This commit is contained in:
hiker 2016-06-14 23:02:45 +10:00
commit 02f77f315e
3 changed files with 44 additions and 12 deletions

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@ -37,6 +37,7 @@
#include "utils/constants.hpp"
#include <IMeshSceneNode.h>
#include <numeric>
#include <string>
//-----------------------------------------------------------------------------
/** Constructor. Sets up the clock mode etc.
@ -54,7 +55,6 @@ SoccerWorld::SoccerWorld() : WorldWithRank()
}
m_frame_count = 0;
m_start_time = irr_driver->getRealTime();
m_use_highscores = false;
m_red_ai = 0;
m_blue_ai = 0;
@ -212,6 +212,13 @@ void SoccerWorld::onCheckGoalTriggered(bool first_goal)
m_goal_sound->play();
if (m_ball_hitter != -1)
{
if (UserConfigParams::m_arena_ai_stats)
{
const int elapsed_frame = m_goal_frame.empty() ? 0 :
std::accumulate(m_goal_frame.begin(), m_goal_frame.end(), 0);
m_goal_frame.push_back(m_frame_count - elapsed_frame);
}
ScorerData sd;
sd.m_id = m_ball_hitter;
sd.m_correct_goal = isCorrectGoal(m_ball_hitter, first_goal);
@ -601,11 +608,37 @@ void SoccerWorld::enterRaceOverState()
if (UserConfigParams::m_arena_ai_stats)
{
float runtime = (irr_driver->getRealTime()-m_start_time)*0.001f;
Log::verbose("Soccer AI profiling", "Number of frames: %d, Average FPS: %f",
m_frame_count, (float)m_frame_count/runtime);
Log::verbose("Soccer AI profiling", "Time for a team to have 30 goals: %f",
runtime);
Log::verbose("Soccer AI profiling", "Total frames elapsed for a team"
" to win with 30 goals: %d", m_frame_count);
// Goal time statistics
std::sort(m_goal_frame.begin(), m_goal_frame.end());
const int mean = std::accumulate(m_goal_frame.begin(),
m_goal_frame.end(), 0) / m_goal_frame.size();
// Prevent overflow if there is a large frame in vector
double squared_sum = 0;
for (const int &i : m_goal_frame)
squared_sum = squared_sum + (double(i - mean) * double(i - mean));
// Use sample st. deviation (n1) as the profiling can't be run forever
const int stdev = int(sqrt(squared_sum / (m_goal_frame.size() - 1)));
int median = 0;
if (m_goal_frame.size() % 2 == 0)
{
median = (m_goal_frame[m_goal_frame.size() / 2 - 1] +
m_goal_frame[m_goal_frame.size() / 2]) / 2;
}
else
{
median = m_goal_frame[m_goal_frame.size() / 2];
}
Log::verbose("Soccer AI profiling", "Frames elapsed for each goal:"
" min: %d max: %d mean: %d median: %d standard deviation: %d",
m_goal_frame.front(), m_goal_frame.back(), mean, median, stdev);
// Goal calculation
int red_own_goal = 0;
@ -623,9 +656,9 @@ void SoccerWorld::enterRaceOverState()
red_own_goal++;
}
int red_goal = ((m_red_scorers.size() - blue_own_goal) >= 0 ?
int red_goal = ((int(m_red_scorers.size()) - blue_own_goal) >= 0 ?
m_red_scorers.size() - blue_own_goal : 0);
int blue_goal = ((m_blue_scorers.size() - red_own_goal) >= 0 ?
int blue_goal = ((int(m_blue_scorers.size()) - red_own_goal) >= 0 ?
m_blue_scorers.size() - red_own_goal : 0);
Log::verbose("Soccer AI profiling", "Red goal: %d, Red own goal: %d,"

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@ -302,7 +302,7 @@ private:
/** Profiling usage */
int m_frame_count;
int m_start_time;
std::vector<int> m_goal_frame;
public:

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@ -111,7 +111,8 @@ void PhysicalObject::Settings::init()
m_linear_factor = Vec3(1.0f, 1.0f, 1.0f);
m_angular_factor = Vec3(1.0f, 1.0f, 1.0f);
m_linear_damping = 0.0f;
m_angular_damping = 0.0f;
// Make sure that the cones stop rolling by defining angular friction != 0.
m_angular_damping = 0.5f;
m_reset_when_too_low = false;
m_flatten_kart = false;
} // Settings
@ -521,8 +522,6 @@ void PhysicalObject::init(const PhysicalObject::Settings& settings)
btRigidBody::btRigidBodyConstructionInfo info(m_mass, m_motion_state,
m_shape, inertia);
// Make sure that the cones stop rolling by defining angular friction != 0.
info.m_angularDamping = 0.5f;
m_body = new btRigidBody(info);
m_user_pointer.set(this);
m_body->setUserPointer(&m_user_pointer);