2007-05-27 12:01:53 -04:00
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// $Id$
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//
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// SuperTuxKart - a fun racing game with go-kart
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// Copyright (C) 2004-2005 Steve Baker <sjbaker1@airmail.net>
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// Copyright (C) 2006 SuperTuxKart-Team, Steve Baker
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//
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// This program is free software; you can redistribute it and/or
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// modify it under the terms of the GNU General Public License
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2008-06-12 20:53:52 -04:00
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// as published by the Free Software Foundation; either version 3
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2007-05-27 12:01:53 -04:00
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// of the License, or (at your option) any later version.
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//
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1) Removed race_setup and race_mode data structures. All this
information is now only managed by the race_manager, no
more in-between objects to transfer information along.
2) The scores for grand prix are now defined in the stk_config.dat
file (10, 8, 6, 5, 4, .., 1, 0, 0) points
3) Bugfix: unlock information wasn't saved anymore. Added specific
saving after unlocking, plus re-inserted the 'generic' save
at the end of STK again.
4) bugfix/work around: Visual Studio complains about incompatible
iterators in sdldrv - apparently caused by using erase, and
then keep on using the iterator.
5) Fixed bug when running a race in a GP again (scores/times
were added each time).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1681 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-04-09 09:52:48 -04:00
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2007-05-27 12:01:53 -04:00
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// This program is distributed in the hope that it will be useful,
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// but WITHOUT ANY WARRANTY; without even the implied warranty of
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// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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// GNU General Public License for more details.
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//
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// You should have received a copy of the GNU General Public License
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// along with this program; if not, write to the Free Software
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// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
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#ifndef HEADER_CAMERA_H
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#define HEADER_CAMERA_H
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2008-06-09 22:35:10 -04:00
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#include "vec3.hpp"
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class ssgContext;
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class Kart;
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class Camera
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{
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public:
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enum Mode {
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CM_NORMAL, // Normal camera mode
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CM_CLOSEUP, // Normal camera, closer to kart
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CM_DRIFTING, // FIXME: drifting behind when accelerating = not yet implemented
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1) Removed race_setup and race_mode data structures. All this
information is now only managed by the race_manager, no
more in-between objects to transfer information along.
2) The scores for grand prix are now defined in the stk_config.dat
file (10, 8, 6, 5, 4, .., 1, 0, 0) points
3) Bugfix: unlock information wasn't saved anymore. Added specific
saving after unlocking, plus re-inserted the 'generic' save
at the end of STK again.
4) bugfix/work around: Visual Studio complains about incompatible
iterators in sdldrv - apparently caused by using erase, and
then keep on using the iterator.
5) Fixed bug when running a race in a GP again (scores/times
were added each time).
git-svn-id: svn+ssh://svn.code.sf.net/p/supertuxkart/code/trunk/supertuxkart@1681 178a84e3-b1eb-0310-8ba1-8eac791a3b58
2008-04-09 09:52:48 -04:00
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CM_LEADER_MODE, // for deleted player karts in follow the leader
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CM_REVERSE, // Camera is pointing backwards
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CM_FINAL, // Final camera to show the end of the race
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CM_SIMPLE_REPLAY
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};
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protected:
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ssgContext *m_context ;
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// sgCoord m_current_pos;
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Vec3 m_xyz; // current position of camera
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Vec3 m_hpr; // heading, pitch, roll of camera
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const Kart *m_kart; // the kart the camera is attached to
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Mode m_mode; // CM_ value, see above
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float m_x, m_y, m_w, m_h; // window to us
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float m_current_speed; // current speed of camera
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float m_last_pitch; // for tiling the camera when going downhill
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float m_distance; // distance between camera and kart
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Vec3 m_velocity; // camera velocity for final mode
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Vec3 m_angular_velocity; // camera angular velocity for final mode
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float m_final_time; // time when final camera mode started
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private:
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void finalCamera (float dt); // handle the final camera
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public:
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Camera (int camera_index, const Kart* kart);
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~Camera ();
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void setMode (Mode mode_); /** Set the camera to the given mode */
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Mode getMode();
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void setScreenPosition(int pos);
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void reset ();
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void update (float dt);
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void apply ();
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} ;
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#endif
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/* EOF */
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