Fixed race finish time estimation at end of race for AI karts.
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@4664 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -66,9 +66,12 @@ void StandardRace::restartRace()
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} // restartRace
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//-----------------------------------------------------------------------------
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void StandardRace::update(float delta)
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/** Called once per frame to update race specific data structures.
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* \param dt TIme step size.
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*/
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void StandardRace::update(float dt)
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{
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LinearWorld::update(delta);
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LinearWorld::update(dt);
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if(!TimedRace::isRacePhase()) return;
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// All karts are finished
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@ -82,6 +85,15 @@ void StandardRace::update(float delta)
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// ===========================================================
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else if(isRaceOver())
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{
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// Update the estimated finishing time for all karts that haven't
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// finished yet.
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const unsigned int kart_amount = race_manager->getNumKarts();
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for(unsigned int i = 0; i < kart_amount ; i++)
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{
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if(!m_kart[i]->hasFinishedRace())
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m_kart[i]->raceFinished(estimateFinishTimeForKart(m_kart[i]));
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} // i<kart_amount
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// Set delay mode to have time for camera animation, and
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// to give the AI some time to get non-estimated timings
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enterRaceOverState(true /* delay */);
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@ -89,7 +101,7 @@ void StandardRace::update(float delta)
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} // update
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//-----------------------------------------------------------------------------
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/** Returns tru if the race is finished, i.e. all player karts are finished.
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/** Returns true if the race is finished, i.e. all player karts are finished.
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*/
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bool StandardRace::isRaceOver()
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{
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