Fix crash when coming for the second time to the soccer setup screen

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/branches/christmas@12436 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
funto66 2013-01-29 19:22:54 +00:00
parent e1bf43149e
commit 03f063ce6d
3 changed files with 28 additions and 14 deletions

View File

@ -21,6 +21,7 @@
<roundedbox x="2%" y="5%" proportion="1" layout="horizontal-row" height="100%">
<!-- Content is added programmatically -->
</roundedbox>
<header id="vs" text="VS"/>
</div>
<button id="continue" I18N="In soccer setup screen" text="Continue" align="center" width="60%"/>

View File

@ -76,13 +76,11 @@ void SoccerSetupScreen::beforeAddingWidget()
const int center_y = central_div->m_y + central_div->m_h/2;
// Add "VS" label at the center of the rounded box
m_label_vs = new LabelWidget(true, false);
m_label_vs->m_x = center_x - vs_width/2;
m_label_vs->m_y = center_y - vs_height/2;
m_label_vs->m_w = vs_width;
m_label_vs->m_h = vs_height;
central_div->getChildren().push_back(m_label_vs);
LabelWidget* label_vs = getWidget<LabelWidget>("vs");
label_vs->m_x = center_x - vs_width/2;
label_vs->m_y = center_y - vs_height/2;
label_vs->m_w = vs_width;
label_vs->m_h = vs_height;
// Add the 3D views for the karts
int nb_players = race_manager->getNumLocalPlayers();
@ -147,14 +145,28 @@ void SoccerSetupScreen::init()
bt_continue->setFocusForPlayer(PLAYER_ID_GAME_MASTER);
bt_continue->setDeactivated();
// "VS" (needs to be done here for the Irrlicht element to be here)
m_label_vs->setText("VS", true);
// We need players to be able to choose their teams
input_manager->getDeviceList()->setAssignMode(ASSIGN);
input_manager->setMasterPlayerOnly(false);
}
// -----------------------------------------------------------------------------
void SoccerSetupScreen::tearDown()
{
Widget* central_div = getWidget<Widget>("central_div");
// Remove all ModelViewWidgets we created manually
PtrVector<Widget>& children = central_div->getChildren();
for(int i = children.size()-1 ; i >= 0 ; i--)
{
if(children[i].getType() == WTYPE_MODEL_VIEW)
children.erase(i);
}
m_kart_view_info.clear();
Screen::tearDown();
}
// -----------------------------------------------------------------------------
GUIEngine::EventPropagation SoccerSetupScreen::filterActions( PlayerAction action,
int deviceID,
@ -263,7 +275,8 @@ void SoccerSetupScreen::updateKartViewsLayout()
Widget* central_div = getWidget<Widget>("central_div");
// Compute/get some dimensions
const int vs_width = m_label_vs->m_w;
LabelWidget* label_vs = getWidget<LabelWidget>("vs");
const int vs_width = label_vs->m_w;
const int nb_columns = 2; // two karts maximum per column
const int kart_area_width = (central_div->m_w - vs_width) / 2; // size of one half of the screen
const int kart_view_size = kart_area_width/nb_columns; // Size (width and height) of a kart view

View File

@ -33,9 +33,6 @@ class SoccerSetupScreen : public GUIEngine::Screen, public GUIEngine::ScreenSing
SoccerSetupScreen();
/** The "VS" text at the center of the screen */
GUIEngine::LabelWidget* m_label_vs;
struct KartViewInfo
{
GUIEngine::ModelViewWidget* view;
@ -63,6 +60,9 @@ public:
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void init() OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual void tearDown() OVERRIDE;
/** \brief implement callback from parent class GUIEngine::Screen */
virtual GUIEngine::EventPropagation filterActions( PlayerAction action,
int deviceID,