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/*
AngelCode Scripting Library
2017-11-20 08:02:33 -05:00
Copyright ( c ) 2003 - 2016 Andreas Jonsson
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This software is provided ' as - is ' , without any express or implied
warranty . In no event will the authors be held liable for any
damages arising from the use of this software .
Permission is granted to anyone to use this software for any
purpose , including commercial applications , and to alter it and
redistribute it freely , subject to the following restrictions :
1. The origin of this software must not be misrepresented ; you
must not claim that you wrote the original software . If you use
this software in a product , an acknowledgment in the product
documentation would be appreciated but is not required .
2. Altered source versions must be plainly marked as such , and
must not be misrepresented as being the original software .
3. This notice may not be removed or altered from any source
distribution .
The original version of this library can be located at :
http : //www.angelcode.com/angelscript/
Andreas Jonsson
andreas @ angelcode . com
*/
//
// as_callfunc_ppc_64.cpp
//
// These functions handle the actual calling of system functions
//
// This version is 64 bit PPC specific
//
# include "as_config.h"
# ifndef AS_MAX_PORTABILITY
# ifdef AS_PPC_64
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# if AS_PTR_SIZE == 2
// TODO: Add support for PPC 64bit platforms with 64bit pointers, for example Linux PPC64 (big endian) and PPC64 (little endian)
# error This code has not been prepared for PPC with 64bit pointers. Most likely the ABI is different
# else
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# include "as_callfunc.h"
# include "as_scriptengine.h"
# include "as_texts.h"
# include "as_tokendef.h"
# include "as_context.h"
# include <stdio.h>
# include <stdlib.h>
# ifdef __SNC__
# include "ppu_asm_intrinsics.h"
# endif
BEGIN_AS_NAMESPACE
// This part was written and tested by Jeff Slutter
// from Reactor Zero, Abril, 2007, for PlayStation 3, which
// is a PowerPC 64bit based architecture. Even though it is
// 64bit it seems the pointer size is still 32bit.
// It still remains to be seen how well this code works
// on other PPC platforms, such as XBox 360, GameCube.
# define AS_PPC_MAX_ARGS 32
// The array used to send values to the correct places.
// Contains a byte of argTypes to indicate the register type to load
// or zero if end of arguments
// The +1 is for when CallThis (object methods) is used
// Extra +1 when returning in memory
// Extra +1 in ppcArgsType to ensure zero end-of-args marker
// TODO: multithread: The global variables must be removed to make the code thread safe
extern " C "
{
enum argTypes { ppcENDARG = 0 , ppcINTARG = 1 , ppcFLOATARG = 2 , ppcDOUBLEARG = 3 , ppcLONGARG = 4 } ;
static asBYTE ppcArgsType [ AS_PPC_MAX_ARGS + 1 + 1 + 1 ] ;
static asDWORD ppcArgs [ 2 * AS_PPC_MAX_ARGS + 1 + 1 ] ;
}
// NOTE: these values are for PowerPC 64 bit. I'm sure things are different for PowerPC 32bit, but I don't have one.
// I'm pretty sure that PPC 32bit sets up a stack frame slightly different (only 24 bytes for linkage area for instance)
# define PPC_LINKAGE_SIZE (0x30) // how big the PPC linkage area is in a stack frame
# define PPC_NUM_REGSTORE (10) // how many registers of the PPC we need to store/restore for ppcFunc64()
# define PPC_REGSTORE_SIZE (8*PPC_NUM_REGSTORE) // how many bytes are required for register store/restore
# define EXTRA_STACK_SIZE (PPC_LINKAGE_SIZE + PPC_REGSTORE_SIZE) // memory required, not including parameters, for the stack frame
# define PPC_STACK_SIZE(numParams) ( -(( ( (((numParams)<8)?8:(numParams))<<3) + EXTRA_STACK_SIZE + 15 ) & ~15) ) // calculates the total stack size needed for ppcFunc64, must pad to 16bytes
// This is PowerPC 64 bit specific
// Loads all data into the correct places and calls the function.
// ppcArgsType is an array containing a byte type (enum argTypes) for each argument.
// StackArgSizeInBytes is the size in bytes of the stack frame (takes into account linkage area, etc. must be multiple of 16)
extern " C " asQWORD ppcFunc64 ( const asDWORD * argsPtr , int StackArgSizeInBytes , asDWORD func ) ;
asm ( " "
" .text \n "
" .align 4 \n "
" .p2align 4,,15 \n "
" .globl .ppcFunc64 \n "
" .ppcFunc64: \n "
// function prolog
" std %r22, -0x08(%r1) \n " // we need a register other than r0, to store the old stack pointer
" mr %r22, %r1 \n " // store the old stack pointer, for now (to make storing registers easier)
" stdux %r1, %r1, %r4 \n " // atomically store and update the stack pointer for the new stack frame (in case of a signal/interrupt)
" mflr %r0 \n " // get the caller's LR register
" std %r0, 0x10(%r22) \n " // store the caller's LR register
" std %r23, -0x10(%r22) \n " //
" std %r24, -0x18(%r22) \n " //
" std %r25, -0x20(%r22) \n " //
" std %r26, -0x28(%r22) \n " //
" std %r27, -0x30(%r22) \n " //
" std %r28, -0x38(%r22) \n " //
" std %r29, -0x40(%r22) \n " //
" std %r30, -0x48(%r22) \n " //
" std %r31, -0x50(%r22) \n " //
" std %r3, 0x30(%r22) \n " // save our parameters
" std %r4, 0x38(%r22) \n " //
" std %r5, 0x40(%r22) \n " //
" mr %r31, %r1 \n " // functions tend to store the stack pointer here too
// initial registers for the function
" mr %r29, %r3 \n " // (r29) args list
" lwz %r27, 0(%r5) \n " // load the function pointer to call. func actually holds the pointer to our function
" addi %r26, %r1, 0x30 \n " // setup the pointer to the parameter area to the function we're going to call
" sub %r0,%r0,%r0 \n " // zero out r0
" mr %r23,%r0 \n " // zero out r23, which holds the number of used GPR registers
" mr %r22,%r0 \n " // zero our r22, which holds the number of used float registers
// load the global ppcArgsType which holds the types of arguments for each argument
" lis %r25, ppcArgsType@ha \n " // load the upper 16 bits of the address to r25
" addi %r25, %r25, ppcArgsType@l \n " // load the lower 16 bits of the address to r25
" subi %r25, %r25, 1 \n " // since we increment r25 on its use, we'll pre-decrement it
// loop through the arguments
" ppcNextArg: \n "
" addi %r25, %r25, 1 \n " // increment r25, our arg type pointer
// switch based on the current argument type (0:end, 1:int, 2:float 3:double)
" lbz %r24, 0(%r25) \n " // load the current argument type (it's a byte)
" mulli %r24, %r24, 4 \n " // our jump table has 4 bytes per case (1 instruction)
" lis %r30, ppcTypeSwitch@ha \n " // load the address of the jump table for the switch
" addi %r30, %r30, ppcTypeSwitch@l \n "
" add %r0, %r30, %r24 \n " // offset by our argument type
" mtctr %r0 \n " // load the jump address into CTR
" bctr \n " // jump into the jump table/switch
" nop \n "
// the jump table/switch based on the current argument type
" ppcTypeSwitch: \n "
" b ppcArgsEnd \n "
" b ppcArgIsInteger \n "
" b ppcArgIsFloat \n "
" b ppcArgIsDouble \n "
" b ppcArgIsLong \n "
// when we get here we have finished processing all the arguments
// everything is ready to go to call the function
" ppcArgsEnd: \n "
" mtctr %r27 \n " // the function pointer is stored in r27, load that into CTR
" bctrl \n " // call the function. We have to do it this way so that the LR gets the proper
" nop \n " // return value (the next instruction below). So we have to branch from CTR instead of LR.
// when we get here, the function has returned, this is the function epilog
" ld %r11,0x00(%r1) \n " // load in the caller's stack pointer
" ld %r0,0x10(%r11) \n " // load in the caller's LR
" mtlr %r0 \n " // restore the caller's LR
" ld %r22, -0x08(%r11) \n " // load registers
" ld %r23, -0x10(%r11) \n " //
" ld %r24, -0x18(%r11) \n " //
" ld %r25, -0x20(%r11) \n " //
" ld %r26, -0x28(%r11) \n " //
" ld %r27, -0x30(%r11) \n " //
" ld %r28, -0x38(%r11) \n " //
" ld %r29, -0x40(%r11) \n " //
" ld %r30, -0x48(%r11) \n " //
" ld %r31, -0x50(%r11) \n " //
" mr %r1, %r11 \n " // restore the caller's SP
" blr \n " // return back to the caller
" nop \n "
// Integer argument (GPR register)
" ppcArgIsInteger: \n "
" lis %r30,ppcLoadIntReg@ha \n " // load the address to the jump table for integer registers
" addi %r30, %r30, ppcLoadIntReg@l \n "
" mulli %r0, %r23, 8 \n " // each item in the jump table is 2 instructions (8 bytes)
" add %r0, %r0, %r30 \n " // calculate ppcLoadIntReg[numUsedGPRRegs]
" lwz %r30,0(%r29) \n " // load the next argument from the argument list into r30
" cmpwi %r23, 8 \n " // we can only load GPR3 through GPR10 (8 registers)
" bgt ppcLoadIntRegUpd \n " // if we're beyond 8 GPR registers, we're in the stack, go there
" mtctr %r0 \n " // load the address of our ppcLoadIntReg jump table (we're below 8 GPR registers)
" bctr \n " // load the argument into a GPR register
" nop \n "
// jump table for GPR registers, for the first 8 GPR arguments
" ppcLoadIntReg: \n "
" mr %r3,%r30 \n " // arg0 (to r3)
" b ppcLoadIntRegUpd \n "
" mr %r4,%r30 \n " // arg1 (to r4)
" b ppcLoadIntRegUpd \n "
" mr %r5,%r30 \n " // arg2 (to r5)
" b ppcLoadIntRegUpd \n "
" mr %r6,%r30 \n " // arg3 (to r6)
" b ppcLoadIntRegUpd \n "
" mr %r7,%r30 \n " // arg4 (to r7)
" b ppcLoadIntRegUpd \n "
" mr %r8,%r30 \n " // arg5 (to r8)
" b ppcLoadIntRegUpd \n "
" mr %r9,%r30 \n " // arg6 (to r9)
" b ppcLoadIntRegUpd \n "
" mr %r10,%r30 \n " // arg7 (to r10)
" b ppcLoadIntRegUpd \n "
// all GPR arguments still go on the stack
" ppcLoadIntRegUpd: \n "
" std %r30,0(%r26) \n " // store the argument into the next slot on the stack's argument list
" addi %r23, %r23, 1 \n " // count a used GPR register
" addi %r29, %r29, 4 \n " // move to the next argument on the list
" addi %r26, %r26, 8 \n " // adjust our argument stack pointer for the next
" b ppcNextArg \n " // next argument
// single Float argument
" ppcArgIsFloat: \n "
" lis %r30,ppcLoadFloatReg@ha \n " // get the base address of the float register jump table
" addi %r30, %r30, ppcLoadFloatReg@l \n "
" mulli %r0, %r22 ,8 \n " // each jump table entry is 8 bytes
" add %r0, %r0, %r30 \n " // calculate the offset to ppcLoadFloatReg[numUsedFloatReg]
" lfs 0, 0(%r29) \n " // load the next argument as a float into f0
" cmpwi %r22, 13 \n " // can't load more than 13 float/double registers
" bgt ppcLoadFloatRegUpd \n " // if we're beyond 13 registers, just fall to inserting into the stack
" mtctr %r0 \n " // jump into the float jump table
" bctr \n "
" nop \n "
// jump table for float registers, for the first 13 float arguments
" ppcLoadFloatReg: \n "
" fmr 1,0 \n " // arg0 (f1)
" b ppcLoadFloatRegUpd \n "
" fmr 2,0 \n " // arg1 (f2)
" b ppcLoadFloatRegUpd \n "
" fmr 3,0 \n " // arg2 (f3)
" b ppcLoadFloatRegUpd \n "
" fmr 4,0 \n " // arg3 (f4)
" b ppcLoadFloatRegUpd \n "
" fmr 5,0 \n " // arg4 (f5)
" b ppcLoadFloatRegUpd \n "
" fmr 6,0 \n " // arg5 (f6)
" b ppcLoadFloatRegUpd \n "
" fmr 7,0 \n " // arg6 (f7)
" b ppcLoadFloatRegUpd \n "
" fmr 8,0 \n " // arg7 (f8)
" b ppcLoadFloatRegUpd \n "
" fmr 9,0 \n " // arg8 (f9)
" b ppcLoadFloatRegUpd \n "
" fmr 10,0 \n " // arg9 (f10)
" b ppcLoadFloatRegUpd \n "
" fmr 11,0 \n " // arg10 (f11)
" b ppcLoadFloatRegUpd \n "
" fmr 12,0 \n " // arg11 (f12)
" b ppcLoadFloatRegUpd \n "
" fmr 13,0 \n " // arg12 (f13)
" b ppcLoadFloatRegUpd \n "
" nop \n "
// all float arguments still go on the stack
" ppcLoadFloatRegUpd: \n "
" stfs 0, 0x04(%r26) \n " // store, as a single float, f0 (current argument) on to the stack argument list
" addi %r23, %r23, 1 \n " // a float register eats up a GPR register
" addi %r22, %r22, 1 \n " // ...and, of course, a float register
" addi %r29, %r29, 4 \n " // move to the next argument in the list
" addi %r26, %r26, 8 \n " // move to the next stack slot
" b ppcNextArg \n " // on to the next argument
" nop \n "
// double Float argument
" ppcArgIsDouble: \n "
" lis %r30, ppcLoadDoubleReg@ha \n " // load the base address of the jump table for double registers
" addi %r30, %r30, ppcLoadDoubleReg@l \n "
" mulli %r0, %r22, 8 \n " // each slot of the jump table is 8 bytes
" add %r0, %r0, %r30 \n " // calculate ppcLoadDoubleReg[numUsedFloatReg]
" lfd 0, 0(%r29) \n " // load the next argument, as a double float, into f0
" cmpwi %r22,13 \n " // the first 13 floats must go into float registers also
" bgt ppcLoadDoubleRegUpd \n " // if we're beyond 13, then just put on to the stack
" mtctr %r0 \n " // we're under 13, first load our register
" bctr \n " // jump into the jump table
" nop \n "
// jump table for float registers, for the first 13 float arguments
" ppcLoadDoubleReg: \n "
" fmr 1,0 \n " // arg0 (f1)
" b ppcLoadDoubleRegUpd \n "
" fmr 2,0 \n " // arg1 (f2)
" b ppcLoadDoubleRegUpd \n "
" fmr 3,0 \n " // arg2 (f3)
" b ppcLoadDoubleRegUpd \n "
" fmr 4,0 \n " // arg3 (f4)
" b ppcLoadDoubleRegUpd \n "
" fmr 5,0 \n " // arg4 (f5)
" b ppcLoadDoubleRegUpd \n "
" fmr 6,0 \n " // arg5 (f6)
" b ppcLoadDoubleRegUpd \n "
" fmr 7,0 \n " // arg6 (f7)
" b ppcLoadDoubleRegUpd \n "
" fmr 8,0 \n " // arg7 (f8)
" b ppcLoadDoubleRegUpd \n "
" fmr 9,0 \n " // arg8 (f9)
" b ppcLoadDoubleRegUpd \n "
" fmr 10,0 \n " // arg9 (f10)
" b ppcLoadDoubleRegUpd \n "
" fmr 11,0 \n " // arg10 (f11)
" b ppcLoadDoubleRegUpd \n "
" fmr 12,0 \n " // arg11 (f12)
" b ppcLoadDoubleRegUpd \n "
" fmr 13,0 \n " // arg12 (f13)
" b ppcLoadDoubleRegUpd \n "
" nop \n "
// all float arguments still go on the stack
" ppcLoadDoubleRegUpd: \n "
" stfd 0,0(%r26) \n " // store f0, as a double, into the argument list on the stack
" addi %r23, %r23, 1 \n " // a double float eats up one GPR
" addi %r22, %r22, 1 \n " // ...and, of course, a float
" addi %r29, %r29, 8 \n " // increment to our next argument we need to process (8 bytes for the 64bit float)
" addi %r26, %r26, 8 \n " // increment to the next slot on the argument list on the stack (8 bytes)
" b ppcNextArg \n " // on to the next argument
" nop \n "
// Long (64 bit int) argument
" ppcArgIsLong: \n "
" lis %r30,ppcLoadLongReg@ha \n " // load the address to the jump table for integer64
" addi %r30, %r30, ppcLoadLongReg@l \n "
" mulli %r0, %r23, 8 \n " // each item in the jump table is 2 instructions (8 bytes)
" add %r0, %r0, %r30 \n " // calculate ppcLoadLongReg[numUsedGPRRegs]
" ld %r30,0(%r29) \n " // load the next argument from the argument list into r30
" cmpwi %r23, 8 \n " // we can only load GPR3 through GPR10 (8 registers)
" bgt ppcLoadLongRegUpd \n " // if we're beyond 8 GPR registers, we're in the stack, go there
" mtctr %r0 \n " // load the address of our ppcLoadLongReg jump table (we're below 8 GPR registers)
" bctr \n " // load the argument into a GPR register
" nop \n "
// jump table for GPR registers, for the first 8 GPR arguments
" ppcLoadLongReg: \n "
" mr %r3,%r30 \n " // arg0 (to r3)
" b ppcLoadLongRegUpd \n "
" mr %r4,%r30 \n " // arg1 (to r4)
" b ppcLoadLongRegUpd \n "
" mr %r5,%r30 \n " // arg2 (to r5)
" b ppcLoadLongRegUpd \n "
" mr %r6,%r30 \n " // arg3 (to r6)
" b ppcLoadLongRegUpd \n "
" mr %r7,%r30 \n " // arg4 (to r7)
" b ppcLoadLongRegUpd \n "
" mr %r8,%r30 \n " // arg5 (to r8)
" b ppcLoadLongRegUpd \n "
" mr %r9,%r30 \n " // arg6 (to r9)
" b ppcLoadLongRegUpd \n "
" mr %r10,%r30 \n " // arg7 (to r10)
" b ppcLoadLongRegUpd \n "
// all GPR arguments still go on the stack
" ppcLoadLongRegUpd: \n "
" std %r30,0(%r26) \n " // store the argument into the next slot on the stack's argument list
" addi %r23, %r23, 1 \n " // count a used GPR register
" addi %r29, %r29, 8 \n " // move to the next argument on the list
" addi %r26, %r26, 8 \n " // adjust our argument stack pointer for the next
" b ppcNextArg \n " // next argument
) ;
static asDWORD GetReturnedFloat ( void )
{
asDWORD f ;
# ifdef __SNC__
__stfs ( __freg ( 1 ) , 0 , ( void * ) & f ) ;
# else
asm ( " stfs 1, %0 \n " : " =m " ( f ) ) ;
# endif
return f ;
}
static asQWORD GetReturnedDouble ( void )
{
asQWORD f ;
# ifdef __SNC__
__stfd ( __freg ( 1 ) , 0 , ( void * ) & f ) ;
# else
asm ( " stfd 1, %0 \n " : " =m " ( f ) ) ;
# endif
return f ;
}
// puts the arguments in the correct place in the stack array. See comments above.
static void stackArgs ( const asDWORD * args , const asBYTE * argsType , int & numIntArgs , int & numFloatArgs , int & numDoubleArgs , int & numLongArgs )
{
// initialize our offset based on any already placed arguments
int i ;
int argWordPos = numIntArgs + numFloatArgs + ( numDoubleArgs * 2 ) + ( numLongArgs * 2 ) ;
int typeOffset = numIntArgs + numFloatArgs + numDoubleArgs + numLongArgs ;
int typeIndex ;
for ( i = 0 , typeIndex = 0 ; ; i + + , typeIndex + + )
{
// store the type
ppcArgsType [ typeOffset + + ] = argsType [ typeIndex ] ;
if ( argsType [ typeIndex ] = = ppcENDARG )
break ;
switch ( argsType [ typeIndex ] )
{
case ppcFLOATARG :
{
// stow float
ppcArgs [ argWordPos ] = args [ i ] ; // it's just a bit copy
numFloatArgs + + ;
argWordPos + + ; //add one word
}
break ;
case ppcDOUBLEARG :
{
// stow double
memcpy ( & ppcArgs [ argWordPos ] , & args [ i ] , sizeof ( double ) ) ; // we have to do this because of alignment
numDoubleArgs + + ;
argWordPos + = 2 ; //add two words
i + + ; //doubles take up 2 argument slots
}
break ;
case ppcINTARG :
{
// stow register
ppcArgs [ argWordPos ] = args [ i ] ;
numIntArgs + + ;
argWordPos + + ;
}
break ;
case ppcLONGARG :
{
// stow long
memcpy ( & ppcArgs [ argWordPos ] , & args [ i ] , 8 ) ; // for alignment purposes, we use memcpy
numLongArgs + + ;
argWordPos + = 2 ; // add two words
i + + ; // longs take up 2 argument slots
}
break ;
}
}
// close off the argument list (if we have max args we won't close it off until here)
ppcArgsType [ typeOffset ] = ppcENDARG ;
}
static asQWORD CallCDeclFunction ( const asDWORD * pArgs , const asBYTE * pArgsType , int argSize , asDWORD func , void * retInMemory )
{
int baseArgCount = 0 ;
if ( retInMemory )
{
// the first argument is the 'return in memory' pointer
ppcArgs [ 0 ] = ( asDWORD ) retInMemory ;
ppcArgsType [ 0 ] = ppcINTARG ;
ppcArgsType [ 1 ] = ppcENDARG ;
baseArgCount = 1 ;
}
// put the arguments in the correct places in the ppcArgs array
int numTotalArgs = baseArgCount ;
if ( argSize > 0 )
{
int intArgs = baseArgCount , floatArgs = 0 , doubleArgs = 0 , longArgs = 0 ;
stackArgs ( pArgs , pArgsType , intArgs , floatArgs , doubleArgs , longArgs ) ;
numTotalArgs = intArgs + floatArgs + doubleArgs + longArgs ;
}
else
{
// no arguments, cap the type list
ppcArgsType [ baseArgCount ] = ppcENDARG ;
}
// call the function with the arguments
return ppcFunc64 ( ppcArgs , PPC_STACK_SIZE ( numTotalArgs ) , func ) ;
}
// This function is identical to CallCDeclFunction, with the only difference that
// the value in the first parameter is the object (unless we are returning in memory)
static asQWORD CallThisCallFunction ( const void * obj , const asDWORD * pArgs , const asBYTE * pArgsType , int argSize , asDWORD func , void * retInMemory )
{
int baseArgCount = 0 ;
if ( retInMemory )
{
// the first argument is the 'return in memory' pointer
ppcArgs [ 0 ] = ( asDWORD ) retInMemory ;
ppcArgsType [ 0 ] = ppcINTARG ;
ppcArgsType [ 1 ] = ppcENDARG ;
baseArgCount = 1 ;
}
// the first argument is the 'this' of the object
ppcArgs [ baseArgCount ] = ( asDWORD ) obj ;
ppcArgsType [ baseArgCount + + ] = ppcINTARG ;
ppcArgsType [ baseArgCount ] = ppcENDARG ;
// put the arguments in the correct places in the ppcArgs array
int numTotalArgs = baseArgCount ;
if ( argSize > 0 )
{
int intArgs = baseArgCount , floatArgs = 0 , doubleArgs = 0 , longArgs = 0 ;
stackArgs ( pArgs , pArgsType , intArgs , floatArgs , doubleArgs , longArgs ) ;
numTotalArgs = intArgs + floatArgs + doubleArgs + longArgs ;
}
// call the function with the arguments
return ppcFunc64 ( ppcArgs , PPC_STACK_SIZE ( numTotalArgs ) , func ) ;
}
// This function is identical to CallCDeclFunction, with the only difference that
// the value in the last parameter is the object
// NOTE: on PPC the order for the args is reversed
static asQWORD CallThisCallFunction_objLast ( const void * obj , const asDWORD * pArgs , const asBYTE * pArgsType , int argSize , asDWORD func , void * retInMemory )
{
UNUSED_VAR ( argSize ) ;
int baseArgCount = 0 ;
if ( retInMemory )
{
// the first argument is the 'return in memory' pointer
ppcArgs [ 0 ] = ( asDWORD ) retInMemory ;
ppcArgsType [ 0 ] = ppcINTARG ;
ppcArgsType [ 1 ] = ppcENDARG ;
baseArgCount = 1 ;
}
// stack any of the arguments
int intArgs = baseArgCount , floatArgs = 0 , doubleArgs = 0 , longArgs = 0 ;
stackArgs ( pArgs , pArgsType , intArgs , floatArgs , doubleArgs , longArgs ) ;
int numTotalArgs = intArgs + floatArgs + doubleArgs ;
// can we fit the object in at the end?
if ( numTotalArgs < AS_PPC_MAX_ARGS )
{
// put the object pointer at the end
int argPos = intArgs + floatArgs + ( doubleArgs * 2 ) + ( longArgs * 2 ) ;
ppcArgs [ argPos ] = ( asDWORD ) obj ;
ppcArgsType [ numTotalArgs + + ] = ppcINTARG ;
ppcArgsType [ numTotalArgs ] = ppcENDARG ;
}
// call the function with the arguments
return ppcFunc64 ( ppcArgs , PPC_STACK_SIZE ( numTotalArgs ) , func ) ;
}
// returns true if the given parameter is a 'variable argument'
inline bool IsVariableArgument ( asCDataType type )
{
return ( type . GetTokenType ( ) = = ttQuestion ) ? true : false ;
}
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asQWORD CallSystemFunctionNative ( asCContext * context , asCScriptFunction * descr , void * obj , asDWORD * args , void * retPointer , asQWORD & /*retQW2*/ , void */ * secondObject */ )
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{
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// TODO: PPC 64 does not yet support THISCALL_OBJFIRST/LAST
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// use a working array of types, we'll configure the final one in stackArgs
asBYTE argsType [ AS_PPC_MAX_ARGS + 1 + 1 + 1 ] ;
memset ( argsType , 0 , sizeof ( argsType ) ) ;
asCScriptEngine * engine = context - > m_engine ;
asSSystemFunctionInterface * sysFunc = descr - > sysFuncIntf ;
int callConv = sysFunc - > callConv ;
asQWORD retQW = 0 ;
void * func = ( void * ) sysFunc - > func ;
int paramSize = sysFunc - > paramSize ;
asDWORD * vftable = NULL ;
int a ;
// convert the parameters that are < 4 bytes from little endian to big endian
int argDwordOffset = 0 ;
int totalArgumentCount = 0 ;
for ( a = 0 ; a < ( int ) descr - > parameterTypes . GetLength ( ) ; + + a )
{
// get the size for the parameter
int numBytes = descr - > parameterTypes [ a ] . GetSizeInMemoryBytes ( ) ;
+ + totalArgumentCount ;
// is this a variable argument?
// for variable arguments, the typeID will always follow...but we know it is 4 bytes
// so we can skip that parameter automatically.
bool isVarArg = IsVariableArgument ( descr - > parameterTypes [ a ] ) ;
if ( isVarArg )
{
+ + totalArgumentCount ;
}
if ( numBytes > = 4 | | descr - > parameterTypes [ a ] . IsReference ( ) | | descr - > parameterTypes [ a ] . IsObjectHandle ( ) )
{
// DWORD or larger parameter --- no flipping needed
argDwordOffset + = descr - > parameterTypes [ a ] . GetSizeOnStackDWords ( ) ;
}
else
{
// flip
asASSERT ( numBytes = = 1 | | numBytes = = 2 ) ;
switch ( numBytes )
{
case 1 :
{
volatile asBYTE * bPtr = ( asBYTE * ) ARG_DW ( args [ argDwordOffset ] ) ;
asBYTE t = bPtr [ 0 ] ;
bPtr [ 0 ] = bPtr [ 3 ] ;
bPtr [ 3 ] = t ;
t = bPtr [ 1 ] ;
bPtr [ 1 ] = bPtr [ 2 ] ;
bPtr [ 2 ] = t ;
}
break ;
case 2 :
{
volatile asWORD * wPtr = ( asWORD * ) ARG_DW ( args [ argDwordOffset ] ) ;
asWORD t = wPtr [ 0 ] ;
wPtr [ 0 ] = wPtr [ 1 ] ;
wPtr [ 1 ] = t ;
}
break ;
}
+ + argDwordOffset ;
}
if ( isVarArg )
{
// skip the implicit typeID
+ + argDwordOffset ;
}
}
asASSERT ( totalArgumentCount < = AS_PPC_MAX_ARGS ) ;
// mark all float/double/int arguments
int argIndex = 0 ;
for ( a = 0 ; a < ( int ) descr - > parameterTypes . GetLength ( ) ; + + a , + + argIndex )
{
// get the base type
argsType [ argIndex ] = ppcINTARG ;
if ( descr - > parameterTypes [ a ] . IsFloatType ( ) & & ! descr - > parameterTypes [ a ] . IsReference ( ) )
{
argsType [ argIndex ] = ppcFLOATARG ;
}
if ( descr - > parameterTypes [ a ] . IsDoubleType ( ) & & ! descr - > parameterTypes [ a ] . IsReference ( ) )
{
argsType [ argIndex ] = ppcDOUBLEARG ;
}
if ( descr - > parameterTypes [ a ] . GetSizeOnStackDWords ( ) = = 2 & & ! descr - > parameterTypes [ a ] . IsDoubleType ( ) & & ! descr - > parameterTypes [ a ] . IsReference ( ) )
{
argsType [ argIndex ] = ppcLONGARG ;
}
// if it is a variable argument, account for the typeID
if ( IsVariableArgument ( descr - > parameterTypes [ a ] ) )
{
// implicitly add another parameter (AFTER the parameter above), for the TypeID
argsType [ + + argIndex ] = ppcINTARG ;
}
}
asASSERT ( argIndex = = totalArgumentCount ) ;
asDWORD paramBuffer [ 64 ] ;
if ( sysFunc - > takesObjByVal )
{
paramSize = 0 ;
int spos = 0 ;
int dpos = 1 ;
for ( asUINT n = 0 ; n < descr - > parameterTypes . GetLength ( ) ; n + + )
{
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if ( descr - > parameterTypes [ n ] . IsObject ( ) & & ! descr - > parameterTypes [ n ] . IsObjectHandle ( ) & & ! descr - > parameterTypes [ n ] . IsReference ( ) & &
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! ( descr - > parameterTypes [ n ] . GetTypeInfo ( ) - > flags & asOBJ_APP_ARRAY ) )
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{
# ifdef COMPLEX_OBJS_PASSED_BY_REF
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if ( descr - > parameterTypes [ n ] . GetTypeInfo ( ) - > flags & COMPLEX_MASK )
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{
paramBuffer [ dpos + + ] = args [ spos + + ] ;
+ + paramSize ;
}
else
# endif
{
// NOTE: we may have to do endian flipping here
// Copy the object's memory to the buffer
memcpy ( & paramBuffer [ dpos ] , * ( void * * ) ( args + spos ) , descr - > parameterTypes [ n ] . GetSizeInMemoryBytes ( ) ) ;
// Delete the original memory
engine - > CallFree ( * ( char * * ) ( args + spos ) ) ;
spos + + ;
dpos + = descr - > parameterTypes [ n ] . GetSizeInMemoryDWords ( ) ;
paramSize + = descr - > parameterTypes [ n ] . GetSizeInMemoryDWords ( ) ;
}
}
else
{
// Copy the value directly
paramBuffer [ dpos + + ] = args [ spos + + ] ;
if ( descr - > parameterTypes [ n ] . GetSizeOnStackDWords ( ) > 1 )
{
paramBuffer [ dpos + + ] = args [ spos + + ] ;
}
paramSize + = descr - > parameterTypes [ n ] . GetSizeOnStackDWords ( ) ;
}
// if this was a variable argument parameter, then account for the implicit typeID
if ( IsVariableArgument ( descr - > parameterTypes [ n ] ) )
{
// the TypeID is just a DWORD
paramBuffer [ dpos + + ] = args [ spos + + ] ;
+ + paramSize ;
}
}
// Keep a free location at the beginning
args = & paramBuffer [ 1 ] ;
}
// one last verification to make sure things are how we expect
switch ( callConv )
{
case ICC_CDECL :
case ICC_CDECL_RETURNINMEM :
case ICC_STDCALL :
case ICC_STDCALL_RETURNINMEM :
retQW = CallCDeclFunction ( args , argsType , paramSize , ( asDWORD ) func , retPointer ) ;
break ;
case ICC_THISCALL :
case ICC_THISCALL_RETURNINMEM :
retQW = CallThisCallFunction ( obj , args , argsType , paramSize , ( asDWORD ) func , retPointer ) ;
break ;
case ICC_VIRTUAL_THISCALL :
case ICC_VIRTUAL_THISCALL_RETURNINMEM :
// Get virtual function table from the object pointer
vftable = * ( asDWORD * * ) obj ;
retQW = CallThisCallFunction ( obj , args , argsType , paramSize , vftable [ asDWORD ( func ) > > 2 ] , retPointer ) ;
break ;
case ICC_CDECL_OBJLAST :
case ICC_CDECL_OBJLAST_RETURNINMEM :
retQW = CallThisCallFunction_objLast ( obj , args , argsType , paramSize , ( asDWORD ) func , retPointer ) ;
break ;
case ICC_CDECL_OBJFIRST :
case ICC_CDECL_OBJFIRST_RETURNINMEM :
retQW = CallThisCallFunction ( obj , args , argsType , paramSize , ( asDWORD ) func , retPointer ) ;
break ;
default :
context - > SetInternalException ( TXT_INVALID_CALLING_CONVENTION ) ;
}
if ( sysFunc - > hostReturnFloat )
{
// If the return is a float value we need to get the value from the FP register
if ( sysFunc - > hostReturnSize = = 1 )
* ( asDWORD * ) & retQW = GetReturnedFloat ( ) ;
else
retQW = GetReturnedDouble ( ) ;
}
else if ( sysFunc - > hostReturnSize = = 1 )
{
// Move the bits to the higher value to compensate for the adjustment that the caller does
retQW < < = 32 ;
}
return retQW ;
}
END_AS_NAMESPACE
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# endif // AS_PTR_SIZE == 2
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# endif // AS_PPC_64
# endif // AS_MAX_PORTABILITY