stk-code_catmod/lib/wiiuse/cmake/FindWiiSCAAT.cmake

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# - try to find the Wii SCAAT library
#
# Users may optionally supply:
# WIISCAAT_ROOT_DIR - a prefix to start searching for the headers.
#
# Cache Variables: (probably not for direct use in your scripts)
# WIISCAAT_INCLUDE_DIR
# WIISCAAT_LIBRARY
#
# Non-cache variables you might use in your CMakeLists.txt:
# WIISCAAT_FOUND
# WIISCAAT_INCLUDE_DIRS
# WIISCAAT_LIBRARIES
#
# Requires these CMake modules:
# FindPackageHandleStandardArgs (known included with CMake >=2.6.2)
#
# Original Author:
# 2009-2010 Ryan Pavlik <rpavlik@iastate.edu> <abiryan@ryand.net>
# http://academic.cleardefinition.com
# Iowa State University HCI Graduate Program/VRAC
#
# Copyright Iowa State University 2009-2010.
# Distributed under the Boost Software License, Version 1.0.
# (See accompanying file LICENSE_1_0.txt or copy at
# http://www.boost.org/LICENSE_1_0.txt)
set(WIISCAAT_ROOT_DIR
"${WIISCAAT_ROOT_DIR}"
CACHE
PATH
"Path to search for Wii SCAAT module")
###
# Prereq: tag
###
if(NOT TOONTAG_ROOT_DIR)
set(TOONTAG_ROOT_DIR "${WIISCAAT_ROOT_DIR}")
endif()
find_package(TooNtag QUIET)
###
# Configure tag
###
find_path(WIISCAAT_INCLUDE_DIR
NAMES
HeadCollection.h
HINTS
"${WIISCAAT_ROOT_DIR}"
PATH_SUFFIXES
include)
mark_as_advanced(WIISCAAT_INCLUDE_DIR)
find_library(WIISCAAT_LIBRARY
NAMES
wiiscaattracker
HINTS
"${WIISCAAT_ROOT_DIR}"
PATH_SUFFIXES
lib
lib64)
mark_as_advanced(WIISCAAT_LIBRARY)
# handle the QUIETLY and REQUIRED arguments and set xxx_FOUND to TRUE if
# all listed variables are TRUE
include(FindPackageHandleStandardArgs)
find_package_handle_standard_args(WiiSCAAT
DEFAULT_MSG
WIISCAAT_LIBRARY
WIISCAAT_INCLUDE_DIR
TOONTAG_FOUND)
if(WIISCAAT_FOUND)
set(WIISCAAT_INCLUDE_DIRS
"${WIISCAAT_INCLUDE_DIR}"
${TOONTAG_INCLUDE_DIRS})
set(WIISCAAT_LIBRARIES "${WIISCAAT_LIBRARY}" ${TOONTAG_LIBRARIES})
mark_as_advanced(WIISCAAT_ROOT_DIR)
endif()