stk-code_catmod/src/modes/linear_world.cpp

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// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2004 SuperTuxKart-Team
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 3
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "modes/linear_world.hpp"
#if defined(WIN32) && !defined(__CYGWIN__)
# define snprintf _snprintf
#endif
#include "gui/race_gui.hpp"
#include "track.hpp"
#include "gui/menu_manager.hpp"
#include "translation.hpp"
#include "audio/sound_manager.hpp"
#include "network/network_manager.hpp"
//-----------------------------------------------------------------------------
LinearWorld::LinearWorld() : World()
{
}
void LinearWorld::init()
{
World::init();
const unsigned int kart_amount = m_kart.size();
m_kart_display_info = new KartIconDisplayInfo[kart_amount];
for(unsigned int n=0; n<kart_amount; n++)
{
KartInfo info;
info.m_track_sector = Track::UNKNOWN_SECTOR;
info.m_last_valid_sector = Track::UNKNOWN_SECTOR;
info.m_lap_start_time = -1.0f;
RaceManager::getTrack()->findRoadSector(m_kart[n]->getXYZ(), &info.m_track_sector);
//If m_track_sector == UNKNOWN_SECTOR, then the kart is not on top of
//the road, so we have to use another function to find the sector.
if (info.m_track_sector == Track::UNKNOWN_SECTOR )
{
info.m_on_road = false;
info.m_track_sector =
RaceManager::getTrack()->findOutOfRoadSector(m_kart[n]->getXYZ(),
Track::RS_DONT_KNOW,
Track::UNKNOWN_SECTOR );
}
else
{
info.m_on_road = true;
}
RaceManager::getTrack()->spatialToTrack(info.m_curr_track_coords,
m_kart[n]->getXYZ(),
info.m_track_sector );
info.m_race_lap = -1;
info.m_lap_start_time = -1.0f;
info.m_time_at_last_lap = 99999.9f;
m_kart_info.push_back(info);
}// next kart
}
//-----------------------------------------------------------------------------
LinearWorld::~LinearWorld()
{
delete[] m_kart_display_info;
}
//-----------------------------------------------------------------------------
void LinearWorld::restartRace()
{
World::restartRace();
const unsigned int kart_amount = m_kart.size();
for(unsigned int n=0; n<kart_amount; n++)
{
KartInfo& info = m_kart_info[n];
info.m_track_sector = Track::UNKNOWN_SECTOR;
info.m_last_valid_sector = Track::UNKNOWN_SECTOR;
info.m_lap_start_time = -1.0f;
RaceManager::getTrack()->findRoadSector(m_kart[n]->getXYZ(), &info.m_track_sector);
//If m_track_sector == UNKNOWN_SECTOR, then the kart is not on top of
//the road, so we have to use another function to find the sector.
if (info.m_track_sector == Track::UNKNOWN_SECTOR )
{
info.m_on_road = false;
info.m_track_sector =
RaceManager::getTrack()->findOutOfRoadSector(m_kart[n]->getXYZ(),
Track::RS_DONT_KNOW,
Track::UNKNOWN_SECTOR );
}
else
{
info.m_on_road = true;
}
RaceManager::getTrack()->spatialToTrack(info.m_curr_track_coords,
m_kart[n]->getXYZ(),
info.m_track_sector );
info.m_race_lap = -1;
info.m_lap_start_time = -1.0f;
info.m_time_at_last_lap = 99999.9f;
updateRacePosition(m_kart[n], info);
}// next kart
}
//-----------------------------------------------------------------------------
void LinearWorld::update(float delta)
{
// store previous kart locations
const unsigned int kart_amount = m_kart_info.size();
for(unsigned int n=0; n<kart_amount; n++)
{
m_kart_info[n].m_last_track_coords = m_kart_info[n].m_curr_track_coords;
}
// run generic parent stuff that applies to all modes
World::update(delta);
// ------------- do stuff specific to this subtype of race -----
for(unsigned int n=0; n<kart_amount; n++)
{
// ---------- update rank ------
if(!m_kart[n]->hasFinishedRace()) updateRacePosition(m_kart[n], m_kart_info[n]);
}
for(unsigned int n=0; n<kart_amount; n++)
{
KartInfo& kart_info = m_kart_info[n];
Kart* kart = m_kart[n];
// ---------- deal with sector data ---------
// update sector variables
int prev_sector = kart_info.m_track_sector;
if(!kart->isRescue())
RaceManager::getTrack()->findRoadSector( kart->getXYZ(), &kart_info.m_track_sector);
// Check if the kart is taking a shortcut (if it's not already doing one):
if(!kart->isRescue() && kart_info.m_last_valid_sector != Track::UNKNOWN_SECTOR &&
RaceManager::getTrack()->isShortcut(kart_info.m_last_valid_sector, kart_info.m_track_sector))
{
forceRescue(kart, kart_info, /*is shortcut*/ true); // bring karts back to where they left the track.
if(kart->isPlayerKart())
{
RaceGUI* m=(RaceGUI*)menu_manager->getRaceMenu();
// Can happen if the option menu is called
if(m)
m->addMessage(_("Invalid short-cut!!"), kart, 2.0f, 60);
}
return;
}
if(kart_info.m_track_sector != Track::UNKNOWN_SECTOR && !kart->isRescue()) kart_info.m_last_valid_sector = kart_info.m_track_sector;
// check if kart is on the road - if not, find the closest sector
if (kart_info.m_track_sector == Track::UNKNOWN_SECTOR && !kart->isRescue())
{
kart_info.m_on_road = false;
if( kart_info.m_curr_track_coords[0] > 0.0 )
kart_info.m_track_sector =
RaceManager::getTrack()->findOutOfRoadSector( kart->getXYZ(),
Track::RS_RIGHT,
prev_sector );
else
kart_info.m_track_sector =
RaceManager::getTrack()->findOutOfRoadSector( kart->getXYZ(),
Track::RS_LEFT,
prev_sector );
}
else
{
kart_info.m_on_road = true;
}
// get position (progression) within track
RaceManager::getTrack()->spatialToTrack( kart_info.m_curr_track_coords /* out */,
kart->getXYZ(),
kart_info.m_track_sector );
// ------- check the kart isn't going in the wrong way ------
// only relevant for player karts
if(m_kart[n]->isPlayerKart())
{
RaceGUI* m=menu_manager->getRaceMenu();
// This can happen if the option menu is called, since the
// racegui gets deleted
if(!m) return;
// check if the player is going in the wrong direction
if(race_manager->getDifficulty()==RaceManager::RD_EASY)
{
float angle_diff = RAD_TO_DEGREE(kart->getHPR().getHeading()) -
RaceManager::getTrack()->m_angle[kart_info.m_track_sector];
if(angle_diff > 180.0f) angle_diff -= 360.0f;
else if (angle_diff < -180.0f) angle_diff += 360.0f;
// Display a warning message if the kart is going back way (unless
// the kart has already finished the race).
if ((angle_diff > 120.0f || angle_diff < -120.0f) &&
kart->getVelocity().getY() > 0.0f && !kart->hasFinishedRace() )
{
m->addMessage(_("WRONG WAY!"), kart, -1.0f, 60);
} // if angle is too big
} // if difficulty easy
}// end if is player kart
// --------- do lap counting ------
doLapCounting(kart_info, kart);
}// next kart
}
//-----------------------------------------------------------------------------
void LinearWorld::doLapCounting ( KartInfo& kart_info, Kart* kart )
{
bool newLap = kart_info.m_last_track_coords[1] > 300.0f &&
kart_info.m_curr_track_coords.getY() < 20.0f;
if ( newLap )
{
// Only increase the lap counter and set the new time if the
// kart hasn't already finished the race (otherwise the race_gui
// will begin another countdown).
if(kart_info.m_race_lap+1 <= race_manager->getNumLaps())
{
setTimeAtLapForKart( RaceManager::getWorld()->getTime(), kart->getWorldKartId() );
kart_info.m_race_lap++ ;
}
// Race finished
if(kart_info.m_race_lap >= race_manager->getNumLaps() &&
RaceManager::getWorld()->raceHasLaps())
{
// A client wait does not detect race finished by itself, it will
// receive a message from the server. So a client does not do
// anything here.
if(network_manager->getMode()!=NetworkManager::NW_CLIENT)
kart->raceFinished(RaceManager::getWorld()->getTime());
}
// Only do timings if original time was set properly. Driving backwards
// over the start line will cause the lap start time to be set to -1.
if(kart_info.m_lap_start_time>=0.0)
{
float time_per_lap;
if (kart_info.m_race_lap == 1) // just completed first lap
{
time_per_lap=RaceManager::getWorld()->getTime();
}
else //completing subsequent laps
{
time_per_lap=RaceManager::getWorld()->getTime() - kart_info.m_lap_start_time;
}
// if new fastest lap
if(time_per_lap < RaceManager::getWorld()->getFastestLapTime() &&
RaceManager::getWorld()->raceHasLaps())
{
RaceManager::getWorld()->setFastestLap(kart, time_per_lap);
RaceGUI* m=(RaceGUI*)menu_manager->getRaceMenu();
if(m)
{
m->addMessage(_("New fastest lap"), NULL,
2.0f, 40, 100, 210, 100);
char s[20];
m->TimeToString(time_per_lap, s);
char m_fastest_lap_message[255];
snprintf(m_fastest_lap_message, sizeof(m_fastest_lap_message),
"%s: %s",s, kart->getName().c_str());
m->addMessage(m_fastest_lap_message, NULL,
2.0f, 40, 100, 210, 100);
} // if m
} // end if new fastest lap
}
kart_info.m_lap_start_time = RaceManager::getWorld()->getTime();
}
else if ( kart_info.m_curr_track_coords.getY() > 300.0f && kart_info.m_last_track_coords[1] < 20.0f)
{
kart_info.m_race_lap-- ;
// Prevent cheating by setting time to a negative number, indicating
// that the line wasn't crossed properly.
kart_info.m_lap_start_time = -1.0f;
}
} // doLapCounting
//-----------------------------------------------------------------------------
int LinearWorld::getSectorForKart(const int kart_id) const
{
return m_kart_info[kart_id].m_track_sector;
}
//-----------------------------------------------------------------------------
float LinearWorld::getDistanceDownTrackForKart(const int kart_id) const
{
return m_kart_info[kart_id].m_curr_track_coords.getY();
}
//-----------------------------------------------------------------------------
float LinearWorld::getDistanceToCenterForKart(const int kart_id) const
{
return m_kart_info[kart_id].m_curr_track_coords.getX();
}
//-----------------------------------------------------------------------------
int LinearWorld::getLapForKart(const int kart_id) const
{
return m_kart_info[kart_id].m_race_lap;
}
//-----------------------------------------------------------------------------
void LinearWorld::setTimeAtLapForKart(float t, const int kart_id)
{
m_kart_info[kart_id].m_time_at_last_lap=t;
}
//-----------------------------------------------------------------------------
float LinearWorld::getTimeAtLapForKart(const int kart_id) const
{
return m_kart_info[kart_id].m_time_at_last_lap;
}
//-----------------------------------------------------------------------------
KartIconDisplayInfo* LinearWorld::getKartsDisplayInfo(const RaceGUI* caller)
{
int laps_of_leader = -1;
float time_of_leader = -1;
// Find the best time for the lap. We can't simply use
// the time of the kart at position 1, since the kart
// might have been overtaken by now
const unsigned int kart_amount = race_manager->getNumKarts();
for(unsigned int i = 0; i < kart_amount ; i++)
{
KartIconDisplayInfo& rank_info = m_kart_display_info[i];
Kart* kart = m_kart[i];
// reset color
rank_info.r = 1.0;
rank_info.g = 1.0;
rank_info.b = 1.0;
rank_info.lap = -1;
if(kart->isEliminated()) continue;
const float lap_time = getTimeAtLapForKart(kart->getWorldKartId());
const int current_lap = getLapForKart( kart->getWorldKartId() );
rank_info.lap = current_lap;
if(current_lap > laps_of_leader)
{
// more laps than current leader --> new leader and new time computation
laps_of_leader = current_lap;
time_of_leader = lap_time;
} else if(current_lap == laps_of_leader)
{
// Same number of laps as leader: use fastest time
time_of_leader=std::min(time_of_leader,lap_time);
}
}
// we now know the best time of the lap. fill the remaining bits of info
for(unsigned int i = 0; i < kart_amount ; i++)
{
KartIconDisplayInfo& rank_info = m_kart_display_info[i];
KartInfo& kart_info = m_kart_info[i];
Kart* kart = m_kart[i];
const int position = kart->getPosition();
if(laps_of_leader>0 && // Don't compare times when crossing the start line first
(getTime() - getTimeAtLapForKart(kart->getWorldKartId())<5.0f || rank_info.lap != laps_of_leader) &&
RaceManager::getWorld()->raceHasLaps())
{ // Display for 5 seconds
char str[256];
if(position==1)
{
str[0]=' '; str[1]=0;
caller->TimeToString(getTimeAtLapForKart(kart->getWorldKartId()), str+1);
}
else
{
float timeBehind;
timeBehind = (kart_info.m_race_lap==laps_of_leader ? getTimeAtLapForKart(kart->getWorldKartId()) : RaceManager::getWorld()->getTime())
- time_of_leader;
str[0]='+'; str[1]=0;
caller->TimeToString(timeBehind, str+1);
}
rank_info.time = str;
}
else
{
rank_info.time = "";
}
int numLaps = race_manager->getNumLaps();
if(kart_info.m_race_lap>=numLaps)
{ // kart is finished, display in green
rank_info.g = rank_info.b = 0;
}
else if(kart_info.m_race_lap>=0 && numLaps>1)
{
rank_info.g = rank_info.b = 1.0f-(float)kart_info.m_race_lap/((float)numLaps-1.0f);
}
} // next kart
return m_kart_display_info;
}
//-----------------------------------------------------------------------------
void LinearWorld::terminateRace()
{
World::terminateRace();
// if some karts have not yet finished the race yet, estimate
// their times and use these values to proceed without waiting
const unsigned int kart_amount = m_kart.size();
for ( Karts::size_type i = 0; i < kart_amount; ++i)
{
if(!m_kart[i]->hasFinishedRace())
{
const float est_finish_time = estimateFinishTimeForKart(m_kart[i], m_kart_info[i]);
m_kart[i]->raceFinished(est_finish_time);
} // if !hasFinishedRace
} // for i
}
void LinearWorld::raceResultOrder( int* order )
{
const unsigned int NUM_KARTS = race_manager->getNumKarts();
for(unsigned int i=0; i < NUM_KARTS; i++)
{
order[RaceManager::getKart(i)->getPosition()-1] = i; // even for eliminated karts
}
}
//-----------------------------------------------------------------------------
float LinearWorld::estimateFinishTimeForKart (Kart* kart, KartInfo& kart_info)
{
// Estimate the arrival time of any karts that haven't arrived
// yet by using their average speed up to now and the distance
// still to race. This approach guarantees that the order of
// the karts won't change anymore (karts ahead will have a
// higher average speed and therefore finish the race earlier
// than karts further behind), so the position doesn't have to
// be updated to get the correct scoring.
float distance_covered = kart_info.m_race_lap * RaceManager::getTrack()->getTrackLength()
+ getDistanceDownTrackForKart(kart->getWorldKartId());
// In case that a kart is rescued behind start line, or ...
if(distance_covered<0) distance_covered =1.0f;
float average_speed = distance_covered/RaceManager::getWorld()->getTime();
// Finish time is the time needed for the whole race with
// the average speed computed above.
return race_manager->getNumLaps()*RaceManager::getTrack()->getTrackLength()
/ average_speed;
} // estimateFinishTime
//-----------------------------------------------------------------------------
// override 'forceRescue' to do some linear-race-specific actions
void LinearWorld::forceRescue(Kart* kart, KartInfo& kart_info, bool shortcut)
{
// If rescue is triggered while doing a shortcut, reset the kart to the
// segment where the shortcut started!! And then reset the shortcut
// flag, so that this shortcut is not counted!
if(shortcut)
{
kart_info.m_track_sector = kart_info.m_last_valid_sector;
}
kart->forceRescue();
}
//-----------------------------------------------------------------------------
/** Decide where to drop a rescued kart
*/
void LinearWorld::moveKartAfterRescue(Kart* kart, btRigidBody* body)
{
KartInfo& info = m_kart_info[kart->getWorldKartId()];
if ( info.m_track_sector > 0 ) info.m_track_sector-- ;
info.m_last_valid_sector = info.m_track_sector;
if ( info.m_last_valid_sector > 0 ) info.m_last_valid_sector --;
kart->setXYZ( RaceManager::getTrack()->trackToSpatial(info.m_track_sector) );
btQuaternion heading(btVector3(0.0f, 0.0f, 1.0f),
DEGREE_TO_RAD(RaceManager::getTrack()->m_angle[info.m_track_sector]) );
kart->setRotation(heading);
// A certain epsilon is added here to the Z coordinate (0.1), in case
// that the drivelines are somewhat under the track. Otherwise, the
// kart will be placed a little bit under the track, triggering
// a rescue, ...
btTransform pos;
pos.setOrigin(kart->getXYZ()+btVector3(0, 0, 0.5f*kart->getKartHeight()+0.1f));
pos.setRotation(btQuaternion(btVector3(0.0f, 0.0f, 1.0f),
DEGREE_TO_RAD(RaceManager::getTrack()->m_angle[info.m_track_sector])));
body->setCenterOfMassTransform(pos);
}
//-----------------------------------------------------------------------------
/** Find the position (rank) of 'kart' and update it accordingly
*/
void LinearWorld::updateRacePosition ( Kart* kart, KartInfo& kart_info )
{
int p = 1 ;
const unsigned int kart_amount = m_kart.size();
for ( unsigned int j = 0 ; j < kart_amount ; j++ )
{
if(j == kart->getWorldKartId()) continue; // don't compare a kart with itself
if(m_kart[j]->isEliminated()) continue; // dismiss eliminated karts
// Count karts ahead of the current kart, i.e. kart that are already
// finished (the current kart k has not yet finished!!), have done more
// laps, or the same number of laps, but a greater distance.
if (
/* has already finished */
m_kart[j]->hasFinishedRace() ||
/* has done more lapses */
getLapForKart(m_kart[j]->getWorldKartId()) > getLapForKart(kart->getWorldKartId()) ||
/* is at the same lap but further in it */
(getLapForKart(m_kart[j]->getWorldKartId()) == getLapForKart(kart->getWorldKartId()) &&
getDistanceDownTrackForKart(m_kart[j]->getWorldKartId()) > getDistanceDownTrackForKart(kart->getWorldKartId()) )
)
p++ ;
}//next kart
kart->setPosition(p);
// Switch on faster music if not already done so, if the
// first kart is doing its last lap, and if the estimated
// remaining time is less than 30 seconds.
if(!m_faster_music_active &&
kart_info.m_race_lap == race_manager->getNumLaps()-1 &&
p==1 &&
useFastMusicNearEnd() &&
estimateFinishTimeForKart( kart, m_kart_info[kart->getWorldKartId()] )-getTime()<30.0f )
{
sound_manager->switchToFastMusic();
m_faster_music_active=true;
}
} // updateRacePosition