Added class to show an arbitrary 3d curve in a race, and used this class

to display the curve of a cannon (when using --track-debug).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@11235 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2012-05-14 22:26:41 +00:00
parent f23993eea3
commit 02d1141bb7
6 changed files with 239 additions and 13 deletions

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@ -43,6 +43,7 @@ src/graphics/post_processing.cpp
src/graphics/rain.cpp src/graphics/rain.cpp
src/graphics/referee.cpp src/graphics/referee.cpp
src/graphics/shadow.cpp src/graphics/shadow.cpp
src/graphics/show_curve.cpp
src/graphics/skid_marks.cpp src/graphics/skid_marks.cpp
src/graphics/slip_stream.cpp src/graphics/slip_stream.cpp
src/graphics/stars.cpp src/graphics/stars.cpp
@ -93,8 +94,8 @@ src/items/projectile_manager.cpp
src/items/rubber_ball.cpp src/items/rubber_ball.cpp
src/items/rubber_band.cpp src/items/rubber_band.cpp
src/items/swatter.cpp src/items/swatter.cpp
src/karts/abstract_kart_animation.cpp
src/karts/abstract_kart.cpp src/karts/abstract_kart.cpp
src/karts/abstract_kart_animation.cpp
src/karts/cannon_animation.cpp src/karts/cannon_animation.cpp
src/karts/controller/ai_base_controller.cpp src/karts/controller/ai_base_controller.cpp
src/karts/controller/controller.cpp src/karts/controller/controller.cpp
@ -182,13 +183,13 @@ src/states_screens/kart_selection.cpp
src/states_screens/main_menu_screen.cpp src/states_screens/main_menu_screen.cpp
src/states_screens/minimal_race_gui.cpp src/states_screens/minimal_race_gui.cpp
src/states_screens/options_screen_audio.cpp src/states_screens/options_screen_audio.cpp
src/states_screens/options_screen_input2.cpp
src/states_screens/options_screen_input.cpp src/states_screens/options_screen_input.cpp
src/states_screens/options_screen_input2.cpp
src/states_screens/options_screen_players.cpp src/states_screens/options_screen_players.cpp
src/states_screens/options_screen_ui.cpp src/states_screens/options_screen_ui.cpp
src/states_screens/options_screen_video.cpp src/states_screens/options_screen_video.cpp
src/states_screens/race_gui_base.cpp
src/states_screens/race_gui.cpp src/states_screens/race_gui.cpp
src/states_screens/race_gui_base.cpp
src/states_screens/race_gui_overworld.cpp src/states_screens/race_gui_overworld.cpp
src/states_screens/race_result_gui.cpp src/states_screens/race_result_gui.cpp
src/states_screens/race_setup_screen.cpp src/states_screens/race_setup_screen.cpp
@ -249,8 +250,8 @@ src/animations/billboard_animation.hpp
src/animations/ipo.hpp src/animations/ipo.hpp
src/animations/three_d_animation.hpp src/animations/three_d_animation.hpp
src/audio/dummy_sfx.hpp src/audio/dummy_sfx.hpp
src/audio/music_dummy.hpp
src/audio/music.hpp src/audio/music.hpp
src/audio/music_dummy.hpp
src/audio/music_information.hpp src/audio/music_information.hpp
src/audio/music_manager.hpp src/audio/music_manager.hpp
src/audio/music_ogg.hpp src/audio/music_ogg.hpp
@ -258,8 +259,8 @@ src/audio/sfx_base.hpp
src/audio/sfx_buffer.hpp src/audio/sfx_buffer.hpp
src/audio/sfx_manager.hpp src/audio/sfx_manager.hpp
src/audio/sfx_openal.hpp src/audio/sfx_openal.hpp
src/challenges/challenge_data.hpp
src/challenges/challenge.hpp src/challenges/challenge.hpp
src/challenges/challenge_data.hpp
src/challenges/game_slot.hpp src/challenges/game_slot.hpp
src/challenges/unlock_manager.hpp src/challenges/unlock_manager.hpp
src/config/device_config.hpp src/config/device_config.hpp
@ -286,6 +287,7 @@ src/graphics/post_processing.hpp
src/graphics/rain.hpp src/graphics/rain.hpp
src/graphics/referee.hpp src/graphics/referee.hpp
src/graphics/shadow.hpp src/graphics/shadow.hpp
src/graphics/show_curve.hpp
src/graphics/skid_marks.hpp src/graphics/skid_marks.hpp
src/graphics/slip_stream.hpp src/graphics/slip_stream.hpp
src/graphics/stars.hpp src/graphics/stars.hpp
@ -299,11 +301,11 @@ src/guiengine/scalable_font.hpp
src/guiengine/screen.hpp src/guiengine/screen.hpp
src/guiengine/skin.hpp src/guiengine/skin.hpp
src/guiengine/widget.hpp src/guiengine/widget.hpp
src/guiengine/widgets.hpp
src/guiengine/widgets/bubble_widget.hpp src/guiengine/widgets/bubble_widget.hpp
src/guiengine/widgets/button_widget.hpp src/guiengine/widgets/button_widget.hpp
src/guiengine/widgets/check_box_widget.hpp src/guiengine/widgets/check_box_widget.hpp
src/guiengine/widgets/dynamic_ribbon_widget.hpp src/guiengine/widgets/dynamic_ribbon_widget.hpp
src/guiengine/widgets.hpp
src/guiengine/widgets/icon_button_widget.hpp src/guiengine/widgets/icon_button_widget.hpp
src/guiengine/widgets/label_widget.hpp src/guiengine/widgets/label_widget.hpp
src/guiengine/widgets/list_widget.hpp src/guiengine/widgets/list_widget.hpp
@ -314,8 +316,8 @@ src/guiengine/widgets/spinner_widget.hpp
src/guiengine/widgets/text_box_widget.hpp src/guiengine/widgets/text_box_widget.hpp
src/input/binding.hpp src/input/binding.hpp
src/input/device_manager.hpp src/input/device_manager.hpp
src/input/input_device.hpp
src/input/input.hpp src/input/input.hpp
src/input/input_device.hpp
src/input/input_manager.hpp src/input/input_manager.hpp
src/input/wiimote_manager.hpp src/input/wiimote_manager.hpp
src/io/file_manager.hpp src/io/file_manager.hpp
@ -336,8 +338,8 @@ src/items/projectile_manager.hpp
src/items/rubber_ball.hpp src/items/rubber_ball.hpp
src/items/rubber_band.hpp src/items/rubber_band.hpp
src/items/swatter.hpp src/items/swatter.hpp
src/karts/abstract_kart_animation.hpp
src/karts/abstract_kart.hpp src/karts/abstract_kart.hpp
src/karts/abstract_kart_animation.hpp
src/karts/cannon_animation.hpp src/karts/cannon_animation.hpp
src/karts/controller/ai_base_controller.hpp src/karts/controller/ai_base_controller.hpp
src/karts/controller/controller.hpp src/karts/controller/controller.hpp
@ -348,8 +350,8 @@ src/karts/controller/new_ai_controller.hpp
src/karts/controller/player_controller.hpp src/karts/controller/player_controller.hpp
src/karts/explosion_animation.hpp src/karts/explosion_animation.hpp
src/karts/ghost_kart.hpp src/karts/ghost_kart.hpp
src/karts/kart_gfx.hpp
src/karts/kart.hpp src/karts/kart.hpp
src/karts/kart_gfx.hpp
src/karts/kart_model.hpp src/karts/kart_model.hpp
src/karts/kart_properties.hpp src/karts/kart_properties.hpp
src/karts/kart_properties_manager.hpp src/karts/kart_properties_manager.hpp
@ -438,13 +440,13 @@ src/states_screens/kart_selection.hpp
src/states_screens/main_menu_screen.hpp src/states_screens/main_menu_screen.hpp
src/states_screens/minimal_race_gui.hpp src/states_screens/minimal_race_gui.hpp
src/states_screens/options_screen_audio.hpp src/states_screens/options_screen_audio.hpp
src/states_screens/options_screen_input2.hpp
src/states_screens/options_screen_input.hpp src/states_screens/options_screen_input.hpp
src/states_screens/options_screen_input2.hpp
src/states_screens/options_screen_players.hpp src/states_screens/options_screen_players.hpp
src/states_screens/options_screen_ui.hpp src/states_screens/options_screen_ui.hpp
src/states_screens/options_screen_video.hpp src/states_screens/options_screen_video.hpp
src/states_screens/race_gui_base.hpp
src/states_screens/race_gui.hpp src/states_screens/race_gui.hpp
src/states_screens/race_gui_base.hpp
src/states_screens/race_gui_overworld.hpp src/states_screens/race_gui_overworld.hpp
src/states_screens/race_result_gui.hpp src/states_screens/race_result_gui.hpp
src/states_screens/race_setup_screen.hpp src/states_screens/race_setup_screen.hpp
@ -473,8 +475,8 @@ src/tracks/check_sphere.hpp
src/tracks/check_structure.hpp src/tracks/check_structure.hpp
src/tracks/graph_node.hpp src/tracks/graph_node.hpp
src/tracks/lod_node_loader.hpp src/tracks/lod_node_loader.hpp
src/tracks/quad_graph.hpp
src/tracks/quad.hpp src/tracks/quad.hpp
src/tracks/quad_graph.hpp
src/tracks/quad_set.hpp src/tracks/quad_set.hpp
src/tracks/terrain_info.hpp src/tracks/terrain_info.hpp
src/tracks/track.hpp src/tracks/track.hpp
@ -482,8 +484,8 @@ src/tracks/track_manager.hpp
src/tracks/track_object.hpp src/tracks/track_object.hpp
src/tracks/track_object_manager.hpp src/tracks/track_object_manager.hpp
src/tracks/track_sector.hpp src/tracks/track_sector.hpp
src/tutorial/tutorial_data.hpp
src/tutorial/tutorial.hpp src/tutorial/tutorial.hpp
src/tutorial/tutorial_data.hpp
src/tutorial/tutorial_manager.hpp src/tutorial/tutorial_manager.hpp
src/utils/aligned_array.hpp src/utils/aligned_array.hpp
src/utils/constants.hpp src/utils/constants.hpp

125
src/graphics/show_curve.cpp Normal file
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@ -0,0 +1,125 @@
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2012 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "graphics/show_curve.hpp"
#include "graphics/irr_driver.hpp"
#include "utils/vec3.hpp"
#include <IMeshSceneNode.h>
#include <IMesh.h>
/** ShowCurve constructor. It just creates an empty scene node.
*/
ShowCurve::ShowCurve(float width, float height)
: m_width(width), m_height(height)
{
video::SColor color(77, 0, 179, 0);
video::SMaterial m;
m.AmbientColor = color;
m.DiffuseColor = color;
m.EmissiveColor = color;
m.BackfaceCulling = false;
m_mesh = irr_driver->createQuadMesh(&m,
/*create_one_quad*/ false);
m_buffer = m_mesh->getMeshBuffer(0);
assert(m_buffer->getVertexType()==video::EVT_STANDARD);
m_scene_node = irr_driver->addMesh(m_mesh);
// After addMesh ref count is 1 (for the attachment to the
// scene). We keep a copy here, so increase the ref count.
m_scene_node->grab();
#ifdef DEBUG
std::string debug_name = " (show-curve)";
m_scene_node->setName(debug_name.c_str());
#endif
} // ShowCurve
// ----------------------------------------------------------------------------
/** The destructor removes this scene node and frees the mesh. */
ShowCurve::~ShowCurve()
{
m_mesh->drop();
m_scene_node->drop();
irr_driver->removeNode(m_scene_node);
} // ShowCurve
// ----------------------------------------------------------------------------
void ShowCurve::addPoint(const Vec3 &pnt)
{
// Check (again) that buffer is indeed the right type, otherwise the
// cast to vertices would be incorrect.
assert(m_buffer->getVertexType()==video::EVT_STANDARD);
video::S3DVertex vertices[4];
// 1. Append the four new vertices
// -------------------------------
const float w2 = 0.5f*m_width, h2 = 0.5f*m_height;
vertices[0].Pos = Vec3(pnt + Vec3(-w2, -h2, 0)).toIrrVector();
vertices[1].Pos = Vec3(pnt + Vec3( w2, -h2, 0)).toIrrVector();
vertices[2].Pos = Vec3(pnt + Vec3( w2, h2, 0)).toIrrVector();
vertices[3].Pos = Vec3(pnt + Vec3(-w2, h2, 0)).toIrrVector();
vertices[0].Normal = core::vector3df(-w2, -h2, 0).normalize();
vertices[1].Normal = core::vector3df( w2, -h2, 0).normalize();
vertices[2].Normal = core::vector3df( w2, h2, 0).normalize();
vertices[3].Normal = core::vector3df(-w2, h2, 0).normalize();
// 2. Handle the first point, which does not define any triangles.
// ----------------------------------------------------------------
// The first point does not create any triangles.
unsigned int n = m_buffer->getVertexCount();
if(n==0)
{
m_buffer->append(vertices, 4, NULL, 0);
return;
}
// 3. Connect to previous indices
// ------------------------------
// Appending the vertices to an existing mesh buffer is complicated by the
// fact that irrlicht adjust the indices by the number of current vertices
// (which means that the data added can not use any previous vertex).
// So we first add empty indices (so that irrlicht reallocates the
// index data), then we set the actual index data.
// Create space for the indices: we need 2 triangles for each of the
// 4 sides of the 'tunnel', so all in all 24 indices.
irr::u16 *indices = new irr::u16[24];
m_buffer->append(vertices, 4, indices, 24);
delete indices;
indices = m_buffer->getIndices();
// index = first newly added index
unsigned int index = m_buffer->getIndexCount()-24;
for(unsigned int i=0; i<4; i++)
{
indices[index ] = n-4 + i;
indices[index+1] = n + i;
indices[index+2] = n + (i+1)%4;
indices[index+3] = n-4 + i;
indices[index+4] = n + (i+1)%4;
indices[index+5] = n-4 + (i+1)%4;
index += 6;
}
m_buffer->recalculateBoundingBox();
m_mesh->setBoundingBox(m_buffer->getBoundingBox());
} // addPoint
// ----------------------------------------------------------------------------

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@ -0,0 +1,66 @@
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2012 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef HEADER_SHOW_CURVE_HPP
#define HEADER_SHOW_CURVE_HPP
#include "utils/leak_check.hpp"
#include "utils/no_copy.hpp"
class Vec3;
namespace irr
{
namespace scene { class IMesh; class IMeshSceneNode; class IMeshBuffer; }
}
using namespace irr;
/** This class is used for debugging. It allows to show an arbitrary curve
* in the race. The curve is shown as a 'tunnel', i.e. in the constructor
* you can specify the width and height of this tunnel. Each point then
* adds 4 vertices: point + (+- width/2, +- height2, 0). That's not
* exact (if the curve is not parallel to the z axis), but good enough for
* debugging.
* \ingroup graphics
*/
class ShowCurve : public NoCopy
{
LEAK_CHECK();
private:
/** The actual scene node. */
scene::IMeshSceneNode *m_scene_node;
/** The mesh of the curve. */
scene::IMesh *m_mesh;
/** The mesh buffer containing the actual vertices of the curve. */
scene::IMeshBuffer *m_buffer;
/** The width of the graph when it is displayed. */
float m_width;
/** The height of the graph when it is displayed. */
float m_height;
public:
ShowCurve(float width, float height);
~ShowCurve();
void addPoint(const Vec3 &pnt);
void update(float dt);
}; // ShowCurve
#endif

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@ -1004,6 +1004,10 @@
RelativePath="..\..\graphics\shadow.cpp" RelativePath="..\..\graphics\shadow.cpp"
> >
</File> </File>
<File
RelativePath="..\..\graphics\show_curve.cpp"
>
</File>
<File <File
RelativePath="..\..\graphics\skid_marks.cpp" RelativePath="..\..\graphics\skid_marks.cpp"
> >
@ -1746,6 +1750,10 @@
RelativePath="..\..\utils\constants.hpp" RelativePath="..\..\utils\constants.hpp"
> >
</File> </File>
<File
RelativePath="..\..\utils\cpp2011.h"
>
</File>
<File <File
RelativePath="..\..\utils\leak_check.hpp" RelativePath="..\..\utils\leak_check.hpp"
> >
@ -2186,6 +2194,10 @@
RelativePath="..\..\graphics\shadow.hpp" RelativePath="..\..\graphics\shadow.hpp"
> >
</File> </File>
<File
RelativePath="..\..\graphics\show_curve.hpp"
>
</File>
<File <File
RelativePath="..\..\graphics\skid_marks.hpp" RelativePath="..\..\graphics\skid_marks.hpp"
> >

View File

@ -20,6 +20,7 @@
#include "animations/animation_base.hpp" #include "animations/animation_base.hpp"
#include "animations/ipo.hpp" #include "animations/ipo.hpp"
#include "graphics/show_curve.hpp"
#include "io/xml_node.hpp" #include "io/xml_node.hpp"
#include "karts/abstract_kart.hpp" #include "karts/abstract_kart.hpp"
#include "karts/cannon_animation.hpp" #include "karts/cannon_animation.hpp"
@ -44,6 +45,15 @@ CheckCannon::CheckCannon(const XMLNode &node, unsigned int index)
m_curve = new Ipo(*(node.getNode("curve")), m_curve = new Ipo(*(node.getNode("curve")),
/*fps*/25, /*fps*/25,
/*reverse*/race_manager->getReverseTrack()); /*reverse*/race_manager->getReverseTrack());
#ifdef DEBUG
if(UserConfigParams::m_track_debug)
{
m_show_curve = new ShowCurve(0.5f, 0.5f);
const std::vector<Vec3> &p = m_curve->getPoints();
for(unsigned int i=0; i<p.size(); i++)
m_show_curve->addPoint(p[i]);
}
#endif
} // CheckCannon } // CheckCannon
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------
@ -53,6 +63,10 @@ CheckCannon::CheckCannon(const XMLNode &node, unsigned int index)
CheckCannon::~CheckCannon() CheckCannon::~CheckCannon()
{ {
delete m_curve; delete m_curve;
#ifdef DEBUG
if(UserConfigParams::m_track_debug)
delete m_show_curve;
#endif
} // ~CheckCannon } // ~CheckCannon
// ---------------------------------------------------------------------------- // ----------------------------------------------------------------------------

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@ -24,6 +24,7 @@
class CheckManager; class CheckManager;
class Ipo; class Ipo;
class ShowCurve;
class XMLNode; class XMLNode;
/** /**
@ -41,6 +42,12 @@ private:
/** Stores the cannon curve data. */ /** Stores the cannon curve data. */
Ipo *m_curve; Ipo *m_curve;
#ifdef DEBUG
/** If track debugging is enabled, this will show the the curve of
* the cannon in the race. */
ShowCurve * m_show_curve;
#endif
public: public:
CheckCannon(const XMLNode &node, unsigned int index); CheckCannon(const XMLNode &node, unsigned int index);
virtual ~CheckCannon(); virtual ~CheckCannon();