Reset more controls when the pause windows was shown, to avoid
that keys that were pressed when the menu was popping up are still considered to be pressed (#359). git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/main/trunk@9549 178a84e3-b1eb-0310-8ba1-8eac791a3b58
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@ -93,11 +93,20 @@ void PlayerController::reset()
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*/
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void PlayerController::resetInputState()
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{
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m_steer_val_l = 0;
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m_steer_val_r = 0;
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m_steer_val = 0;
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m_prev_brake = 0;
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m_prev_accel = 0;
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m_steer_val_l = 0;
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m_steer_val_r = 0;
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m_steer_val = 0;
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m_prev_brake = 0;
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m_prev_accel = 0;
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m_controls->m_accel = 0.0f;
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m_controls->m_brake = false;
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m_controls->m_drift = false;
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m_controls->m_fire = false;
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m_controls->m_look_back = false;
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m_controls->m_nitro = false;
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m_controls->m_rescue = false;
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m_controls->m_steer = 0.0f;
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} // resetKeyState
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// ----------------------------------------------------------------------------
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