50 lines
1.3 KiB
C++
50 lines
1.3 KiB
C++
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// $Id$
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2006 Patrick Ammann <pammann@aro.ch>
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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// as published by the Free Software Foundation; either version 2
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// of the License, or (at your option) any later version.
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//
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_SFX_OPENAL_H
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#define HEADER_SFX_OPENAL_H
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#include <assert.h>
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#ifdef __APPLE__
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# include <OpenAL/al.h>
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#else
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# include <AL/al.h>
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#endif
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#include "sfx.hpp"
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class SFXImpl : public SFX
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{
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public:
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SFXImpl(const char* filename);
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virtual ~SFXImpl();
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virtual void play();
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private:
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bool load(const char* filename);
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ALuint m_soundBuffer; // Buffers hold sound data.
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ALuint m_soundSource; // Sources are points emitting sound.
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};
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#endif // HEADER_SFX_OPENAL_H
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