Removed KartUpdate protocol (which breakes online play).
This commit is contained in:
@@ -26,7 +26,6 @@
|
||||
#include "network/protocol_manager.hpp"
|
||||
#include "network/protocols/game_protocol.hpp"
|
||||
#include "network/protocols/game_events_protocol.hpp"
|
||||
#include "network/protocols/kart_update_protocol.hpp"
|
||||
#include "network/protocols/latency_protocol.hpp"
|
||||
#include "network/race_event_manager.hpp"
|
||||
#include "network/stk_host.hpp"
|
||||
@@ -124,7 +123,6 @@ void LobbyProtocol::loadWorld()
|
||||
// Load the actual world.
|
||||
m_game_setup->getRaceConfig()->loadWorld();
|
||||
World::getWorld()->setNetworkWorld(true);
|
||||
(new KartUpdateProtocol())->requestStart();
|
||||
GameProtocol::getInstance()->requestStart();
|
||||
(new GameEventsProtocol())->requestStart();
|
||||
|
||||
|
||||
Reference in New Issue
Block a user