2009-01-28 22:06:25 -05:00
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SuperTuxKart SVN
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~~~~~~~~~~~~~~~~
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2009-02-15 23:01:45 -05:00
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* Irrlicht:
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2009-01-28 22:06:25 -05:00
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- Renamed global scene object to stk_scene (to avoid a name clash with
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irrlicht's namespace 'scene').
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2009-02-15 23:01:45 -05:00
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* New art:
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2009-01-28 22:06:25 -05:00
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* Bugfixes:
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* Code cleanup:
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- Removed all snprintfs and constants defining a maximum message size.
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2009-02-15 23:01:45 -05:00
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SuperTuxKart 0.6.1 (February 2009)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* Added new kart ("Puffy"), new battle map ("Cave"), and new music
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for Snow Mountain.
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* Fixed bug in track selection screen that could cause a crash
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when track groups were used.
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* Fixed crash in character selection that could happen if an
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old user config file existed.
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* Fixed incorrect rescues in Fort Magma.
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* Improved track selection screen to not display empty track
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groups.
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* A plunger in the face is now removed when restarting.
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* Added slow-down for karts driving backwards.
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* Somewhat reduced 'shaking' of AI driven karts.
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2009-01-19 07:56:53 -05:00
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SuperTuxKart 0.6 (January 2009)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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2008-12-12 21:40:20 -05:00
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* New improved physics and kart handling
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2008-12-13 21:14:31 -05:00
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* Added sharp turns and nitro speed boost (replacing wheelies and jump)
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* Totally rewrote powerups (plunger, bowling ball, cake, bubblegum) and new look for bananas
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* New and improved tracks : skyline, snow mountain, race track, space track, old mine, XR591
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2008-12-12 21:40:20 -05:00
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* New game mode : 3-Strikes Battle
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* Major improvements to AI
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2008-12-13 21:14:31 -05:00
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* New/improved karts (and removed some old ones) : wilber, eviltux, hexley
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2008-12-12 21:40:20 -05:00
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* Improved user interface
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2008-12-13 21:14:31 -05:00
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* Karts now have a visible suspension effect
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2008-12-12 21:40:20 -05:00
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* Fully positional audio with OpenAL
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2008-12-13 21:14:31 -05:00
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* New music and sound effects (including engine, braking and skidding sounds)
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* Better support for mods and add-ons (kart and track groups)
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* New/updated translations (ga fi de nl sl fr it es ro sv)
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* Allowed 'Grand Prix's of Time Trial, Follow the Leader, or any other mode
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* Challenges are now specified and config files, and are thus easy to create by users
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2009-01-02 14:34:38 -05:00
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* Improved build system to better detect missing dependencies
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2008-12-13 21:14:31 -05:00
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* Improved shortcut-detection
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* Initial work towards networking (disabled and hidden by default)
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* Bug fixes and code refactor/cleanup/documentation
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2008-12-30 05:22:34 -05:00
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- Fixed 'joystick locks' (kart would turn even if the joystick is in neutral),
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thanks to Samjam for the patch.
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2008-12-12 21:40:20 -05:00
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2008-05-15 00:20:50 -04:00
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SuperTuxKart 0.5 (May 2008)
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2008-05-08 17:08:45 -04:00
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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2008-05-23 15:45:58 -04:00
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* Six new tracks and one improved track: Fort Magma, SnowTux Peak, Amazonian Journey, City,
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Canyon, Crescent Crossing and StarTrack
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2008-05-08 17:08:45 -04:00
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* Complete Challenges to unlock game modes, new tracks and a skidding preview
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* New Follow the Leader game mode
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* New Grand Prix
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* Improved User Interface
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* Improved game pad/joystick handling
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2008-05-23 15:45:58 -04:00
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* German, French, Dutch, Spanish, Italian and Swedish translations
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2008-05-08 17:08:45 -04:00
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* Additional music
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* Many Bugfixes including:
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a memory leak fix (Charlie Head)
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an AI crash fix (Chris Morris)
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2008-02-18 23:13:47 -05:00
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SuperTuxKart 0.4 (February 2008)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* New physics handling using the bullet physics engine
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* New kart: wilber
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* Improved 'Shifting Sands' and 'Lighthouse' tracks
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* Improved AI
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* New GUI handling, including resolution switching GUI
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* Improved input handling
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* Jump and look-back featue
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* Additional music and main theme
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2007-05-27 12:01:53 -04:00
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SuperTuxKart 0.3 (May 2007)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* Highscore lists
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* Shortcut detection
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* Improved AI
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* Fullscreen support
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* New track: the island
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* New penalty: bomb
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* MacOSX support
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* OpenAL and ogg-vorbis support
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* Two new Grand Prixs
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* Improved user interface:
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- New racing interface
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- Better track map
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- Player kart dots in the track map are bigger than AI dots
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- Track selection screen has topview pictures
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- Added "Setup new race" option when a track is finished
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- Added "Restart race" option when a track is finished
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- The keyboard can skip vertical spaces between buttons
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- Better control configuration
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- Better in-game help
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- Added .desktop file for menus and icon
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* Bugfixes:
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- Fixed bug in ssg_help::MinMax, which could cause a significant performance loss.
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- Fixed bug that allowed the joystick to erase the main menu
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- Fixed bug that allowed the joystick to "play the game while paused"
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- Fixed screen_manager assert failure bug
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- Fixed sound_manager assert failure bug
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- Fixed keyboard keys unable to work on the first key press bug
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- And others
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SuperTuxKart 0.2 (22. Sep 2006)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* Significant performance improvement by using display lists
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* Improved AI
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* Support for different grand prixs
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* Too many bug fixes to list them all, but the important ones:
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* Work around for 'karts fall through track' compiler bug
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* Fixed rescue mode
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* Two new collectables: parachute and anvil
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* Track screen shots in the track select screen
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* Keyboard handling allows gradual turning
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* Improved physics (still work in progress)
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* All hard-coded properties like maximum velocity have
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been replaced by dynamically computed data dependent
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on kart parameters, allowing for karts having different
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characteristics.
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* Added help and about screens, added credits to track designer
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* Items were added to all tracks
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SuperTuxKart 0.1 (04. May 2006) (not officially released)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* Significant speedup by using a new HOT and collision algorithm
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--> all tracks are now playable
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* Removed all SDL dependencies, only plib is needed
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* Single and multi-window menu can be used
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* Code structure changes
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* Some bug fixes and small improvements
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* Added profile option to support automatic profiling
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SuperTuxKart 0.0.0 (22. Dec 2004)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* new tracks
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* new characters and karts
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* new user-interface
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* some additional effects (skid-marks, smoke)
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TuxKart v0.4.0 (March 19th 2004)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* Changes for compatibility with PLIB 1.8.0 and later.
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* Removed some features that were only there to support
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truly ancient graphics cards like 3Dfx Voodoo-1/2.
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TuxKart v0.3.0 (??)
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~~~~~~~~~~~~~~~~~~~
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* Converted to use the new PLIB/PW library and thus
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avoid the need to link to GLUT.
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TuxKart v0.2.0 (Sept 3rd 2002)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* Changes for compatibility with PLIB 1.6.0 and later.
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TuxKart v0.0.5 (??)
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~~~~~~~~~~~~~~~~~~~
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* Changes for compatibility with PLIB 1.4.0 and later.
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TuxKart v0.0.4 (??)
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~~~~~~~~~~~~~~~~~~~
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* Changes to suit rassin-frassin-Windoze-junk.
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* Steady-cam camera - courtesy of cowtan@ysbl.york.ac.uk
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* Changes for compatibility with PLIB 1.3.1 and later.
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* Added new music courtesy of Matt Thomas.
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TuxKart v0.0.3 (July 4th 2000)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* Fixed bug in Keyboard driver when no
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joystick driver is installed.
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* More CygWin fixes.
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* Started new feature to allow you to be
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rescued from lava, etc.
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TuxKart v0.0.2 (July 2nd 2000)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* Added ability to add new tracks without
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recompiling.
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* Can now drive using keyboard only - no joystick
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required.
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* Should compile and run under Windoze using CygWin.
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TuxKart v0.0.1 (July 1st 2000)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* Fixed a couple of files missing in initial
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Distro.
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TuxKart v0.0.0 (June 29th 2000)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* First CVS release.
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TuxKart (unnumbered) (April 13th 2000)
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~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
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* First hack.
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# EOF #
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