Kinda fixed crash I introduced in 3 strikes, but the current code leaks. Will need to ask Joerg how irrlicht memory management works...
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9704 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -76,6 +76,13 @@ void ThreeStrikesBattle::init()
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//-----------------------------------------------------------------------------
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ThreeStrikesBattle::~ThreeStrikesBattle()
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{
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PhysicalObject* obj;
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for_in(obj, m_tires)
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{
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m_track->getTrackObjectManager()->removeObject(obj);
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}
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m_tires.clearWithoutDeleting();
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delete[] m_kart_display_info;
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// TODO: need to drop the mesh? I got a crash when I added this line so
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// not sure this is right
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@ -210,6 +217,8 @@ void ThreeStrikesBattle::update(float dt)
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// FIXME: orient the force relative to kart orientation
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obj->getBody()->applyCentralForce(btVector3(60.0f, 0.0f, 0.0f));
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m_insert_tire = false;
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m_tires.push_back(obj);
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}
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} // update
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@ -52,6 +52,8 @@ private:
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/** for tires that are blown away */
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core::vector3df m_tire_position;
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PtrVector<PhysicalObject, REF> m_tires;
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public:
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/** Used to show a nice graph when battle is over */
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@ -204,4 +204,13 @@ PhysicalObject* TrackObjectManager::insertObject(const std::string& model,
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return object;
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}
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// ----------------------------------------------------------------------------
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void TrackObjectManager::removeObject(PhysicalObject* who)
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{
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m_all_objects.remove(who);
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// FIXME: need to do memory management
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//delete who;
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}
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@ -59,6 +59,8 @@ public:
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const core::vector3df& hpr,
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const core::vector3df& pos,
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const core::vector3df& scale);
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void removeObject(PhysicalObject* who);
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}; // class TrackObjectManager
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#endif
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