stk-code_catmod/src/tracks/check_line.cpp

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//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2009 Joerg Henrichs
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "tracks/check_line.hpp"
#include "io/xml_node.hpp"
#include "karts/abstract_kart.hpp"
#include "modes/world.hpp"
#include "race/race_manager.hpp"
#include "irrlicht.h"
#include <algorithm>
#include <string>
/** Constructor for a checkline.
* \param node XML node containing the parameters for this checkline.
* \param index Index of this check structure in the check manager.
*/
CheckLine::CheckLine(const XMLNode &node, unsigned int index)
: CheckStructure(node, index)
{
// Note that when this is called the karts have not been allocated
// in world, so we can't call world->getNumKarts()
m_previous_sign.resize(race_manager->getNumberOfKarts());
core::vector2df p1, p2;
if(node.get("p1", &p1) &&
node.get("p2", &p2) &&
node.get("min-height", &m_min_height))
{
m_left_point = Vec3(p1.X, m_min_height, p1.Y);
m_right_point = Vec3(p2.X, m_min_height, p2.Y);
}
else
{
node.get("p1", &m_left_point);
p1 = core::vector2df(m_left_point.getX(), m_left_point.getZ());
node.get("p2", &m_right_point);
p2 = core::vector2df(m_right_point.getX(), m_right_point.getZ());
m_min_height = std::min(m_left_point.getY(), m_right_point.getY());
}
m_line.setLine(p1, p2);
if(UserConfigParams::m_check_debug)
{
video::SMaterial material;
material.setFlag(video::EMF_BACK_FACE_CULLING, false);
material.setFlag(video::EMF_LIGHTING, false);
material.MaterialType = video::EMT_TRANSPARENT_ADD_COLOR;
scene::IMesh *mesh = irr_driver->createQuadMesh(&material,
/*create mesh*/true);
scene::IMeshBuffer *buffer = mesh->getMeshBuffer(0);
assert(buffer->getVertexType()==video::EVT_STANDARD);
irr::video::S3DVertex* vertices
= (video::S3DVertex*)buffer->getVertices();
vertices[0].Pos = core::vector3df(p1.X,
m_min_height-m_under_min_height,
p1.Y);
vertices[1].Pos = core::vector3df(p2.X,
m_min_height-m_under_min_height,
p2.Y);
vertices[2].Pos = core::vector3df(p2.X,
m_min_height+m_over_min_height,
p2.Y);
vertices[3].Pos = core::vector3df(p1.X,
m_min_height+m_over_min_height,
p1.Y);
for(unsigned int i=0; i<4; i++)
{
vertices[i].Color = m_active_at_reset
? video::SColor(0, 255, 0, 0)
: video::SColor(0, 128, 128, 128);
}
buffer->recalculateBoundingBox();
mesh->setBoundingBox(buffer->getBoundingBox());
m_debug_node = irr_driver->addMesh(mesh);
mesh->drop();
}
else
{
m_debug_node = NULL;
}
} // CheckLine
// ----------------------------------------------------------------------------
CheckLine::~CheckLine()
{
if(m_debug_node)
irr_driver->removeNode(m_debug_node);
} // CheckLine
// ----------------------------------------------------------------------------
void CheckLine::reset(const Track &track)
{
CheckStructure::reset(track);
for(unsigned int i=0; i<m_previous_sign.size(); i++)
{
core::vector2df p = m_previous_position[i].toIrrVector2d();
m_previous_sign[i] = m_line.getPointOrientation(p)>=0;
}
} // reset
// ----------------------------------------------------------------------------
void CheckLine::changeDebugColor(bool is_active)
{
assert(m_debug_node);
scene::IMesh *mesh = m_debug_node->getMesh();
scene::IMeshBuffer *buffer = mesh->getMeshBuffer(0);
irr::video::S3DVertex* vertices
= (video::S3DVertex*)buffer->getVertices();
for(unsigned int i=0; i<4; i++)
{
vertices[i].Color = is_active ? video::SColor(0, 255, 0, 0)
: video::SColor(0, 128, 128, 128);
}
} // changeDebugColor
// ----------------------------------------------------------------------------
/** True if going from old_pos to new_pos crosses this checkline. This function
* is called from update (of the checkline structure).
* \param old_pos Position in previous frame.
* \param new_pos Position in current frame.
* \param indx Index of the kart, can be used to store kart specific
* additional data.
*/
bool CheckLine::isTriggered(const Vec3 &old_pos, const Vec3 &new_pos, int indx)
{
core::vector2df p=new_pos.toIrrVector2d();
bool sign = m_line.getPointOrientation(p)>=0;
bool result=sign!=m_previous_sign[indx];
// If the sign has changed, i.e. the infinite line was crossed somewhere,
// check if the finite line was actually crossed:
if(sign!=m_previous_sign[indx] &&
m_line.intersectWith(core::line2df(old_pos.toIrrVector2d(),
new_pos.toIrrVector2d()),
m_cross_point) )
{
// Now check the minimum height: the kart position must be within a
// reasonable distance in the Z axis - 'reasonable' for now to be
// between -1 and 4 units (negative numbers are unlikely, but help
// in case that the kart is 'somewhat' inside of the track, or the
// checklines are a bit off in Z direction.
result = new_pos.getY()-m_min_height<m_over_min_height &&
new_pos.getY()-m_min_height>-m_under_min_height;
if(UserConfigParams::m_check_debug && !result)
{
if(World::getWorld()->getNumKarts()>0)
printf("CHECK: Kart %s crosses line, but wrong height "
"(%f vs %f).\n",
World::getWorld()->getKart(indx)->getIdent().c_str(),
new_pos.getY(), m_min_height);
else
printf("CHECK: Kart %d crosses line, but wrong height "
"(%f vs %f).\n",
indx, new_pos.getY(), m_min_height);
}
}
else
result = false;
m_previous_sign[indx] = sign;
return result;
} // isTriggered