Fix handicap values (#3231)
* Fix handicap values for slipstreaming * Change bugged handicap value and double-effect values * Add skidding to handicap, remove explosions
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@ -404,16 +404,16 @@
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<characteristic name="normal" />
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<characteristic name="normal" />
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<characteristic name="handicap">
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<characteristic name="handicap">
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<engine power="*0.9" max-speed="*0.9" brake-factor="*0.8" brake-time-increase="*0.85" max-speed-reverse-ratio="*0.8" />
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<engine power="*0.9" max-speed="*0.9" brake-factor="*0.8" brake-time-increase="*0.85" max-speed-reverse-ratio="*0.8" />
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<bubblegum duration="*1.5" speed-fraction="*1.5" torque="*1.5" />
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<skid time-till-bonus="*1.2 1.0" bonus-speed="*0.9 0.8" bonus-force="*0.9 0.9" />
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<zipper duration="*0.8" force="*0.8" speed-gain="*0.8" max-speed-increase="*0.8" />
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<bubblegum duration="*1.5" torque="*1.5" />
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<swatter duration="*0.8" squash-duration="*1.5" squash-slowdown="*1.8" />
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<zipper force="*0.8" speed-gain="*0.8" max-speed-increase="*0.8" />
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<swatter duration="*0.8" squash-duration="*1.3" />
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<plunger band-max-length="*0.8" band-speed-increase="*0.8" in-face-time="*1.3" />
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<plunger band-max-length="*0.8" band-speed-increase="*0.8" in-face-time="*1.3" />
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<startup time="*0.8 0.8" boost="*0.8 0.8" />
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<startup time="*0.8 0.8" boost="*0.8 0.8" />
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<rescue duration="*1.5" />
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<rescue duration="*1.5" />
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<explosion duration="*1.3" invulnerability-time="*0.7" />
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<nitro engine-force="*0.8" max-speed-increase="*0.9" max="*0.8" />
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<nitro engine-force="*0.8" consumption="*1.1" max-speed-increase="*0.9" max="*0.8" />
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<slipstream min-collect-time="*1.2" add-power="*0.9"
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<slipstream length="*0.8" width="*0.8" collect-time="*1.5" use-time="*0.8"
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max-speed-increase="*0.9" duration-factor="*0.9" />
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add-power="*0.8" min-speed="*0.8" max-speed-increase="*0.9" duration="*0.8" />
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</characteristic>
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</characteristic>
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</player-characteristics>
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</player-characteristics>
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</characteristics>
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</characteristics>
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