tweaked bowling ball speed

git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@2631 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
auria 2008-12-12 00:37:29 +00:00
parent 987bb11761
commit 02f5ae09ef
2 changed files with 3 additions and 1 deletions

View File

@ -4,7 +4,7 @@
(name "Bowling")
(model "bowling.ac")
(icon "bowlingicon.rgb")
(speed 5.0)
(speed 2.0)
(min-height 0.2) ; height above terrain below which a spark is
; started to be pulled up
(max-height 1.0) ; height above terrain at which a spark is

View File

@ -40,10 +40,12 @@ Bowling::Bowling(Kart *kart) : Flyable(kart, POWERUP_BOWLING, 50.0f /* mass */)
}
else
{
int min_speed = m_speed*4;
/* make it go faster when throwing forward
so the player doesn't catch up with the ball
and explode by touching it */
m_speed = kart->getSpeed() + m_speed;
if(m_speed < min_speed) m_speed = min_speed;
}
createPhysics(y_offset, btVector3(0.0f, m_speed*2, 0.0f),