119 lines
2.5 KiB
C
119 lines
2.5 KiB
C
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_SOFTWARE2_MATERIAL_RENDERER_H_INCLUDED__
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#define __C_SOFTWARE2_MATERIAL_RENDERER_H_INCLUDED__
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#include "SoftwareDriver2_compile_config.h"
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#include "IMaterialRenderer.h"
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#include "CSoftwareDriver2.h"
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namespace irr
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{
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namespace video
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{
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//! Base class for all internal Software2 material renderers
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class CSoftware2MaterialRenderer : public IMaterialRenderer
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{
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public:
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//! Constructor
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CSoftware2MaterialRenderer(video::CBurningVideoDriver* driver)
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: Driver(driver)
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{
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}
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protected:
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video::CBurningVideoDriver* Driver;
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};
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//! solid material renderer
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class CSoftware2MaterialRenderer_SOLID : public CSoftware2MaterialRenderer
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{
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public:
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CSoftware2MaterialRenderer_SOLID ( video::CBurningVideoDriver* driver )
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:CSoftware2MaterialRenderer ( driver ) {}
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//! Returns if the material is transparent.
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virtual bool isTransparent() const
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{
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return false;
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}
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};
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//! Transparent material renderer
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class CSoftware2MaterialRenderer_TRANSPARENT_ADD_COLOR : public CSoftware2MaterialRenderer
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{
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public:
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CSoftware2MaterialRenderer_TRANSPARENT_ADD_COLOR ( video::CBurningVideoDriver* driver )
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: CSoftware2MaterialRenderer ( driver ) {}
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//! Returns if the material is transparent.
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virtual bool isTransparent() const
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{
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return true;
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}
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};
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//! unsupported material renderer
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class CSoftware2MaterialRenderer_UNSUPPORTED : public CSoftware2MaterialRenderer
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{
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public:
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CSoftware2MaterialRenderer_UNSUPPORTED ( video::CBurningVideoDriver* driver )
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: CSoftware2MaterialRenderer ( driver ) {}
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virtual s32 getRenderCapability() const { return 1; }
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};
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//! unsupported material renderer
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class CBurningShader_REFERENCE : public CSoftware2MaterialRenderer
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{
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public:
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CBurningShader_REFERENCE ( video::CBurningVideoDriver* driver )
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: CSoftware2MaterialRenderer ( driver ) {}
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virtual void OnSetMaterial(const SMaterial& material, const SMaterial& lastMaterial,
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bool resetAllRenderstates, IMaterialRendererServices* services)
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{
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}
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virtual void OnUnsetMaterial()
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{
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}
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virtual bool isTransparent() const
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{
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return false;
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}
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virtual bool OnRender(IMaterialRendererServices* service, E_VERTEX_TYPE vtxtype)
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{
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return true;
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};
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virtual s32 getRenderCapability() const
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{
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return 1;
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}
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};
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} // end namespace video
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} // end namespace irr
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#endif
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