Reset more controls when the pause windows was shown, to avoid

that keys that were pressed when the menu was popping up are
still considered to be pressed (#359).


git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9549 178a84e3-b1eb-0310-8ba1-8eac791a3b58
This commit is contained in:
hikerstk 2011-08-17 23:55:13 +00:00
parent a6414b08b4
commit 017619744b

View File

@ -93,11 +93,20 @@ void PlayerController::reset()
*/
void PlayerController::resetInputState()
{
m_steer_val_l = 0;
m_steer_val_r = 0;
m_steer_val = 0;
m_prev_brake = 0;
m_prev_accel = 0;
m_steer_val_l = 0;
m_steer_val_r = 0;
m_steer_val = 0;
m_prev_brake = 0;
m_prev_accel = 0;
m_controls->m_accel = 0.0f;
m_controls->m_brake = false;
m_controls->m_drift = false;
m_controls->m_fire = false;
m_controls->m_look_back = false;
m_controls->m_nitro = false;
m_controls->m_rescue = false;
m_controls->m_steer = 0.0f;
} // resetKeyState
// ----------------------------------------------------------------------------