137 lines
3.1 KiB
CMake
137 lines
3.1 KiB
CMake
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# - Try to find GLUI (GL User Interface)
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# Requires OpenGL and GLUT - searches for them using find_package
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# Once done, this will define
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#
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# GLUI_INCLUDE_DIR, where to find GL/glui.h (or GLUI/glui.h on mac)
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# GLUI_LIBRARY, the libraries to link against
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# GLUI_FOUND, If false, do not try to use GLUI.
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#
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# Plural versions refer to this library and its dependencies, and
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# are recommended to be used instead, unless you have a good reason.
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#
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# Useful configuration variables you might want to add to your cache:
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# GLUI_ROOT_DIR - A directory prefix to search
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# (usually a path that contains include/ as a subdirectory)
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#
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# Original Author:
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# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
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# http://academic.cleardefinition.com
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# Iowa State University HCI Graduate Program/VRAC
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#
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# Copyright Iowa State University 2009-2010.
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# Distributed under the Boost Software License, Version 1.0.
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# (See accompanying file LICENSE_1_0.txt or copy at
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# http://www.boost.org/LICENSE_1_0.txt)
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if(GLUI_FIND_QUIETLY)
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find_package(OpenGL QUIET)
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find_package(GLUT QUIET)
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else()
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find_package(OpenGL)
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find_package(GLUT)
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endif()
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if(OPENGL_FOUND AND GLUT_FOUND)
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if(WIN32)
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find_path(GLUI_INCLUDE_DIR
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NAMES
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GL/glui.h
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PATHS
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${GLUI_ROOT_PATH}/include
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DOC
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"GLUI include directory")
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find_library(GLUI_LIBRARY
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NAMES
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glui
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${GLUI_ROOT_DIR}/lib
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${GLUI_ROOT_DIR}/Release
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HINTS
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${OPENGL_LIBRARY_DIR}
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${OPENGL_INCLUDE_DIR}/../lib
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DOC
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"GLUI library")
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find_library(GLUI_DEBUG_LIBRARY
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NAMES
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glui32
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${GLUI_ROOT_DIR}/lib
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${GLUI_ROOT_DIR}/Debug
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HINTS
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${OPENGL_LIBRARY_DIR}
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${OPENGL_INCLUDE_DIR}/../lib
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DOC
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"GLUI debug library")
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else()
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find_library(GLUI_LIBRARY
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NAMES
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GLUI
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glui
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PATHS
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${GLUI_ROOT_DIR}/lib64
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${GLUI_ROOT_DIR}/lib
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${GLUI_ROOT_DIR}
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/usr/openwin/lib
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HINTS
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${OPENGL_LIBRARY_DIR}
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${OPENGL_INCLUDE_DIR}/../lib64
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${OPENGL_INCLUDE_DIR}/../lib
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DOC
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"GLUI library")
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if(APPLE)
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find_path(GLUI_INCLUDE_DIR
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GLUI/glui.h
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HINTS
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${OPENGL_INCLUDE_DIR}
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DOC
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"GLUI include directory")
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else()
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find_path(GLUI_INCLUDE_DIR
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GL/glui.h
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PATHS
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${GLUI_ROOT_DIR}/include
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/usr/include/GL
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/usr/openwin/share/include
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/usr/openwin/include
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/opt/graphics/OpenGL/include
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/opt/graphics/OpenGL/contrib/libglui
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DOC
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"GLUI include directory")
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endif()
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endif()
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endif()
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# handle the QUIETLY and REQUIRED arguments and set xxx_FOUND to TRUE if
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# all listed variables are TRUE
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include(FindPackageHandleStandardArgs)
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find_package_handle_standard_args(GLUI
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DEFAULT_MSG
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GLUI_INCLUDE_DIR
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GLUI_LIBRARY
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GLUT_FOUND
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OPENGL_FOUND)
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if(GLUI_FOUND)
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if(WIN32 AND GLUI_LIBRARY AND GLUI_DEBUG_LIBRARY)
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set(GLUI_LIBRARIES
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optimized
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${GLUI_LIBRARY}
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debug
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${GLUI_DEBUG_LIBRARY}
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${GLUT_LIBRARIES}
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${OPENGL_LIBRARIES})
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else()
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set(GLUI_LIBRARIES
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${GLUI_LIBRARY}
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${GLUT_LIBRARIES}
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${OPENGL_LIBRARIES})
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endif()
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set(GLUI_INCLUDE_DIRS
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${GLUI_INCLUDE_DIR}
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${GLUT_INCLUDE_DIR}
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${OPENGL_INCLUDE_DIR})
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endif()
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if(GLUI_LIBRARY AND GLUI_INCLUDE_DIR)
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mark_as_advanced(GLUI_INCLUDE_DIR GLUI_LIBRARY GLUI_DEBUG_LIBRARY)
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endif()
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