105 lines
3.6 KiB
C++
105 lines
3.6 KiB
C++
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#include "testUtils.h"
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using namespace irr;
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namespace
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{
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// this test renders random point clouds using different primitives on top
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// tests the primitives type support in general and can hint to differences
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// between the drivers
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bool testWithDriver(video::E_DRIVER_TYPE driverType)
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{
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IrrlichtDevice *device =
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createDevice(driverType, core::dimension2du(160, 120));
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if (!device)
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return true;
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scene::ISceneManager* smgr = device->getSceneManager();
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video::IVideoDriver* driver = device->getVideoDriver();
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stabilizeScreenBackground(driver);
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logTestString("Testing driver %ls\n", driver->getName());
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smgr->addCameraSceneNode(0, core::vector3df(128,128,-100), core::vector3df(128,128,128));
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scene::SMeshBuffer Buffer;
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Buffer.Material.Wireframe = false;
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Buffer.Material.Lighting = false;
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Buffer.Material.FogEnable = false;
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Buffer.Material.BackfaceCulling = false;
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Buffer.Material.MaterialType = video::EMT_TRANSPARENT_VERTEX_ALPHA;
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device->getRandomizer()->reset();
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const u32 points=256;
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Buffer.Vertices.reallocate(points);
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for (u32 i=0; i<points; ++i)
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{
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f32 x = (f32)(1+device->getRandomizer()->rand()%points);
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f32 y = (f32)(1+device->getRandomizer()->rand()%points);
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f32 z = (f32)(1+device->getRandomizer()->rand()%points);
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video::SColor color(255, device->getRandomizer()->rand()%255, device->getRandomizer()->rand()%255, device->getRandomizer()->rand()%255);
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Buffer.Vertices.push_back( video::S3DVertex(x,y,z,0,1,0,color,0,0) );
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}
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Buffer.recalculateBoundingBox();
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for (u32 i=0; i<Buffer.Vertices.size(); ++i)
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{
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Buffer.Indices.push_back(i);
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}
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bool result = true;
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for (u32 Type=scene::EPT_POINTS; Type <= scene::EPT_POINT_SPRITES; ++Type)
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{
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driver->beginScene(true, true, video::SColor(255,100,101,140));
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smgr->drawAll();
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u32 primCount = 0;
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switch (Type)
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{
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case scene::EPT_POINTS: primCount = Buffer.Indices.size(); break;
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case scene::EPT_LINE_STRIP: primCount = Buffer.Indices.size()-1; break;
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case scene::EPT_LINE_LOOP: primCount = Buffer.Indices.size()-1; break;
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case scene::EPT_LINES: primCount = Buffer.Indices.size()/2; break;
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case scene::EPT_TRIANGLE_STRIP: primCount = Buffer.Indices.size()-2; break;
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case scene::EPT_TRIANGLE_FAN: primCount = Buffer.Indices.size()-2; break;
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case scene::EPT_TRIANGLES: primCount = Buffer.Indices.size()/3; break;
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case scene::EPT_QUAD_STRIP: primCount = (Buffer.Indices.size()-2)/4; break;
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case scene::EPT_QUADS: primCount = Buffer.Indices.size()/4; break;
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case scene::EPT_POLYGON: primCount = Buffer.Indices.size()-1; break;
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case scene::EPT_POINT_SPRITES: primCount = Buffer.Indices.size(); break;
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default: break;
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}
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// TODO: mode is buggy, but required for skybox. So driver supports it, but would core dump here.
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if (driverType==video::EDT_BURNINGSVIDEO && Type==scene::EPT_TRIANGLE_FAN)
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continue;
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driver->setMaterial(Buffer.Material);
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driver->setTransform(video::ETS_WORLD, core::IdentityMatrix);
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driver->drawVertexPrimitiveList(Buffer.getVertices(),
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Buffer.getVertexCount(), Buffer.getIndices(), primCount,
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video::EVT_STANDARD, (scene::E_PRIMITIVE_TYPE)Type,
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video::EIT_16BIT);
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driver->endScene();
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core::stringc name = "-drawVPL_";
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// we use character enumeration as we have more than 9 types
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name.append(Type-scene::EPT_POINTS+'a');
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name.append(".png");
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result &= takeScreenshotAndCompareAgainstReference(driver, name.c_str());
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}
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device->closeDevice();
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device->run();
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device->drop();
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return result ;
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}
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}
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bool drawVertexPrimitive(void)
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{
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bool result = true;
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TestWithAllDrivers(testWithDriver);
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return result;
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}
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