stk-code_catmod/src/network/server_network_manager.hpp

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//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2013 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#ifndef SERVER_NETWORK_MANAGER_HPP
#define SERVER_NETWORK_MANAGER_HPP
#include "network/network_manager.hpp"
class ServerNetworkManager : public NetworkManager
{
friend class Singleton<NetworkManager>;
public:
static ServerNetworkManager* getInstance()
{
return Singleton<NetworkManager>::getInstance<ServerNetworkManager>();
}
virtual void run();
void kickAllPlayers();
virtual void sendPacket(const NetworkString& data, bool reliable = true);
virtual bool isServer() { return true; }
protected:
ServerNetworkManager();
virtual ~ServerNetworkManager();
pthread_t* m_thread_keyboard;
};
#endif // SERVER_NETWORK_MANAGER_HPP