begining with grand_prix_cutscene.cpp (first compiling prototype)
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@ -170,7 +170,7 @@ namespace GUIEngine
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inline Skin* getSkin() { return Private::g_skin; }
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Screen* getScreenNamed(const char* name);
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/** \return the height of the title font in pixels */
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int getTitleFontHeight();
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@ -46,6 +46,7 @@
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#include "network/protocol_manager.hpp"
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#include "network/network_world.hpp"
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#include "network/protocols/start_game_protocol.hpp"
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#include "states_screens/grand_prix_cutscene.hpp"
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#include "states_screens/grand_prix_lose.hpp"
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#include "states_screens/grand_prix_win.hpp"
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#include "states_screens/kart_selection.hpp"
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39
src/states_screens/grand_prix_cutscene.cpp
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39
src/states_screens/grand_prix_cutscene.cpp
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@ -0,0 +1,39 @@
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2014 konstin
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#include "guiengine/scalable_font.hpp"
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#include "states_screens/grand_prix_cutscene.hpp"
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typedef GUIEngine::ButtonWidget Button;
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void GrandPrixCutscene::saveGPButton()
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{
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if (race_manager->getGrandPrix().getId() == "random")
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{
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core::stringw text = _("Save Grand Prix");
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Button* save_button = new Button();
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save_button->m_properties[GUIEngine::PROP_ID] = "save gp";
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Button* c = getWidget<Button>("continue");
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save_button->m_x = c->m_x + c->m_w + 20;
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save_button->m_y = c->m_y;
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save_button->m_w = GUIEngine::getFont()->getDimension(text.c_str()).Width + 30;
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save_button->m_h = c->m_h;
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save_button->setText(text);
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save_button->add();
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manualAddWidget(save_button);
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}
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}
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36
src/states_screens/grand_prix_cutscene.hpp
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36
src/states_screens/grand_prix_cutscene.hpp
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@ -0,0 +1,36 @@
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2014 konstin
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 3
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_GRAND_PRIX_CUTSCENE_HPP
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#define HEADER_GRAND_PRIX_CUTSCENE_HPP
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#include "guiengine/screen.hpp"
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#include "guiengine/widgets/button_widget.hpp"
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#include "race/race_manager.hpp"
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#include <string>
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class GrandPrixCutscene: public GUIEngine::CutsceneScreen
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{
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friend class GUIEngine::ScreenSingleton<GrandPrixCutscene>;
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public:
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GrandPrixCutscene(const char * filename) : CutsceneScreen(filename) {}
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protected:
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void saveGPButton();
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};
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#endif
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@ -35,6 +35,7 @@
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#include "modes/cutscene_world.hpp"
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#include "modes/overworld.hpp"
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#include "modes/world.hpp"
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#include "race/race_manager.hpp"
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#include "states_screens/feature_unlocked.hpp"
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#include "states_screens/main_menu_screen.hpp"
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#include "states_screens/state_manager.hpp"
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@ -83,12 +84,6 @@ DEFINE_SCREEN_SINGLETON( GrandPrixLose );
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// -------------------------------------------------------------------------------------
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GrandPrixLose::GrandPrixLose() : CutsceneScreen("grand_prix_lose.stkgui")
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{
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} // GrandPrixLose
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// -------------------------------------------------------------------------------------
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void GrandPrixLose::onCutsceneEnd()
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{
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TrackObjectManager* tobjman = World::getWorld()->getTrack()->getTrackObjectManager();
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@ -21,6 +21,7 @@
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#include "guiengine/screen.hpp"
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#include "karts/kart_model.hpp"
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#include "states_screens/grand_prix_cutscene.hpp"
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#include <vector>
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#include <string>
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@ -33,11 +34,13 @@ class TrackObject;
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* \brief Screen shown at the end of a Grand Prix
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* \ingroup states_screens
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*/
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class GrandPrixLose : public GUIEngine::CutsceneScreen, public GUIEngine::ScreenSingleton<GrandPrixLose>
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class GrandPrixLose :
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public GrandPrixCutscene,
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public GUIEngine::ScreenSingleton<GrandPrixLose>
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{
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friend class GUIEngine::ScreenSingleton<GrandPrixLose>;
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GrandPrixLose();
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GrandPrixLose(): GrandPrixCutscene("grand_prix_lose.stkgui") {};
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/** Global evolution of time */
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float m_global_time;
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@ -52,11 +55,10 @@ class GrandPrixLose : public GUIEngine::CutsceneScreen, public GUIEngine::Screen
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float m_kart_x, m_kart_y, m_kart_z;
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public:
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virtual void onCutsceneEnd() OVERRIDE;
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virtual bool onEscapePressed() OVERRIDE;
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/** \brief implement callback from parent class GUIEngine::Screen */
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virtual void loadedFromFile() OVERRIDE;
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@ -36,6 +36,7 @@
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#include "karts/kart_properties_manager.hpp"
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#include "modes/cutscene_world.hpp"
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#include "modes/world.hpp"
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#include "race/race_manager.hpp"
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#include "states_screens/feature_unlocked.hpp"
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#include "states_screens/state_manager.hpp"
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#include "tracks/track.hpp"
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@ -22,6 +22,7 @@
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#include "audio/sfx_base.hpp"
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#include "guiengine/screen.hpp"
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#include "karts/kart_model.hpp"
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#include "states_screens/grand_prix_cutscene.hpp"
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namespace irr { namespace scene { class ISceneNode; class ICameraSceneNode; class ILightSceneNode; class IMeshSceneNode; } }
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namespace GUIEngine { class LabelWidget; }
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@ -32,7 +33,9 @@ class TrackObject;
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* \brief Screen shown at the end of a Grand Prix
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* \ingroup states_screens
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*/
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class GrandPrixWin : public GUIEngine::CutsceneScreen, public GUIEngine::ScreenSingleton<GrandPrixWin>
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class GrandPrixWin :
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public GUIEngine::CutsceneScreen,
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public GUIEngine::ScreenSingleton<GrandPrixWin>
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{
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friend class GUIEngine::ScreenSingleton<GrandPrixWin>;
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@ -56,7 +59,7 @@ class GrandPrixWin : public GUIEngine::CutsceneScreen, public GUIEngine::ScreenS
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GUIEngine::LabelWidget* m_unlocked_label;
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int m_phase;
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float m_kart_x[3], m_kart_y[3], m_kart_z[3];
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//float m_podium_x[3], m_podium_z[3];
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float m_kart_rotation[3];
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