stk-code_catmod/tools/robots/empty_robot.cpp

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/* This is a template to avoid writing boring stuff again and again when
* creating a new robot.
*
* Don't forget to replace the copyright in the fourth line of the header in
* this file and the header file, with the current year and your name, the
* #include to <name of your robot>_robot.hpp, the class name references in
* this file and in empty_robot.hpp to <robot name>Robot and the #ifdef at
* beginning of the header file.
*
* You should also delete these intructions. Oh, and if you use this template
* as a robot, it does nothing.
*/
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2004-2005 Steve Baker <sjbaker1@airmail.net>
// Copyright (C) 2006-2007 Eduardo Hernandez Munoz
// Copyright (C) <insert year here> <insert name here>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include "world.hpp"
#include "empty_robot.hpp"
EmptyRobot::EmptyRobot(const KartProperties *kart_properties, int position,
sgCoord init_pos) :
AutoKart(kart_properties, position, init_pos)
{
//This is called just once per *competition*
reset();
}
//-----------------------------------------------------------------------------
void EmptyRobot::update (float delta)
{
/*General kart stuff*/
AutoKart::update(delta);
}
//-----------------------------------------------------------------------------
void EmptyRobot::reset()
{
//This function is called at the beginning of *each race*
m_controls.lr = 0.0;
m_controls.accel = false;
m_controls.brake = false;
m_controls.brake = false;
m_controls.wheelie = false;
m_controls.jump = false;
m_controls.rescue = false;
m_controls.fire = false;
/*General kart stuff*/
AutoKart::reset();
}