stk-code_catmod/data/shaders/sps_5_unlit.xml

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<spshader>
<shader-info name="unlit" fallback-shader="alphatest" use-alpha-channel="Y"/>
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<first-pass vertex-shader="sp_pass.vert"
fragment-shader="sp_unlit.frag" skinned-mesh-shader="sp_skinning.vert">
</first-pass>
<shadow-pass vertex-shader="sp_shadow.vert"
fragment-shader="sp_shadow_alpha_test.frag"
skinned-mesh-shader="sp_skinning_shadow.vert">
</shadow-pass>
<uniform-assigners>
<uniform-assigner name="layer"
function="shadowCascadeUniformAssigner"/>
</uniform-assigners>
</spshader>