297 lines
4.9 KiB
C
297 lines
4.9 KiB
C
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// Copyright (C) 2002-2012 Thomas Alten
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_IMAGE_LOADER_DDS_H_INCLUDED__
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#define __C_IMAGE_LOADER_DDS_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#if defined(_IRR_COMPILE_WITH_DDS_LOADER_)
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#include "IImageLoader.h"
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namespace irr
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{
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namespace video
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{
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/* dependencies */
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/* dds definition */
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enum eDDSPixelFormat
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{
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DDS_PF_ARGB8888,
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DDS_PF_DXT1,
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DDS_PF_DXT2,
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DDS_PF_DXT3,
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DDS_PF_DXT4,
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DDS_PF_DXT5,
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DDS_PF_UNKNOWN
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};
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/* 16bpp stuff */
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#define DDS_LOW_5 0x001F;
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#define DDS_MID_6 0x07E0;
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#define DDS_HIGH_5 0xF800;
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#define DDS_MID_555 0x03E0;
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#define DDS_HI_555 0x7C00;
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// byte-align structures
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#include "irrpack.h"
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/* structures */
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struct ddsColorKey
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{
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u32 colorSpaceLowValue;
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u32 colorSpaceHighValue;
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} PACK_STRUCT;
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struct ddsCaps
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{
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u32 caps1;
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u32 caps2;
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u32 caps3;
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u32 caps4;
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} PACK_STRUCT;
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struct ddsMultiSampleCaps
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{
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u16 flipMSTypes;
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u16 bltMSTypes;
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} PACK_STRUCT;
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struct ddsPixelFormat
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{
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u32 size;
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u32 flags;
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u32 fourCC;
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union
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{
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u32 rgbBitCount;
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u32 yuvBitCount;
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u32 zBufferBitDepth;
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u32 alphaBitDepth;
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u32 luminanceBitCount;
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u32 bumpBitCount;
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u32 privateFormatBitCount;
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};
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union
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{
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u32 rBitMask;
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u32 yBitMask;
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u32 stencilBitDepth;
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u32 luminanceBitMask;
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u32 bumpDuBitMask;
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u32 operations;
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};
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union
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{
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u32 gBitMask;
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u32 uBitMask;
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u32 zBitMask;
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u32 bumpDvBitMask;
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ddsMultiSampleCaps multiSampleCaps;
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};
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union
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{
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u32 bBitMask;
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u32 vBitMask;
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u32 stencilBitMask;
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u32 bumpLuminanceBitMask;
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};
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union
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{
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u32 rgbAlphaBitMask;
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u32 yuvAlphaBitMask;
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u32 luminanceAlphaBitMask;
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u32 rgbZBitMask;
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u32 yuvZBitMask;
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};
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} PACK_STRUCT;
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struct ddsBuffer
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{
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/* magic: 'dds ' */
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c8 magic[ 4 ];
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/* directdraw surface */
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u32 size;
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u32 flags;
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u32 height;
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u32 width;
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union
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{
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s32 pitch;
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u32 linearSize;
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};
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u32 backBufferCount;
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union
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{
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u32 mipMapCount;
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u32 refreshRate;
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u32 srcVBHandle;
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};
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u32 alphaBitDepth;
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u32 reserved;
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void *surface;
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union
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{
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ddsColorKey ckDestOverlay;
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u32 emptyFaceColor;
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};
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ddsColorKey ckDestBlt;
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ddsColorKey ckSrcOverlay;
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ddsColorKey ckSrcBlt;
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union
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{
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ddsPixelFormat pixelFormat;
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u32 fvf;
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};
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ddsCaps caps;
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u32 textureStage;
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/* data (Varying size) */
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u8 data[ 4 ];
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} PACK_STRUCT;
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struct ddsColorBlock
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{
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u16 colors[ 2 ];
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u8 row[ 4 ];
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} PACK_STRUCT;
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struct ddsAlphaBlockExplicit
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{
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u16 row[ 4 ];
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} PACK_STRUCT;
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struct ddsAlphaBlock3BitLinear
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{
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u8 alpha0;
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u8 alpha1;
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u8 stuff[ 6 ];
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} PACK_STRUCT;
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struct ddsColor
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{
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u8 r, g, b, a;
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} PACK_STRUCT;
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// Default alignment
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#include "irrunpack.h"
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/* endian tomfoolery */
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typedef union
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{
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f32 f;
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c8 c[ 4 ];
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}
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floatSwapUnion;
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#ifndef __BIG_ENDIAN__
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#ifdef _SGI_SOURCE
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#define __BIG_ENDIAN__
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#endif
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#endif
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#ifdef __BIG_ENDIAN__
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s32 DDSBigLong( s32 src ) { return src; }
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s16 DDSBigShort( s16 src ) { return src; }
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f32 DDSBigFloat( f32 src ) { return src; }
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s32 DDSLittleLong( s32 src )
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{
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return ((src & 0xFF000000) >> 24) |
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((src & 0x00FF0000) >> 8) |
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((src & 0x0000FF00) << 8) |
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((src & 0x000000FF) << 24);
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}
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s16 DDSLittleShort( s16 src )
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{
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return ((src & 0xFF00) >> 8) |
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((src & 0x00FF) << 8);
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}
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f32 DDSLittleFloat( f32 src )
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{
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floatSwapUnion in,out;
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in.f = src;
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out.c[ 0 ] = in.c[ 3 ];
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out.c[ 1 ] = in.c[ 2 ];
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out.c[ 2 ] = in.c[ 1 ];
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out.c[ 3 ] = in.c[ 0 ];
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return out.f;
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}
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#else /*__BIG_ENDIAN__*/
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s32 DDSLittleLong( s32 src ) { return src; }
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s16 DDSLittleShort( s16 src ) { return src; }
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f32 DDSLittleFloat( f32 src ) { return src; }
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s32 DDSBigLong( s32 src )
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{
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return ((src & 0xFF000000) >> 24) |
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((src & 0x00FF0000) >> 8) |
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((src & 0x0000FF00) << 8) |
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((src & 0x000000FF) << 24);
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}
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s16 DDSBigShort( s16 src )
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{
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return ((src & 0xFF00) >> 8) |
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((src & 0x00FF) << 8);
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}
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f32 DDSBigFloat( f32 src )
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{
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floatSwapUnion in,out;
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in.f = src;
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out.c[ 0 ] = in.c[ 3 ];
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out.c[ 1 ] = in.c[ 2 ];
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out.c[ 2 ] = in.c[ 1 ];
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out.c[ 3 ] = in.c[ 0 ];
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return out.f;
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}
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#endif /*__BIG_ENDIAN__*/
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/*!
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Surface Loader for DDS images
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*/
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class CImageLoaderDDS : public IImageLoader
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{
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public:
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//! returns true if the file maybe is able to be loaded by this class
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//! based on the file extension (e.g. ".tga")
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virtual bool isALoadableFileExtension(const io::path& filename) const;
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//! returns true if the file maybe is able to be loaded by this class
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virtual bool isALoadableFileFormat(io::IReadFile* file) const;
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//! creates a surface from the file
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virtual IImage* loadImage(io::IReadFile* file) const;
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};
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} // end namespace video
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} // end namespace irr
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#endif // compiled with DDS loader
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#endif
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