7f + 0.2f*scale;
title_text_scale = 0.2f + 0.2f*scale;
}
void getFontProperties::loadChar(const core::stringc langname, FontUse& fu, float scale)
{
fu = F_DEFAULT; //Default font file
for (int i = 32; i < 128; ++i)
usedchar.insert((wchar_t)i); //Include basic Latin too
usedchar.insert((wchar_t)160); //Non-breaking space
usedchar.insert((wchar_t)215); //Used on resolution selection screen (X).
//There's specific handling for some language, we may need more after more translation are added or problems found out.
//if (langname == "el" || langname == "fr" || langname == "gd")
size = (int)(27*scale); //Lower scale for them as they're space-consuming.
//else
// size = (int)(29*scale); //Set to default size
}
void getFontProperties::loadNumber(float scale)
{
size = (int)(40*scale); //Set default size for Big Digit Text
for (int i = 46; i < 59; ++i) //Include chars used by timer and laps count only
usedchar.insert((wchar_t)i); //FIXME have to load 46 " . " to make 47 " / " display correctly, why?
}
void getFontProperties::loadBoldChar(float scale)
{
size = (int)(120*scale); //Set default size for Bold Text
usedchar = translations->getCurrentAllChar(); //Loading unique characters
for (int i = 65; i < 256; ++i)
usedchar.insert((wchar_t)i); //Include basic Latin too, starting from A (char code 65)
setlocale(LC_ALL, "en_US.UTF8");
std::set<wchar_t>::iterator it = usedchar.begin();
while (it != usedchar.end())
{
//Only use all capital letter for bold char with latin (<640 of char code).
//Remove all characters (>char code 8191) not used by the title
if (((iswlower((wchar_t)*it) || !iswalpha((wchar_t)*it)) && *it < 640) || *it > 8191)
it = usedchar.erase(it);
else
++it;
}
//Final hack to make stk display title properly
for (int i = 32; i < 65; ++i)
usedchar.insert((wchar_t)i); //Include basic symbol (from space (char code 32) to @(char code 64))
usedchar.insert((wchar_t)160); //Non-breaking space
//Remove Ordinal indicator (char code 170 and 186)
usedchar.erase((wchar_t)170);
usedchar.erase((wchar_t)186);
usedchar.erase((wchar_t)304); //Remove Capital I-dotted (char code 304) with using "I" altogether.
}
} // end namespace gui
} // end namespace irr

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@ -1,76 +0,0 @@
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2015 Ben Au
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_GET_FONT_PROPERTIES_HPP
#define HEADER_GET_FONT_PROPERTIES_HPP
#include <irrlicht.h>
#include <set>
namespace irr
{
namespace gui
{
enum FontUse
{
F_DEFAULT = 0,
F_DEFAULT_FALLBACK = 1,
F_CJK = 2,
F_AR = 3,
F_LAST_REGULAR_FONT = F_AR,
F_BOLD = 4,
F_BOLD_FALLBACK = 5,
F_DIGIT = 6,
F_COUNT = 7
};
enum TTFLoadingType {T_NORMAL, T_DIGIT, T_BOLD};
class getFontProperties
{
public:
/** Get properties used for load characters with ttf.
* \param langname The current gui language.
* \param type Current loaded font type (normal, bold or digit font).
* \param fu Give a suitable font file.
* \return Font dpi and characters required to preload for current gui language.
*/
getFontProperties (const core::stringc &langname, TTFLoadingType type, FontUse &fu);
unsigned short size;
std::set<wchar_t> usedchar;
private:
void loadChar(core::stringc, FontUse&, float);
void loadNumber(float);
void loadBoldChar(float);
/** Find a suitable font scale base on current resolution
*/
void findScale();
float normal_text_scale;
float title_text_scale;
};
} // end namespace gui
} // end namespace irr
#endif

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@ -27,25 +27,33 @@
namespace GUIEngine namespace GUIEngine
{ {
// ----------------------------------------------------------------------------
GlyphPageCreator::GlyphPageCreator() GlyphPageCreator::GlyphPageCreator()
{ {
page = GUIEngine::getDriver()->createImage(video::ECF_A8R8G8B8, core::dimension2du(512, 512)); m_page = GUIEngine::getDriver()->createImage(video::ECF_A8R8G8B8, core::dimension2du(512, 512));
image = 0; m_image = 0;
newchar.clear();
} }
// ----------------------------------------------------------------------------
GlyphPageCreator::~GlyphPageCreator() GlyphPageCreator::~GlyphPageCreator()
{ {
clearGlyphPage(); clearGlyphPage();
page->drop(); clearNewCharHolder();
page = 0; m_page->drop();
m_page = 0;
} }
// ----------------------------------------------------------------------------
void GlyphPageCreator::dumpGlyphPage(const core::stringc fn) void GlyphPageCreator::dumpGlyphPage(const core::stringc fn)
{ {
GUIEngine::getDriver()->writeImageToFile(page, fn + ".png"); GUIEngine::getDriver()->writeImageToFile(m_page, fn + ".png");
} }
// ----------------------------------------------------------------------------
bool GlyphPageCreator::checkEnoughSpace(FT_Bitmap bits) bool GlyphPageCreator::checkEnoughSpace(FT_Bitmap bits)
{ {
core::dimension2du d(bits.width + 1, bits.rows + 1); core::dimension2du d(bits.width + 1, bits.rows + 1);
@ -53,39 +61,63 @@ bool GlyphPageCreator::checkEnoughSpace(FT_Bitmap bits)
texture_size = d.getOptimalSize(!(GUIEngine::getDriver()->queryFeature(video::EVDF_TEXTURE_NPOT)), texture_size = d.getOptimalSize(!(GUIEngine::getDriver()->queryFeature(video::EVDF_TEXTURE_NPOT)),
!(GUIEngine::getDriver()->queryFeature(video::EVDF_TEXTURE_NSQUARE)), true, 0); !(GUIEngine::getDriver()->queryFeature(video::EVDF_TEXTURE_NSQUARE)), true, 0);
if ((used_width + texture_size.Width > 512 && used_height + temp_height + texture_size.Height > 512) if ((m_used_width + texture_size.Width > 512 && m_used_height + m_temp_height + texture_size.Height > 512)
|| used_height + texture_size.Height > 512) || m_used_height + texture_size.Height > 512)
return false; return false;
return true; return true;
} }
// ----------------------------------------------------------------------------
void GlyphPageCreator::clearNewCharHolder()
{
m_new_char_holder.clear();
}
// ----------------------------------------------------------------------------
void GlyphPageCreator::clearGlyphPage() void GlyphPageCreator::clearGlyphPage()
{ {
used_width = 0; m_used_width = 0;
temp_height = 0; m_temp_height = 0;
used_height = 0; m_used_height = 0;
} }
// ----------------------------------------------------------------------------
void GlyphPageCreator::createNewGlyphPage() void GlyphPageCreator::createNewGlyphPage()
{ {
//Clean the current glyph page by filling it with transparent content //Clean the current glyph page by filling it with transparent content
page->fill(video::SColor(0, 255, 255, 255)); m_page->fill(video::SColor(0, 255, 255, 255));
} }
// ----------------------------------------------------------------------------
video::IImage* GlyphPageCreator::getPage() video::IImage* GlyphPageCreator::getPage()
{ {
return page; return m_page;
} }
// ----------------------------------------------------------------------------
core::stringw GlyphPageCreator::getNewChar() core::stringw GlyphPageCreator::getNewChar()
{ {
core::stringw c; core::stringw c;
for (std::set<wchar_t>::iterator it = newchar.begin(); it != newchar.end(); ++it) for (std::set<wchar_t>::iterator it = m_new_char_holder.begin(); it != m_new_char_holder.end(); ++it)
c += *it; c += *it;
return c; return c;
} }
// ----------------------------------------------------------------------------
void GlyphPageCreator::insertChar(const wchar_t c)
{
m_new_char_holder.insert(c);
}
// ----------------------------------------------------------------------------
bool GlyphPageCreator::insertGlyph(FT_Bitmap bits, core::rect<s32>& rect) bool GlyphPageCreator::insertGlyph(FT_Bitmap bits, core::rect<s32>& rect)
{ {
core::dimension2du d(bits.width + 1, bits.rows + 1); core::dimension2du d(bits.width + 1, bits.rows + 1);
@ -98,13 +130,13 @@ bool GlyphPageCreator::insertGlyph(FT_Bitmap bits, core::rect<s32>& rect)
// Create our blank image. // Create our blank image.
texture_size = d.getOptimalSize(!(GUIEngine::getDriver()->queryFeature(video::EVDF_TEXTURE_NPOT)), texture_size = d.getOptimalSize(!(GUIEngine::getDriver()->queryFeature(video::EVDF_TEXTURE_NPOT)),
!(GUIEngine::getDriver()->queryFeature(video::EVDF_TEXTURE_NSQUARE)), true, 0); !(GUIEngine::getDriver()->queryFeature(video::EVDF_TEXTURE_NSQUARE)), true, 0);
image = GUIEngine::getDriver()->createImage(video::ECF_A8R8G8B8, texture_size); m_image = GUIEngine::getDriver()->createImage(video::ECF_A8R8G8B8, texture_size);
image->fill(video::SColor(0, 255, 255, 255)); m_image->fill(video::SColor(0, 255, 255, 255));
// Load the grayscale data in. // Load the grayscale data in.
const float gray_count = static_cast<float>(bits.num_grays); const float gray_count = static_cast<float>(bits.num_grays);
const u32 image_pitch = image->getPitch() / sizeof(u32); const u32 image_pitch = m_image->getPitch() / sizeof(u32);
u32* image_data = (u32*)image->lock(); u32* image_data = (u32*)m_image->lock();
u8* glyph_data = bits.buffer; u8* glyph_data = bits.buffer;
for (u32 y = 0; y < (unsigned)bits.rows; ++y) for (u32 y = 0; y < (unsigned)bits.rows; ++y)
{ {
@ -116,37 +148,37 @@ bool GlyphPageCreator::insertGlyph(FT_Bitmap bits, core::rect<s32>& rect)
} }
glyph_data += bits.pitch; glyph_data += bits.pitch;
} }
image->unlock(); m_image->unlock();
break; break;
} }
default: default:
return false; return false;
} }
if (!image) if (!m_image)
return false; return false;
//Done creating a single glyph, now copy to the glyph page... //Done creating a single glyph, now copy to the glyph page...
//Determine the linebreak location //Determine the linebreak location
if (used_width + texture_size.Width > 512) if (m_used_width + texture_size.Width > 512)
{ {
used_width = 0; m_used_width = 0;
used_height += temp_height; m_used_height += m_temp_height;
temp_height = 0; m_temp_height = 0;
} }
//Copy now //Copy now
image->copyTo(page, core::position2di(used_width, used_height)); m_image->copyTo(m_page, core::position2di(m_used_width, m_used_height));
//Store the rectangle of current glyph //Store the rectangle of current glyph
rect = core::rect<s32> (used_width, used_height, used_width + bits.width, used_height + bits.rows); rect = core::rect<s32> (m_used_width, m_used_height, m_used_width + bits.width, m_used_height + bits.rows);
image->drop(); m_image->drop();
image = 0; m_image = 0;
//Store used area //Store used area
used_width += texture_size.Width; m_used_width += texture_size.Width;
if (temp_height < texture_size.Height) if (m_temp_height < texture_size.Height)
temp_height = texture_size.Height; m_temp_height = texture_size.Height;
return true; return true;
} }

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@ -58,6 +58,10 @@ namespace GUIEngine
*/ */
void clearGlyphPage(); void clearGlyphPage();
/** Reset characters holder for lazy loading char.
*/
void clearNewCharHolder();
/** Clear (fill it with transparent content) the current glyph page. /** Clear (fill it with transparent content) the current glyph page.
*/ */
void createNewGlyphPage(); void createNewGlyphPage();
@ -67,11 +71,16 @@ namespace GUIEngine
*/ */
video::IImage* getPage(); video::IImage* getPage();
/** Used to get the string of new characters inside set newchar. (Mainly for debug) /** Used to get the string of new characters inside set m_new_char_holder for lazy char loading.
* \return string of wild-character. * \return string of wild-character.
*/ */
core::stringw getNewChar(); core::stringw getNewChar();
/** Used to insert a single new character into glyph page used for lazy char loading.
* \param c A new character.
*/
void insertChar(const wchar_t c);
/** Used to insert a single glyph bitmap into the glyph page /** Used to insert a single glyph bitmap into the glyph page
* \param bits The Glyph bitmap inputted. * \param bits The Glyph bitmap inputted.
* \param rect Give the rectangle of the glyph on the page. * \param rect Give the rectangle of the glyph on the page.
@ -79,22 +88,22 @@ namespace GUIEngine
*/ */
bool insertGlyph(FT_Bitmap bits, core::rect<s32>& rect); bool insertGlyph(FT_Bitmap bits, core::rect<s32>& rect);
/** A temporary holder stored new char to be inserted.
*/
std::set<wchar_t> newchar;
private: private:
/** A temporary storage for a single glyph. /** A temporary storage for a single glyph.
*/ */
video::IImage* image; video::IImage* m_image;
/** A temporary holder stored new char to be inserted.
*/
std::set<wchar_t> m_new_char_holder;
/** A full glyph page. /** A full glyph page.
*/ */
video::IImage* page; video::IImage* m_page;
u32 temp_height; u32 m_temp_height;
u32 used_width; u32 m_used_width;
u32 used_height; u32 m_used_height;
}; };
} // guiengine } // guiengine

View File

@ -1,6 +1,20 @@
// Copyright (C) 2002-2015 Nikolaus Gebhardt // SuperTuxKart - a fun racing game with go-kart
// This file is part of the "Irrlicht Engine". // Copyright (C) 2002-2012 Nikolaus Gebhardt
// For conditions of distribution and use, see copyright notice in irrlicht.h // Copyright (C) 2015 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "guiengine/scalable_font.hpp" #include "guiengine/scalable_font.hpp"
@ -20,15 +34,18 @@
#include <cmath> #include <cmath>
#include <cwctype> #include <cwctype>
using namespace GUIEngine;
namespace irr namespace irr
{ {
namespace gui namespace gui
{ {
//! constructor // ----------------------------------------------------------------------------
ScalableFont::ScalableFont(IGUIEnvironment *env, TTFLoadingType type) ScalableFont::ScalableFont(IGUIEnvironment *env, TTFLoadingType type)
: Driver(0), SpriteBank(0), Environment(env), WrongCharacter(0), : m_video_driver(0), m_spritebank(0), m_gui_env(env),
MaxHeight(0), GlobalKerningWidth(0), GlobalKerningHeight(0) m_max_height(0), m_global_kerning_width(0), m_global_kerning_height(0)
{ {
#ifdef _DEBUG #ifdef _DEBUG
setDebugName("ScalableFont"); setDebugName("ScalableFont");
@ -42,95 +59,73 @@ ScalableFont::ScalableFont(IGUIEnvironment *env, TTFLoadingType type)
m_black_border = false; m_black_border = false;
m_type = type; m_type = type;
m_font_use = (FontUse)0; m_font_use = (FontUse)0;
m_dpi = 0;
m_shadow = false; m_shadow = false;
m_mono_space_digits = false; m_mono_space_digits = false;
m_rtl = translations->isRTLLanguage(); m_rtl = translations->isRTLLanguage();
if (Environment) if (m_gui_env)
{ {
// don't grab environment, to avoid circular references // don't grab environment, to avoid circular references
Driver = Environment->getVideoDriver(); m_video_driver = m_gui_env->getVideoDriver();
SpriteBank = Environment->addEmptySpriteBank((std::to_string(type)).c_str()); m_spritebank = m_gui_env->addEmptySpriteBank((std::to_string(type)).c_str());
if (SpriteBank) if (m_spritebank)
SpriteBank->grab(); m_spritebank->grab();
} }
if (Driver) if (m_video_driver)
Driver->grab(); m_video_driver->grab();
setInvisibleCharacters ( L" " ); setInvisibleCharacters(L" ");
if (!loadTTF()) if (!loadTTF())
{ {
Log::fatal("ScalableFont", "Loading TTF font failed"); Log::fatal("ScalableFont", "Loading TTF font failed");
} }
assert(Areas.size() > 0); assert(m_areas.size() > 0);
} }
void ScalableFont::recreateFromLanguage() // ----------------------------------------------------------------------------
{
//Clean previous font data
SpriteBank->clear();
Areas.clear();
CharacterMap.clear();
WrongCharacter = 0;
MaxHeight = 0;
GlobalKerningWidth = 0;
GlobalKerningHeight = 0;
//Set to default scale to reload font
m_scale = 1;
//Reload
if (!loadTTF())
{
Log::fatal("ScalableFont", "Recreation of TTF font failed");
}
}
//! destructor
ScalableFont::~ScalableFont() ScalableFont::~ScalableFont()
{ {
if (!m_is_hollow_copy) if (!m_is_hollow_copy)
{ {
if (Driver) Driver->drop(); if (m_video_driver) m_video_driver->drop();
if (SpriteBank) SpriteBank->drop(); if (m_spritebank) m_spritebank->drop();
} }
} }
void ScalableFont::updateRTL() // ----------------------------------------------------------------------------
{
m_rtl = translations->isRTLLanguage();
}
void ScalableFont::setShadow(const irr::video::SColor &col)
{
m_shadow = true;
m_shadow_color = col;
}
//! loads a font from a TTF file
bool ScalableFont::loadTTF() bool ScalableFont::loadTTF()
{ {
if (!SpriteBank) if (!m_spritebank)
{ {
Log::error("ScalableFont::loadTTF", "SpriteBank is NULL!!"); Log::error("ScalableFont::loadTTF", "SpriteBank is NULL!!");
return false; return false;
} }
switch(m_type)
{
case T_NORMAL:
m_font_use = F_DEFAULT;
break;
case T_DIGIT:
m_font_use = F_DIGIT;
break;
case T_BOLD:
m_font_use = F_BOLD;
break;
}
GUIEngine::GlyphPageCreator* gp_creator = GUIEngine::getGlyphPageCreator(); GUIEngine::GlyphPageCreator* gp_creator = GUIEngine::getGlyphPageCreator();
//Initialize glyph slot //Initialize glyph slot
FT_GlyphSlot slot; FT_GlyphSlot slot;
FT_Error err; FT_Error err;
//Determine which font(face) and size to load,
//also get all used char base on current language settings
getFontProperties cur_prop(translations->getCurrentLanguageNameCode().c_str(), m_type, m_font_use);
m_dpi = cur_prop.size;
std::vector <s32> offset; std::vector <s32> offset;
std::vector <s32> bearingx; std::vector <s32> bearingx;
std::vector <s32> advance; std::vector <s32> advance;
@ -140,14 +135,15 @@ bool ScalableFont::loadTTF()
s32 curr_maxheight = 0; s32 curr_maxheight = 0;
s32 t; s32 t;
u32 texno = 0; u32 texno = 0;
SpriteBank->addTexture(NULL); m_spritebank->addTexture(NULL);
gp_creator->clearGlyphPage(); gp_creator->clearGlyphPage();
gp_creator->createNewGlyphPage(); gp_creator->createNewGlyphPage();
GUIEngine::FTEnvironment* ft_env = GUIEngine::getFreetype(); GUIEngine::FTEnvironment* ft_env = GUIEngine::getFreetype();
std::set<wchar_t> preload_char = getPreloadCharacters(m_type);
it = cur_prop.usedchar.begin(); it = preload_char.begin();
while (it != cur_prop.usedchar.end()) while (it != preload_char.end())
{ {
SGUISpriteFrame f; SGUISpriteFrame f;
SGUISprite s; SGUISprite s;
@ -157,14 +153,10 @@ bool ScalableFont::loadTTF()
if (m_type == T_BOLD) //Lite-Fontconfig for stk, this one is specifically for bold title if (m_type == T_BOLD) //Lite-Fontconfig for stk, this one is specifically for bold title
{ {
int count = F_BOLD; int count = F_BOLD;
while (count < irr::gui::F_COUNT) while (count < GUIEngine::F_COUNT)
{ {
m_font_use = (FontUse)count; m_font_use = (FontUse)count;
FT_Face curr_face = ft_env->ft_face[m_font_use]; FT_Face curr_face = ft_env->getFace(m_font_use);
err = FT_Set_Pixel_Sizes(curr_face, 0, m_dpi);
if (err)
Log::error("ScalableFont::loadTTF", "Can't set font size.");
idx = FT_Get_Char_Index(curr_face, *it); idx = FT_Get_Char_Index(curr_face, *it);
if (idx > 0) break; if (idx > 0) break;
@ -173,15 +165,11 @@ bool ScalableFont::loadTTF()
} }
else else
{ {
FT_Face curr_face = ft_env->ft_face[m_font_use]; FT_Face curr_face = ft_env->getFace(m_font_use);
err = FT_Set_Pixel_Sizes(curr_face, 0, m_dpi);
if (err)
Log::error("ScalableFont::loadTTF", "Can't set font size.");
idx = FT_Get_Char_Index(curr_face, *it); idx = FT_Get_Char_Index(curr_face, *it);
} }
FT_Face curr_face = ft_env->ft_face[m_font_use]; FT_Face curr_face = ft_env->getFace(m_font_use);
slot = curr_face->glyph; slot = curr_face->glyph;
if (idx) if (idx)
@ -193,7 +181,7 @@ bool ScalableFont::loadTTF()
Log::error("ScalableFont::loadTTF", "Can't load a single glyph."); Log::error("ScalableFont::loadTTF", "Can't load a single glyph.");
// Store vertical offset on line. // Store vertical offset on line.
s32 curr_offset = (curr_face->glyph->metrics.height >> 6) - curr_face->glyph->bitmap_top; s32 curr_offset = (curr_face->glyph->metrics.height >> 6) - (curr_face->glyph->metrics.horiBearingY >> 6);
offset.push_back(curr_offset); offset.push_back(curr_offset);
// This is to be used later. // This is to be used later.
@ -203,7 +191,7 @@ bool ScalableFont::loadTTF()
curr_maxheight = t; curr_maxheight = t;
// Store horizontal padding (bearingX). // Store horizontal padding (bearingX).
s32 curr_bearingx = curr_face->glyph->bitmap_left; s32 curr_bearingx = curr_face->glyph->metrics.horiBearingX >> 6;
bearingx.push_back(curr_bearingx); bearingx.push_back(curr_bearingx);
// Store total width on horizontal line. // Store total width on horizontal line.
@ -213,7 +201,7 @@ bool ScalableFont::loadTTF()
// Convert to an anti-aliased bitmap // Convert to an anti-aliased bitmap
FT_Bitmap bits = slot->bitmap; FT_Bitmap bits = slot->bitmap;
CharacterMap[*it] = SpriteBank->getSprites().size(); m_character_map[*it] = m_spritebank->getSprites().size();
if (!gp_creator->checkEnoughSpace(bits)) if (!gp_creator->checkEnoughSpace(bits))
// Glyph page is full, save current one and reset the current page // Glyph page is full, save current one and reset the current page
@ -221,9 +209,9 @@ bool ScalableFont::loadTTF()
#ifdef FONT_DEBUG #ifdef FONT_DEBUG
gp_creator->dumpGlyphPage(((std::to_string(m_type)) + "_" + (std::to_string(texno))).c_str()); gp_creator->dumpGlyphPage(((std::to_string(m_type)) + "_" + (std::to_string(texno))).c_str());
#endif #endif
SpriteBank->setTexture(texno, Driver->addTexture("Glyph_page", gp_creator->getPage())); m_spritebank->setTexture(texno, m_video_driver->addTexture("Glyph_page", gp_creator->getPage()));
gp_creator->clearGlyphPage(); gp_creator->clearGlyphPage();
SpriteBank->addTexture(NULL); m_spritebank->addTexture(NULL);
gp_creator->createNewGlyphPage(); gp_creator->createNewGlyphPage();
texno++; texno++;
} }
@ -231,36 +219,36 @@ bool ScalableFont::loadTTF()
// Inserting now // Inserting now
if (gp_creator->insertGlyph(bits, rectangle)) if (gp_creator->insertGlyph(bits, rectangle))
{ {
f.rectNumber = SpriteBank->getPositions().size(); f.rectNumber = m_spritebank->getPositions().size();
f.textureNumber = texno; f.textureNumber = texno;
// add frame to sprite // add frame to sprite
s.Frames.push_back(f); s.Frames.push_back(f);
s.frameTime = 0; s.frameTime = 0;
SpriteBank->getPositions().push_back(rectangle); m_spritebank->getPositions().push_back(rectangle);
SpriteBank->getSprites().push_back(s); m_spritebank->getSprites().push_back(s);
} }
else else
return false; return false;
} }
// Check for glyph page which can fit all characters // Check for glyph page which can fit all characters
if (it == --cur_prop.usedchar.end()) if (it == --preload_char.end())
{ {
#ifdef FONT_DEBUG #ifdef FONT_DEBUG
gp_creator->dumpGlyphPage(((std::to_string(m_type)) + "_" + (std::to_string(texno))).c_str()); gp_creator->dumpGlyphPage(((std::to_string(m_type)) + "_" + (std::to_string(texno))).c_str());
#endif #endif
if (m_type == T_NORMAL) if (m_type == T_NORMAL)
{ {
LastNormalPage = Driver->addTexture("Glyph_page", gp_creator->getPage()); m_last_normal_page = m_video_driver->addTexture("Glyph_page", gp_creator->getPage());
SpriteBank->setTexture(texno, LastNormalPage); m_spritebank->setTexture(texno, m_last_normal_page);
} }
else else
SpriteBank->setTexture(texno, Driver->addTexture("Glyph_page", gp_creator->getPage())); m_spritebank->setTexture(texno, m_video_driver->addTexture("Glyph_page", gp_creator->getPage()));
} }
if (*it == (wchar_t)32 && SpriteBank->getPositions().size() == 1) if (*it == (wchar_t)32 && m_spritebank->getPositions().size() == 1)
continue; //Preventing getAreaIDFromCharacter of whitespace == 0, which make space disappear continue; //Preventing getAreaIDFromCharacter of whitespace == 0, which make space disappear
else ++it; else ++it;
} }
@ -268,28 +256,28 @@ bool ScalableFont::loadTTF()
//Fix unused glyphs.... //Fix unused glyphs....
if (m_type == T_NORMAL || T_BOLD) if (m_type == T_NORMAL || T_BOLD)
{ {
CharacterMap[(wchar_t)9] = getAreaIDFromCharacter((wchar_t)160, NULL); //Use non-breaking space glyph to tab. m_character_map[(wchar_t)9] = getAreaIDFromCharacter((wchar_t)160, NULL); //Use non-breaking space glyph to tab.
CharacterMap[(wchar_t)173] = 0; //Don't need a glyph for the soft hypen, as it only print when not having enough space. m_character_map[(wchar_t)173] = 0; //Don't need a glyph for the soft hypen, as it only print when not having enough space.
//And then it will convert to a "-". //And then it will convert to a "-".
if (m_type == T_NORMAL) if (m_type == T_NORMAL)
{ {
CharacterMap[(wchar_t)8204] = 0; //They are zero width chars found in Arabic. m_character_map[(wchar_t)8204] = 0; //They are zero width chars found in Arabic.
CharacterMap[(wchar_t)65279] = 0; m_character_map[(wchar_t)65279] = 0;
} }
} }
if (m_type == T_BOLD) if (m_type == T_BOLD)
{ {
setlocale(LC_ALL, "en_US.UTF8"); setlocale(LC_ALL, "en_US.UTF8");
for (it = cur_prop.usedchar.begin(); it != cur_prop.usedchar.end(); ++it) for (it = preload_char.begin(); it != preload_char.end(); ++it)
{ {
if (iswupper((wchar_t)*it) && *it < 640) if (iswupper((wchar_t)*it) && *it < 640)
CharacterMap[towlower((wchar_t)*it)] = getAreaIDFromCharacter(*it, NULL); m_character_map[towlower((wchar_t)*it)] = getAreaIDFromCharacter(*it, NULL);
} }
} }
for (unsigned int n = 0 ; n < SpriteBank->getSprites().size(); ++n) for (unsigned int n = 0 ; n < m_spritebank->getSprites().size(); ++n)
{ {
//Storing now //Storing now
SFontArea a; SFontArea a;
@ -312,17 +300,15 @@ bool ScalableFont::loadTTF()
else else
a.width = advance.at(n); a.width = advance.at(n);
// add character to font // add character to font
Areas.push_back(a); m_areas.push_back(a);
} }
WrongCharacter = getAreaIDFromCharacter(L' ', NULL);
//Reserve 10 for normal font new characters added, 40 for digit font to display separately //Reserve 10 for normal font new characters added, 40 for digit font to display separately
//Consider fallback font (bold) too //Consider fallback font (bold) too
MaxHeight = (int)((curr_maxheight + (m_type == T_DIGIT ? 40 : 10) + m_max_height = (int)((curr_maxheight + (m_type == T_DIGIT ? 40 : 10) +
(m_type == T_BOLD ? 20 : 0))*m_scale); (m_type == T_BOLD ? 20 : 0))*m_scale);
GlyphMaxHeight = curr_maxheight; m_glyph_max_height = curr_maxheight;
for(wchar_t c='0'; c<='9'; c++) for(wchar_t c='0'; c<='9'; c++)
{ {
@ -336,25 +322,26 @@ bool ScalableFont::loadTTF()
{ {
case T_NORMAL: case T_NORMAL:
Log::info("ScalableFont::loadTTF", "Created %d glyphs " Log::info("ScalableFont::loadTTF", "Created %d glyphs "
"supporting %d characters for normal font %s at %d dpi using %d glyph page(s)." "supporting %d characters for normal font %s using %d glyph page(s)."
, Areas.size(), CharacterMap.size(), GUIEngine::getFreetype()->ft_face[m_font_use]->family_name, m_dpi, SpriteBank->getTextureCount()); , m_areas.size(), m_character_map.size(), ft_env->getFace(m_font_use)->family_name, m_spritebank->getTextureCount());
break; break;
case T_DIGIT: case T_DIGIT:
Log::info("ScalableFont::loadTTF", "Created %d glyphs " Log::info("ScalableFont::loadTTF", "Created %d glyphs "
"supporting %d characters for high-res digits font %s at %d dpi using %d glyph page(s)." "supporting %d characters for high-res digits font %s using %d glyph page(s)."
, Areas.size(), CharacterMap.size(), GUIEngine::getFreetype()->ft_face[m_font_use]->family_name, m_dpi, SpriteBank->getTextureCount()); , m_areas.size(), m_character_map.size(), ft_env->getFace(m_font_use)->family_name, m_spritebank->getTextureCount());
break; break;
case T_BOLD: case T_BOLD:
Log::info("ScalableFont::loadTTF", "Created %d glyphs " Log::info("ScalableFont::loadTTF", "Created %d glyphs "
"supporting %d characters for bold title font %s at %d dpi using %d glyph page(s)." "supporting %d characters for bold title font %s using %d glyph page(s)."
, Areas.size(), CharacterMap.size(), GUIEngine::getFreetype()->ft_face[m_font_use]->family_name, m_dpi, SpriteBank->getTextureCount()); , m_areas.size(), m_character_map.size(), ft_env->getFace(m_font_use)->family_name, m_spritebank->getTextureCount());
break; break;
} }
return true; return true;
} }
//! lazy load new characters discovered in normal font // ----------------------------------------------------------------------------
bool ScalableFont::lazyLoadChar() bool ScalableFont::lazyLoadChar()
{ {
//Mainly copy from loadTTF(), so removing unnecessary comments //Mainly copy from loadTTF(), so removing unnecessary comments
@ -370,10 +357,9 @@ bool ScalableFont::lazyLoadChar()
s32 bearingx; s32 bearingx;
s32 curr_offset; s32 curr_offset;
s32 width; s32 width;
u32 texno = SpriteBank->getTextureCount() - 1; u32 texno = m_spritebank->getTextureCount() - 1;
std::set<wchar_t>::iterator it; core::stringw lazy_load = gp_creator->getNewChar();
it = gp_creator->newchar.begin(); for (u32 i = 0; i < lazy_load.size(); ++i)
while (it != gp_creator->newchar.end())
{ {
SGUISpriteFrame f; SGUISpriteFrame f;
SGUISprite s; SGUISprite s;
@ -381,24 +367,18 @@ bool ScalableFont::lazyLoadChar()
//Lite-Fontconfig for stk //Lite-Fontconfig for stk
int idx; int idx;
int font = irr::gui::F_DEFAULT; int font = F_DEFAULT;
while (font <= irr::gui::F_LAST_REGULAR_FONT) while (font <= F_LAST_REGULAR_FONT)
{ {
m_font_use = (FontUse)font; m_font_use = (FontUse)font;
FT_Face face = ft_env->ft_face[font]; idx = FT_Get_Char_Index(ft_env->getFace(m_font_use), lazy_load[i]);
err = FT_Set_Pixel_Sizes(face, 0, m_dpi);
if (err)
Log::error("ScalableFont::loadTTF", "Can't set font size.");
idx = FT_Get_Char_Index(face, *it);
if (idx > 0) break; if (idx > 0) break;
font++; font++;
} }
FT_Face curr_face = ft_env->ft_face[m_font_use]; FT_Face curr_face = ft_env->getFace(m_font_use);
slot = curr_face->glyph; slot = curr_face->glyph;
@ -409,57 +389,56 @@ bool ScalableFont::lazyLoadChar()
if (err) if (err)
Log::error("ScalableFont::loadTTF", "Can't load a single glyph."); Log::error("ScalableFont::loadTTF", "Can't load a single glyph.");
curr_offset = (curr_face->glyph->metrics.height >> 6) - curr_face->glyph->bitmap_top; curr_offset = (curr_face->glyph->metrics.height >> 6) - (curr_face->glyph->metrics.horiBearingY >> 6);
height = curr_face->glyph->metrics.height >> 6; height = curr_face->glyph->metrics.height >> 6;
bearingx = curr_face->glyph->bitmap_left; bearingx = curr_face->glyph->metrics.horiBearingX >> 6;
width = curr_face->glyph->advance.x >> 6; width = curr_face->glyph->advance.x >> 6;
FT_Bitmap bits = slot->bitmap; FT_Bitmap bits = slot->bitmap;
CharacterMap[*it] = SpriteBank->getSprites().size(); m_character_map[lazy_load[i]] = m_spritebank->getSprites().size();
if (!gp_creator->checkEnoughSpace(bits)) if (!gp_creator->checkEnoughSpace(bits))
{ {
#ifdef FONT_DEBUG #ifdef FONT_DEBUG
gp_creator->dumpGlyphPage(((std::to_string(m_type)) + "_" + (std::to_string(texno))).c_str()); gp_creator->dumpGlyphPage(((std::to_string(m_type)) + "_" + (std::to_string(texno))).c_str());
#endif #endif
SpriteBank->setTexture(texno, Driver->addTexture("Glyph_page", gp_creator->getPage())); m_spritebank->setTexture(texno, m_video_driver->addTexture("Glyph_page", gp_creator->getPage()));
gp_creator->clearGlyphPage(); gp_creator->clearGlyphPage();
SpriteBank->addTexture(NULL); m_spritebank->addTexture(NULL);
gp_creator->createNewGlyphPage(); gp_creator->createNewGlyphPage();
texno++; texno++;
} }
if (gp_creator->insertGlyph(bits, rectangle)) if (gp_creator->insertGlyph(bits, rectangle))
{ {
f.rectNumber = SpriteBank->getPositions().size(); f.rectNumber = m_spritebank->getPositions().size();
f.textureNumber = texno; f.textureNumber = texno;
s.Frames.push_back(f); s.Frames.push_back(f);
s.frameTime = 0; s.frameTime = 0;
SpriteBank->getPositions().push_back(rectangle); m_spritebank->getPositions().push_back(rectangle);
SpriteBank->getSprites().push_back(s); m_spritebank->getSprites().push_back(s);
} }
else else
return false; return false;
SFontArea a; SFontArea a;
a.spriteno = SpriteBank->getSprites().size() - 1; a.spriteno = m_spritebank->getSprites().size() - 1;
a.offsety = GlyphMaxHeight - height + curr_offset; a.offsety = m_glyph_max_height - height + curr_offset;
a.offsety_bt = -curr_offset; a.offsety_bt = -curr_offset;
a.bearingx = bearingx; a.bearingx = bearingx;
a.width = width; a.width = width;
Areas.push_back(a); m_areas.push_back(a);
} }
else else
CharacterMap[*it] = 2; //Set wrong character to !, preventing it from loading again m_character_map[lazy_load[i]] = 1; //Set any wrong characters to 1 (space), preventing it from loading again
++it;
} }
#ifdef FONT_DEBUG #ifdef FONT_DEBUG
gp_creator->dumpGlyphPage(((std::to_string(m_type)) + "_" + (std::to_string(texno))).c_str()); gp_creator->dumpGlyphPage(((std::to_string(m_type)) + "_" + (std::to_string(texno))).c_str());
#endif #endif
gp_creator->newchar.clear(); //Clear the Newly characters in creator after they are loaded gp_creator->clearNewCharHolder(); //Clear the Newly characters in creator after they are loaded
Driver->removeTexture(LastNormalPage); //Remove old texture m_video_driver->removeTexture(m_last_normal_page); //Remove old texture
LastNormalPage = Driver->addTexture("Glyph_page", gp_creator->getPage()); m_last_normal_page = m_video_driver->addTexture("Glyph_page", gp_creator->getPage());
SpriteBank->setTexture(texno, LastNormalPage); m_spritebank->setTexture(texno, m_last_normal_page);
if (!m_is_hollow_copy) if (!m_is_hollow_copy)
{ {
@ -468,73 +447,167 @@ bool ScalableFont::lazyLoadChar()
} }
Log::debug("ScalableFont::lazyLoadChar", "New characters drawn by %s inserted, there are %d glyphs " Log::debug("ScalableFont::lazyLoadChar", "New characters drawn by %s inserted, there are %d glyphs "
"supporting %d characters for normal font at %d dpi using %d glyph page(s) now." "supporting %d characters for normal font using %d glyph page(s) now."
, GUIEngine::getFreetype()->ft_face[m_font_use]->family_name, Areas.size(), CharacterMap.size(), m_dpi, SpriteBank->getTextureCount()); , ft_env->getFace(m_font_use)->family_name, m_areas.size(), m_character_map.size(), m_spritebank->getTextureCount());
return true; return true;
} }
//! force create a new texture (glyph) page in a font // ----------------------------------------------------------------------------
void ScalableFont::forceNewPage() void ScalableFont::forceNewPage()
{ {
GUIEngine::GlyphPageCreator* gp_creator = GUIEngine::getGlyphPageCreator(); GUIEngine::GlyphPageCreator* gp_creator = GUIEngine::getGlyphPageCreator();
SpriteBank->setTexture(SpriteBank->getTextureCount() - 1, Driver->addTexture("Glyph_page", gp_creator->getPage())); m_spritebank->setTexture(m_spritebank->getTextureCount() - 1, m_video_driver->addTexture("Glyph_page", gp_creator->getPage()));
gp_creator->clearGlyphPage(); gp_creator->clearGlyphPage();
SpriteBank->addTexture(NULL); m_spritebank->addTexture(NULL);
gp_creator->createNewGlyphPage(); gp_creator->createNewGlyphPage();
} }
// ----------------------------------------------------------------------------
std::set<wchar_t> ScalableFont::getPreloadCharacters(const GUIEngine::TTFLoadingType type)
{
std::set<wchar_t> preload_char;
switch (type)
{
case T_NORMAL:
for (u32 i = 32; i < 128; ++i)
preload_char.insert((wchar_t)i); //Include basic Latin
preload_char.insert((wchar_t)160); //Non-breaking space
preload_char.insert((wchar_t)215); //Used on resolution selection screen (X).
break;
case T_DIGIT:
preload_char.insert((wchar_t)32); //Space
for (u32 i = 47; i < 59; ++i)
preload_char.insert((wchar_t)i); //Include chars used by timer and laps count only
break;
case T_BOLD:
preload_char = translations->getCurrentAllChar(); //Loading unique characters
for (u32 i = 65; i < 256; ++i)
preload_char.insert((wchar_t)i); //Include basic Latin too, starting from A (char code 65)
setlocale(LC_ALL, "en_US.UTF8");
std::set<wchar_t>::iterator it = preload_char.begin();
while (it != preload_char.end())
{
//Only use all capital letter for bold char with latin (<640 of char code).
//Remove all characters (>char code 8191) not used by the title
if (((iswlower((wchar_t)*it) || !iswalpha((wchar_t)*it)) && *it < 640) || *it > 8191)
it = preload_char.erase(it);
else
++it;
}
//Final hack to make stk display title properly
for (u32 i = 32; i < 65; ++i)
preload_char.insert((wchar_t)i); //Include basic symbol (from space (char code 32) to @(char code 64))
preload_char.insert((wchar_t)160); //Non-breaking space
//Remove Ordinal indicator (char code 170 and 186)
preload_char.erase((wchar_t)170);
preload_char.erase((wchar_t)186);
preload_char.erase((wchar_t)304); //Remove Capital I-dotted (char code 304) with using "I" altogether.
break;
}
return preload_char;
}
// ----------------------------------------------------------------------------
void ScalableFont::recreateFromLanguage()
{
//Clean previous font data
m_spritebank->clear();
m_areas.clear();
m_character_map.clear();
m_max_height = 0;
m_global_kerning_width = 0;
m_global_kerning_height = 0;
//Set to default scale to reload font
m_scale = 1;
//Reload
if (!loadTTF())
{
Log::fatal("ScalableFont", "Recreation of TTF font failed");
}
}
// ----------------------------------------------------------------------------
void ScalableFont::updateRTL()
{
m_rtl = translations->isRTLLanguage();
}
// ----------------------------------------------------------------------------
void ScalableFont::setShadow(const irr::video::SColor &col)
{
m_shadow = true;
m_shadow_color = col;
}
// ----------------------------------------------------------------------------
void ScalableFont::setScale(const float scale) void ScalableFont::setScale(const float scale)
{ {
m_scale = scale; m_scale = scale;
} }
// ----------------------------------------------------------------------------
//! set an Pixel Offset on Drawing ( scale position on width )
void ScalableFont::setKerningWidth(s32 kerning) void ScalableFont::setKerningWidth(s32 kerning)
{ {
GlobalKerningWidth = kerning; m_global_kerning_width = kerning;
} }
// ----------------------------------------------------------------------------
//! set an Pixel Offset on Drawing ( scale position on width )
s32 ScalableFont::getKerningWidth(const wchar_t* thisLetter, const wchar_t* previousLetter) const s32 ScalableFont::getKerningWidth(const wchar_t* thisLetter, const wchar_t* previousLetter) const
{ {
s32 ret = GlobalKerningWidth; s32 ret = m_global_kerning_width;
return ret; return ret;
} }
// ----------------------------------------------------------------------------
//! set an Pixel Offset on Drawing ( scale position on height )
void ScalableFont::setKerningHeight(s32 kerning) void ScalableFont::setKerningHeight(s32 kerning)
{ {
GlobalKerningHeight = kerning; m_global_kerning_height = kerning;
} }
// ----------------------------------------------------------------------------
//! set an Pixel Offset on Drawing ( scale position on height )
s32 ScalableFont::getKerningHeight () const s32 ScalableFont::getKerningHeight () const
{ {
return GlobalKerningHeight; return m_global_kerning_height;
} }
// ----------------------------------------------------------------------------
//! returns the sprite number from a given character
u32 ScalableFont::getSpriteNoFromChar(const wchar_t *c) const u32 ScalableFont::getSpriteNoFromChar(const wchar_t *c) const
{ {
return Areas[getAreaIDFromCharacter(*c, NULL)].spriteno; return m_areas[getAreaIDFromCharacter(*c, NULL)].spriteno;
} }
// ----------------------------------------------------------------------------
s32 ScalableFont::getAreaIDFromCharacter(const wchar_t c, bool* fallback_font) const s32 ScalableFont::getAreaIDFromCharacter(const wchar_t c, bool* fallback_font) const
{ {
std::map<wchar_t, s32>::const_iterator n = CharacterMap.find(c); std::map<wchar_t, s32>::const_iterator n = m_character_map.find(c);
if (n != CharacterMap.end()) if (n != m_character_map.end())
{ {
if (fallback_font != NULL) *fallback_font = false; if (fallback_font != NULL) *fallback_font = false;
//Log::info("ScalableFont", "Character %d found in font", (int)c); //Log::info("ScalableFont", "Character %d found in font", (int)c);
@ -550,10 +623,12 @@ s32 ScalableFont::getAreaIDFromCharacter(const wchar_t c, bool* fallback_font) c
{ {
//Log::warn("ScalableFont", "The font does not have this character: <%d>", (int)c); //Log::warn("ScalableFont", "The font does not have this character: <%d>", (int)c);
if (fallback_font != NULL) *fallback_font = false; if (fallback_font != NULL) *fallback_font = false;
return WrongCharacter; return 1; //The first preload character in all type of fonts is space, which is 1
} }
} }
// ----------------------------------------------------------------------------
const ScalableFont::SFontArea &ScalableFont::getAreaFromCharacter(const wchar_t c, const ScalableFont::SFontArea &ScalableFont::getAreaFromCharacter(const wchar_t c,
bool* fallback_font) const bool* fallback_font) const
{ {
@ -563,8 +638,8 @@ const ScalableFont::SFontArea &ScalableFont::getAreaFromCharacter(const wchar_t
if(m_mono_space_digits && ( (c>=L'0' && c<=L'9') || c==L' ' ) ) if(m_mono_space_digits && ( (c>=L'0' && c<=L'9') || c==L' ' ) )
{ {
const SFontArea &area = (fallback_font && *fallback_font) const SFontArea &area = (fallback_font && *fallback_font)
? m_fallback_font->Areas[area_id] ? m_fallback_font->m_areas[area_id]
: Areas[area_id]; : m_areas[area_id];
m_max_digit_area.spriteno = area.spriteno; m_max_digit_area.spriteno = area.spriteno;
return m_max_digit_area; return m_max_digit_area;
} }
@ -573,25 +648,36 @@ const ScalableFont::SFontArea &ScalableFont::getAreaFromCharacter(const wchar_t
if (use_fallback_font) if (use_fallback_font)
{ {
assert(area_id < (int)m_fallback_font->Areas.size()); assert(area_id < (int)m_fallback_font->m_areas.size());
} }
else else
{ {
assert(area_id < (int)Areas.size()); assert(area_id < (int)m_areas.size());
} }
// Note: fallback_font can be NULL // Note: fallback_font can be NULL
return ( use_fallback_font ? m_fallback_font->Areas[area_id] : Areas[area_id]); return ( use_fallback_font ? m_fallback_font->m_areas[area_id] : m_areas[area_id]);
} // getAreaFromCharacter } // getAreaFromCharacter
// ----------------------------------------------------------------------------
bool ScalableFont::hasThisChar(const wchar_t c) const
{
std::map<wchar_t, s32>::const_iterator n = m_character_map.find(c);
if (n != m_character_map.end())
return true;
return false;
}
// ----------------------------------------------------------------------------
void ScalableFont::setInvisibleCharacters( const wchar_t *s ) void ScalableFont::setInvisibleCharacters( const wchar_t *s )
{ {
Invisible = s; m_invisible = s;
} }
// ----------------------------------------------------------------------------
//! returns the dimension of text
core::dimension2d<u32> ScalableFont::getDimension(const wchar_t* text) const core::dimension2d<u32> ScalableFont::getDimension(const wchar_t* text) const
{ {
GUIEngine::GlyphPageCreator* gp_creator = GUIEngine::getGlyphPageCreator(); GUIEngine::GlyphPageCreator* gp_creator = GUIEngine::getGlyphPageCreator();
@ -601,11 +687,11 @@ core::dimension2d<u32> ScalableFont::getDimension(const wchar_t* text) const
for (const wchar_t* p = text; *p; ++p) for (const wchar_t* p = text; *p; ++p)
{ {
if (*p == L'\r' || *p == L'\n' || *p == L' ' || *p < 32) continue; if (*p == L'\r' || *p == L'\n' || *p == L' ' || *p < 32) continue;
if (GUIEngine::getFont()->getSpriteNoFromChar(p) == WrongCharacter) if (!GUIEngine::getFont()->hasThisChar(*p))
gp_creator->newchar.insert(*p); gp_creator->insertChar(*p);
} }
if (gp_creator->newchar.size() > 0 && !m_is_hollow_copy && m_scale == 1) if (gp_creator->getNewChar().size() > 0 && !m_is_hollow_copy && m_scale == 1)
{ {
Log::debug("ScalableFont::getDimension", "New character(s) %s discoverd, perform lazy loading", Log::debug("ScalableFont::getDimension", "New character(s) %s discoverd, perform lazy loading",
StringUtils::wide_to_utf8(gp_creator->getNewChar().c_str()).c_str()); StringUtils::wide_to_utf8(gp_creator->getNewChar().c_str()).c_str());
@ -615,10 +701,10 @@ core::dimension2d<u32> ScalableFont::getDimension(const wchar_t* text) const
} }
} }
assert(Areas.size() > 0); assert(m_areas.size() > 0);
core::dimension2d<u32> dim(0, 0); core::dimension2d<u32> dim(0, 0);
core::dimension2d<u32> thisLine(0, (int)(MaxHeight*m_scale)); core::dimension2d<u32> thisLine(0, (int)(m_max_height*m_scale));
for (const wchar_t* p = text; *p; ++p) for (const wchar_t* p = text; *p; ++p)
{ {
@ -653,6 +739,8 @@ core::dimension2d<u32> ScalableFont::getDimension(const wchar_t* text) const
return dim; return dim;
} }
// ----------------------------------------------------------------------------
void ScalableFont::draw(const core::stringw& text, void ScalableFont::draw(const core::stringw& text,
const core::rect<s32>& position, video::SColor color, const core::rect<s32>& position, video::SColor color,
bool hcenter, bool vcenter, bool hcenter, bool vcenter,
@ -661,6 +749,8 @@ void ScalableFont::draw(const core::stringw& text,
doDraw(text, position, color, hcenter, vcenter, clip, NULL); doDraw(text, position, color, hcenter, vcenter, clip, NULL);
} }
// ----------------------------------------------------------------------------
void ScalableFont::draw(const core::stringw& text, void ScalableFont::draw(const core::stringw& text,
const core::rect<s32>& position, video::SColor color, const core::rect<s32>& position, video::SColor color,
bool hcenter, bool vcenter, bool hcenter, bool vcenter,
@ -674,14 +764,15 @@ void ScalableFont::draw(const core::stringw& text,
if (ignoreRTL) m_rtl = previousRTL; if (ignoreRTL) m_rtl = previousRTL;
} }
//! draws some text and clips it to the specified rectangle if wanted // ----------------------------------------------------------------------------
void ScalableFont::doDraw(const core::stringw& text, void ScalableFont::doDraw(const core::stringw& text,
const core::rect<s32>& position, video::SColor color, const core::rect<s32>& position, video::SColor color,
bool hcenter, bool vcenter, bool hcenter, bool vcenter,
const core::rect<s32>* clip, const core::rect<s32>* clip,
FontCharCollector* charCollector) FontCharCollector* charCollector)
{ {
if (!Driver) return; if (!m_video_driver) return;
GUIEngine::GlyphPageCreator* gp_creator = GUIEngine::getGlyphPageCreator(); GUIEngine::GlyphPageCreator* gp_creator = GUIEngine::getGlyphPageCreator();
@ -729,12 +820,12 @@ void ScalableFont::doDraw(const core::stringw& text,
{ {
wchar_t c = text[i]; wchar_t c = text[i];
if (c == L'\r' || c == L'\n' || c == L' ' || c < 32) continue; if (c == L'\r' || c == L'\n' || c == L' ' || c < 32) continue;
if (GUIEngine::getFont()->getSpriteNoFromChar(&c) == WrongCharacter) if (!GUIEngine::getFont()->hasThisChar(c))
gp_creator->newchar.insert(c); gp_creator->insertChar(c);
if (charCollector != NULL && m_type == T_NORMAL && SpriteBank->getSprites() if (charCollector != NULL && m_type == T_NORMAL && m_spritebank->getSprites()
[GUIEngine::getFont()->getSpriteNoFromChar(&c)].Frames[0].textureNumber [GUIEngine::getFont()->getSpriteNoFromChar(&c)].Frames[0].textureNumber
== SpriteBank->getTextureCount() - 1) //Prevent overwriting texture used by billboard text == m_spritebank->getTextureCount() - 1) //Prevent overwriting texture used by billboard text
{ {
Log::debug("ScalableFont::doDraw", "Character used by billboard text is in the last glyph page of normal font." Log::debug("ScalableFont::doDraw", "Character used by billboard text is in the last glyph page of normal font."
" Create a new glyph page for new characters inserted later to prevent it from being removed."); " Create a new glyph page for new characters inserted later to prevent it from being removed.");
@ -742,7 +833,7 @@ void ScalableFont::doDraw(const core::stringw& text,
} }
} }
if (gp_creator->newchar.size() > 0 && !m_is_hollow_copy && m_scale == 1) if (gp_creator->getNewChar().size() > 0 && !m_is_hollow_copy && m_scale == 1)
{ {
Log::debug("ScalableFont::doDraw", "New character(s) %s discoverd, perform lazy loading", Log::debug("ScalableFont::doDraw", "New character(s) %s discoverd, perform lazy loading",
StringUtils::wide_to_utf8(gp_creator->getNewChar().c_str()).c_str()); StringUtils::wide_to_utf8(gp_creator->getNewChar().c_str()).c_str());
@ -760,7 +851,7 @@ void ScalableFont::doDraw(const core::stringw& text,
c == L'\n' ) // Unix breaks c == L'\n' ) // Unix breaks
{ {
if(c==L'\r' && text[i+1]==L'\n') c = text[++i]; if(c==L'\r' && text[i+1]==L'\n') c = text[++i];
offset.Y += (int)(MaxHeight*m_scale); offset.Y += (int)(m_max_height*m_scale);
offset.X = position.UpperLeftCorner.X; offset.X = position.UpperLeftCorner.X;
if (hcenter) if (hcenter)
offset.X += (position.getWidth() - text_dimension.Width) >> 1; offset.X += (position.getWidth() - text_dimension.Width) >> 1;
@ -772,46 +863,45 @@ void ScalableFont::doDraw(const core::stringw& text,
fallback[i] = use_fallback_font; fallback[i] = use_fallback_font;
if (charCollector == NULL) if (charCollector == NULL)
{ {
//floor is used to prevent negligible movement when m_scale changes with resolution //Try to use ceil to make offset calculate correctly when m_scale is smaller than 1
int Hpadding = floor((float) area.bearingx* s32 glyph_offset_x = ceil((float) area.bearingx*
(fallback[i] ? m_scale*m_fallback_font_scale : m_scale)); (fallback[i] ? m_scale*m_fallback_font_scale : m_scale));
int Vpadding = floor((float) area.offsety* s32 glyph_offset_y = ceil((float) area.offsety*
(fallback[i] ? m_scale*m_fallback_font_scale : m_scale)); (fallback[i] ? m_scale*m_fallback_font_scale : m_scale));
offset.X += Hpadding; offset.X += glyph_offset_x;
offset.Y += Vpadding + floor(m_type == T_DIGIT ? 20*m_scale : 0); //Additional offset for digit text offset.Y += glyph_offset_y + floor(m_type == T_DIGIT ? 20*m_scale : 0); //Additional offset for digit text
offsets.push_back(offset); offsets.push_back(offset);
offset.X -= Hpadding; offset.X -= glyph_offset_x;
offset.Y -= Vpadding + floor(m_type == T_DIGIT ? 20*m_scale : 0); offset.Y -= glyph_offset_y + floor(m_type == T_DIGIT ? 20*m_scale : 0);
} }
else //Billboard text specific else //Billboard text specific
{ {
int Hpadding = floor((float) area.bearingx* s32 glyph_offset_x = ceil((float) area.bearingx*
(fallback[i] ? m_scale*m_fallback_font_scale : m_scale)); (fallback[i] ? m_scale*m_fallback_font_scale : m_scale));
int Vpadding = floor((float) area.offsety_bt* s32 glyph_offset_y = ceil((float) area.offsety_bt*
(fallback[i] ? m_scale*m_fallback_font_scale : m_scale)); (fallback[i] ? m_scale*m_fallback_font_scale : m_scale));
offset.X += Hpadding; offset.X += glyph_offset_x;
offset.Y += Vpadding + floor(m_type == T_DIGIT ? 20*m_scale : 0); //Additional offset for digit text offset.Y += glyph_offset_y + floor(m_type == T_DIGIT ? 20*m_scale : 0); //Additional offset for digit text
offsets.push_back(offset); offsets.push_back(offset);
offset.X -= Hpadding; offset.X -= glyph_offset_x;
offset.Y -= Vpadding + floor(m_type == T_DIGIT ? 20*m_scale : 0); offset.Y -= glyph_offset_y + floor(m_type == T_DIGIT ? 20*m_scale : 0);
} }
// Invisible character. add something to the array anyway so that // Invisible character. add something to the array anyway so that
// indices from the various arrays remain in sync // indices from the various arrays remain in sync
indices.push_back( Invisible.findFirst(c) < 0 ? area.spriteno indices.push_back(m_invisible.findFirst(c) < 0 ? area.spriteno : -1);
: -1 );
offset.X += getCharWidth(area, fallback[i]); offset.X += getCharWidth(area, fallback[i]);
} // for i<text_size } // for i<text_size
// ---- do the actual rendering // ---- do the actual rendering
const int indiceAmount = indices.size(); const int indiceAmount = indices.size();
core::array< SGUISprite >& sprites = SpriteBank->getSprites(); core::array< SGUISprite >& sprites = m_spritebank->getSprites();
core::array< core::rect<s32> >& positions = SpriteBank->getPositions(); core::array< core::rect<s32> >& positions = m_spritebank->getPositions();
core::array< SGUISprite >* fallback_sprites; core::array< SGUISprite >* fallback_sprites;
core::array< core::rect<s32> >* fallback_positions; core::array< core::rect<s32> >* fallback_positions;
if(m_fallback_font!=NULL) if (m_fallback_font != NULL)
{ {
fallback_sprites = &m_fallback_font->SpriteBank->getSprites(); fallback_sprites = &m_fallback_font->m_spritebank->getSprites();
fallback_positions = &m_fallback_font->SpriteBank->getPositions(); fallback_positions = &m_fallback_font->m_spritebank->getPositions();
} }
else else
{ {
@ -825,7 +915,7 @@ void ScalableFont::doDraw(const core::stringw& text,
{ //Draw black border first, to make it behind the real character { //Draw black border first, to make it behind the real character
//which make script language display better //which make script language display better
video::SColor black(color.getAlpha(),0,0,0); video::SColor black(color.getAlpha(),0,0,0);
for (int n=0; n<indiceAmount; n++) for (int n = 0; n < indiceAmount; n++)
{ {
const int spriteID = indices[n]; const int spriteID = indices[n];
if (!fallback[n] && (spriteID < 0 || spriteID >= spriteAmount)) continue; if (!fallback[n] && (spriteID < 0 || spriteID >= spriteAmount)) continue;
@ -848,12 +938,12 @@ void ScalableFont::doDraw(const core::stringw& text,
core::rect<s32> dest(offsets[n], size); core::rect<s32> dest(offsets[n], size);
video::ITexture* texture = (fallback[n] ? video::ITexture* texture = (fallback[n] ?
m_fallback_font->SpriteBank->getTexture(texID) : m_fallback_font->m_spritebank->getTexture(texID) :
SpriteBank->getTexture(texID) ); m_spritebank->getTexture(texID) );
for (int x_delta=-2; x_delta<=2; x_delta++) for (int x_delta = -2; x_delta <= 2; x_delta++)
{ {
for (int y_delta=-2; y_delta<=2; y_delta++) for (int y_delta = -2; y_delta <= 2; y_delta++)
{ {
if (x_delta == 0 || y_delta == 0) continue; if (x_delta == 0 || y_delta == 0) continue;
draw2DImage(texture, draw2DImage(texture,
@ -866,7 +956,7 @@ void ScalableFont::doDraw(const core::stringw& text,
} }
} }
for (int n=0; n<indiceAmount; n++) for (int n = 0; n < indiceAmount; n++)
{ {
const int spriteID = indices[n]; const int spriteID = indices[n];
if (!fallback[n] && (spriteID < 0 || spriteID >= spriteAmount)) continue; if (!fallback[n] && (spriteID < 0 || spriteID >= spriteAmount)) continue;
@ -891,8 +981,8 @@ void ScalableFont::doDraw(const core::stringw& text,
core::rect<s32> dest(offsets[n], size); core::rect<s32> dest(offsets[n], size);
video::ITexture* texture = (fallback[n] ? video::ITexture* texture = (fallback[n] ?
m_fallback_font->SpriteBank->getTexture(texID) : m_fallback_font->m_spritebank->getTexture(texID) :
SpriteBank->getTexture(texID) ); m_spritebank->getTexture(texID) );
/* /*
if (fallback[n]) if (fallback[n])
@ -951,15 +1041,16 @@ void ScalableFont::doDraw(const core::stringw& text,
} }
} }
// ----------------------------------------------------------------------------
int ScalableFont::getCharWidth(const SFontArea& area, const bool fallback) const s32 ScalableFont::getCharWidth(const SFontArea& area, const bool fallback) const
{ {
if (fallback) return (int)((area.width*m_fallback_font_scale + m_fallback_kerning_width) * m_scale); if (fallback) return (int)((area.width*m_fallback_font_scale + m_fallback_kerning_width) * m_scale);
else return (int)((area.width + GlobalKerningWidth) * m_scale); else return (int)((area.width + m_global_kerning_width) * m_scale);
} }
// ----------------------------------------------------------------------------
//! Calculates the index of the character in the text which is on a specific position.
s32 ScalableFont::getCharacterFromPos(const wchar_t* text, s32 pixel_x) const s32 ScalableFont::getCharacterFromPos(const wchar_t* text, s32 pixel_x) const
{ {
s32 x = 0; s32 x = 0;
@ -970,7 +1061,7 @@ s32 ScalableFont::getCharacterFromPos(const wchar_t* text, s32 pixel_x) const
bool use_fallback_font = false; bool use_fallback_font = false;
const SFontArea &a = getAreaFromCharacter(text[idx], &use_fallback_font); const SFontArea &a = getAreaFromCharacter(text[idx], &use_fallback_font);
x += getCharWidth(a, use_fallback_font) + GlobalKerningWidth; x += getCharWidth(a, use_fallback_font) + m_global_kerning_width;
if (x >= pixel_x) if (x >= pixel_x)
return idx; return idx;
@ -981,13 +1072,12 @@ s32 ScalableFont::getCharacterFromPos(const wchar_t* text, s32 pixel_x) const
return -1; return -1;
} }
// ----------------------------------------------------------------------------
IGUISpriteBank* ScalableFont::getSpriteBank() const IGUISpriteBank* ScalableFont::getSpriteBank() const
{ {
return SpriteBank; return m_spritebank;
} }
} // end namespace gui } // end namespace gui
} // end namespace irr } // end namespace irr

View File

@ -1,14 +1,27 @@
// Copyright (C) 2002-2015 Nikolaus Gebhardt // SuperTuxKart - a fun racing game with go-kart
// This file is part of the "Irrlicht Engine". // Copyright (C) 2002-2012 Nikolaus Gebhardt
// For conditions of distribution and use, see copyright notice in irrlicht.h // Copyright (C) 2015 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef __C_GUI_FONT_H_INCLUDED__ #ifndef HEADER_SCALABLE_FONT_HPP
#define __C_GUI_FONT_H_INCLUDED__ #define HEADER_SCALABLE_FONT_HPP
#include "guiengine/ft_environment.hpp"
#include "utils/leak_check.hpp" #include "utils/leak_check.hpp"
#include "guiengine/get_font_properties.hpp"
#include "IrrCompileConfig.h" #include "IrrCompileConfig.h"
#include "IGUIFontBitmap.h" #include "IGUIFontBitmap.h"
#include "irrString.h" #include "irrString.h"
@ -20,6 +33,7 @@
#include <map> #include <map>
#include <string> #include <string>
#include <set>
namespace irr namespace irr
{ {
@ -62,16 +76,12 @@ public:
bool m_black_border; bool m_black_border;
TTFLoadingType m_type;
FontUse m_font_use;
u32 m_dpi;
ScalableFont* m_fallback_font; ScalableFont* m_fallback_font;
float m_fallback_font_scale; float m_fallback_font_scale;
int m_fallback_kerning_width; int m_fallback_kerning_width;
//! constructor ScalableFont(IGUIEnvironment* env, GUIEngine::TTFLoadingType type);
ScalableFont(IGUIEnvironment* env, TTFLoadingType type); virtual ~ScalableFont();
/** Creates a hollow copy of this font; i.e. the underlying font data is the *same* for /** Creates a hollow copy of this font; i.e. the underlying font data is the *same* for
* both fonts. The advantage of doing this is that you can change "view" parameters * both fonts. The advantage of doing this is that you can change "view" parameters
@ -89,13 +99,13 @@ public:
return out; return out;
} }
//! destructor /** loads a font from a TTF file */
virtual ~ScalableFont();
//! loads a font from a TTF file
bool loadTTF(); bool loadTTF();
//! draws an text and clips it to the specified rectangle if wanted /** lazy load new characters discovered in normal font */
bool lazyLoadChar();
/** draws an text and clips it to the specified rectangle if wanted */
virtual void draw(const core::stringw& text, const core::rect<s32>& position, virtual void draw(const core::stringw& text, const core::rect<s32>& position,
video::SColor color, bool hcenter = false, video::SColor color, bool hcenter = false,
bool vcenter = false, const core::rect<s32>* clip = 0); bool vcenter = false, const core::rect<s32>* clip = 0);
@ -109,20 +119,20 @@ public:
bool vcenter, const core::rect<s32>* clip, bool vcenter, const core::rect<s32>* clip,
FontCharCollector* charCollector = NULL); FontCharCollector* charCollector = NULL);
//! returns the dimension of a text /** returns the dimension of a text */
virtual core::dimension2d<u32> getDimension(const wchar_t* text) const; virtual core::dimension2d<u32> getDimension(const wchar_t* text) const;
//! Calculates the index of the character in the text which is on a specific position. /** Calculates the index of the character in the text which is on a specific position. */
virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const; virtual s32 getCharacterFromPos(const wchar_t* text, s32 pixel_x) const;
//! Returns the type of this font /** Returns the type of this font */
virtual EGUI_FONT_TYPE getType() const { return EGFT_BITMAP; } virtual EGUI_FONT_TYPE getType() const { return EGFT_BITMAP; }
//! set an Pixel Offset on Drawing ( scale position on width ) /** set an Pixel Offset on Drawing ( scale position on width ) */
virtual void setKerningWidth (s32 kerning); virtual void setKerningWidth (s32 kerning);
virtual void setKerningHeight (s32 kerning); virtual void setKerningHeight (s32 kerning);
//! set an Pixel Offset on Drawing ( scale position on width ) /** set an Pixel Offset on Drawing ( scale position on width ) */
virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const; virtual s32 getKerningWidth(const wchar_t* thisLetter=0, const wchar_t* previousLetter=0) const;
virtual s32 getKerningHeight() const; virtual s32 getKerningHeight() const;
@ -132,26 +142,26 @@ public:
void setShadow(const irr::video::SColor &col); void setShadow(const irr::video::SColor &col);
void disableShadow() {m_shadow = false;} void disableShadow() {m_shadow = false;}
//! gets the sprite bank /** gets the sprite bank */
virtual IGUISpriteBank* getSpriteBank() const; virtual IGUISpriteBank* getSpriteBank() const;
//! returns the sprite number from a given character /** returns the sprite number from a given character */
virtual u32 getSpriteNoFromChar(const wchar_t *c) const; virtual u32 getSpriteNoFromChar(const wchar_t *c) const;
virtual void setInvisibleCharacters( const wchar_t *s ); virtual void setInvisibleCharacters( const wchar_t *s );
/** test whether current font has this character regardless of fallback font */
virtual bool hasThisChar(const wchar_t c) const;
void setScale(const float scale); void setScale(const float scale);
float getScale() const { return m_scale; } float getScale() const { return m_scale; }
void updateRTL(); void updateRTL();
//! re-create fonts when language is changed /** re-create fonts when language is changed */
void recreateFromLanguage(); void recreateFromLanguage();
//! lazy load new characters discovered in normal font /** force create a new texture (glyph) page in a font */
bool lazyLoadChar();
//! force create a new texture (glyph) page in a font
void forceNewPage(); void forceNewPage();
private: private:
@ -166,30 +176,35 @@ private:
s32 bearingx; s32 bearingx;
}; };
int getCharWidth(const SFontArea& area, const bool fallback) const; s32 getCharWidth(const SFontArea& area, const bool fallback) const;
s32 getAreaIDFromCharacter(const wchar_t c, bool* fallback_font) const; s32 getAreaIDFromCharacter(const wchar_t c, bool* fallback_font) const;
const SFontArea &getAreaFromCharacter(const wchar_t c, bool* fallback_font) const; const SFontArea &getAreaFromCharacter(const wchar_t c, bool* fallback_font) const;
void setMaxHeight(); /** get characters to be pre-loaded base on font type */
std::set<wchar_t> getPreloadCharacters(const GUIEngine::TTFLoadingType);
core::array<SFontArea> Areas; GUIEngine::TTFLoadingType m_type;
GUIEngine::FontUse m_font_use;
video::IVideoDriver *m_video_driver;
IGUISpriteBank *m_spritebank;
IGUIEnvironment *m_gui_env;
video::ITexture *m_last_normal_page;
core::array<SFontArea> m_areas;
/** The maximum values of all digits, used in monospace_digits. */ /** The maximum values of all digits, used in monospace_digits. */
mutable SFontArea m_max_digit_area; mutable SFontArea m_max_digit_area;
std::map<wchar_t, s32> CharacterMap; std::map<wchar_t, s32> m_character_map;
video::IVideoDriver* Driver;
IGUISpriteBank* SpriteBank;
IGUIEnvironment* Environment;
u32 WrongCharacter;
s32 MaxHeight;
s32 GlobalKerningWidth, GlobalKerningHeight;
s32 GlyphMaxHeight;
video::ITexture* LastNormalPage;
core::stringw Invisible; s32 m_max_height;
s32 m_global_kerning_width;
s32 m_global_kerning_height;
s32 m_glyph_max_height;
core::stringw m_invisible;
}; };
} // end namespace gui } // end namespace gui
} // end namespace irr } // end namespace irr
#endif // __C_GUI_FONT_H_INCLUDED__ #endif // HEADER_SCALABLE_FONT_HPP