stk-code_catmod/lib/irrlicht/source/Irrlicht/Irrlicht.dev

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[Project]
FileName=Irrlicht.dev
Name=Irrlicht
Ver=1
IsCpp=1
Type=3
Compiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL -DIRRLICHT_EXPORTS_@@_
CppCompiler=-D__GNUWIN32__ -W -DWIN32 -DNDEBUG -D_WINDOWS -D_MBCS -D_USRDLL -DIRRLICHT_EXPORTS_@@_
Includes=..\..\include;zlib
Linker=-lkernel32 -luser32 -lgdi32 -lwinspool -lcomdlg32 -ladvapi32 -lshell32 -lole32 -loleaut32 -luuid -lwinmm -lopengl32_@@_
Libs=
UnitCount=658
Folders=doc,include,include/core,include/gui,include/io,include/scene,include/video,Irrlicht,Irrlicht/extern,Irrlicht/extern/jpeglib,Irrlicht/extern/libpng,Irrlicht/extern/zlib,Irrlicht/extern/aesGladman,Irrlicht/gui,Irrlicht/io,Irrlicht/io/archive,Irrlicht/io/attributes,Irrlicht/io/file,Irrlicht/io/xml,Irrlicht/irr,Irrlicht/irr/IrrlichtDevice,Irrlicht/scene,Irrlicht/scene/animators,Irrlicht/scene/collision,Irrlicht/scene/mesh,Irrlicht/scene/mesh/loaders,Irrlicht/scene/mesh/writers,Irrlicht/scene/nodes,Irrlicht/scene/nodes/particles,Irrlicht/video,"Irrlicht/video/Burning Video",Irrlicht/video/DirectX8,Irrlicht/video/DirectX9,Irrlicht/video/Null,Irrlicht/video/Null/Loader,Irrlicht/video/Null/Writer,Irrlicht/video/OpenGL,Irrlicht/video/Software
ObjFiles=
PrivateResource=
ResourceIncludes=
MakeIncludes=
Icon=
ExeOutput=..\..\bin\Win32-gcc
ObjectOutput=obj
OverrideOutput=1
OverrideOutputName=Irrlicht.dll
HostApplication=
CommandLine=
UseCustomMakefile=0
CustomMakefile=
IncludeVersionInfo=0
SupportXPThemes=0
CompilerSet=0
CompilerSettings=0000000001001000000100
[Unit1]
FileName=..\..\include\EDriverTypes.h
Folder=include/video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit2]
FileName=..\..\include\ITexture.h
Folder=include/video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit3]
FileName=..\..\include\IVideoDriver.h
Folder=include/video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit4]
FileName=..\..\include\S3DVertex.h
Folder=include/video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit5]
FileName=..\..\include\SColor.h
Folder=include/video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit6]
FileName=..\..\include\SLight.h
Folder=include/video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit7]
FileName=..\..\include\SMaterial.h
Folder=include/video
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit8]
FileName=..\..\include\aabbox3d.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit9]
FileName=..\..\include\dimension2d.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit10]
FileName=..\..\include\heapsort.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit11]
FileName=..\..\include\irrArray.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit12]
FileName=..\..\include\irrList.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit13]
FileName=..\..\include\irrMath.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit14]
FileName=..\..\include\irrString.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit15]
FileName=..\..\include\line2d.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit16]
FileName=..\..\include\line3d.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit17]
FileName=..\..\include\matrix4.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit18]
FileName=..\..\include\plane3d.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit19]
FileName=..\..\include\position2d.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit20]
FileName=..\..\include\rect.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit21]
FileName=..\..\include\vector2d.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit22]
FileName=..\..\include\vector3d.h
Folder=include/core
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit23]
FileName=..\..\include\IFileList.h
Folder=include/io
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit24]
FileName=..\..\include\IFileSystem.h
Folder=include/io
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit25]
FileName=..\..\include\IReadFile.H
Folder=include/io
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit26]
FileName=..\..\include\IAnimatedMesh.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit27]
FileName=..\..\include\IAnimatedMeshSceneNode.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit28]
FileName=..\..\include\IBillboardSceneNode.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit29]
FileName=..\..\include\ICameraSceneNode.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit30]
FileName=..\..\include\ILightSceneNode.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit31]
FileName=..\..\include\IMesh.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit32]
FileName=..\..\include\IMeshBuffer.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit33]
FileName=..\..\include\IQ3LevelMesh.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit34]
FileName=..\..\include\ISceneManager.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit35]
FileName=..\..\include\ISceneNode.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit36]
FileName=..\..\include\ISceneNodeAnimator.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit37]
FileName=..\..\include\SMesh.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit38]
FileName=..\..\include\SMeshBuffer.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit39]
FileName=..\..\include\SMeshBufferLightMap.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit40]
FileName=..\..\include\ICursorControl.h
Folder=include/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit41]
FileName=..\..\include\IGUIButton.h
Folder=include/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit42]
FileName=..\..\include\IGUICheckbox.h
Folder=include/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit43]
FileName=..\..\include\IGUIElement.h
Folder=include/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit44]
FileName=..\..\include\IGUIEnvironment.h
Folder=include/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit45]
FileName=..\..\include\IGUIFileOpenDialog.h
Folder=include/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit46]
FileName=..\..\include\IGUIFont.h
Folder=include/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit47]
FileName=..\..\include\IGUIImage.h
Folder=include/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit48]
FileName=..\..\include\IGUIListBox.h
Folder=include/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit49]
FileName=..\..\include\IGUIMeshViewer.h
Folder=include/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit50]
FileName=..\..\include\IGUIScrollBar.h
Folder=include/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit51]
FileName=..\..\include\IGUISkin.h
Folder=include/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit52]
FileName=..\..\include\IGUIWindow.h
Folder=include/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit53]
FileName=..\..\include\IEventReceiver.h
Folder=include
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit54]
FileName=..\..\include\Irrlicht.h
Folder=include
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit55]
FileName=..\..\include\IrrlichtDevice.h
Folder=include
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit56]
FileName=..\..\include\irrTypes.h
Folder=include
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit57]
FileName=..\..\include\Keycodes.h
Folder=include
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit58]
FileName=..\..\include\SIrrCreationParameters.h
Folder=include
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit59]
FileName=BuiltInFont.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit60]
FileName=CGUIButton.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit61]
FileName=CGUIButton.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit62]
FileName=CGUICheckbox.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit63]
FileName=CGUICheckbox.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit64]
FileName=CGUIComboBox.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit65]
FileName=CGUIComboBox.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit66]
FileName=CGUIContextMenu.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit67]
FileName=CGUIContextMenu.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit68]
FileName=CGUIEditBox.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit69]
FileName=CGUIEditBox.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit70]
FileName=CGUIEnvironment.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit71]
FileName=CGUIEnvironment.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit72]
FileName=CGUIFileOpenDialog.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit73]
FileName=CGUIFileOpenDialog.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit74]
FileName=CGUIFont.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit75]
FileName=CGUIFont.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit76]
FileName=CGUIImage.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit77]
FileName=CGUIImage.H
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit78]
FileName=CGUIInOutFader.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit79]
FileName=CGUIInOutFader.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit80]
FileName=CGUIListBox.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit81]
FileName=CGUIListBox.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit82]
FileName=CGUIMenu.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit83]
FileName=CGUIMenu.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit84]
FileName=CGUIMeshViewer.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit85]
FileName=CGUIMeshViewer.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit86]
FileName=CGUIMessageBox.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit87]
FileName=CGUIMessageBox.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit88]
FileName=CGUIModalScreen.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit89]
FileName=CGUIModalScreen.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit90]
FileName=CGUIScrollBar.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit91]
FileName=CGUIScrollBar.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit92]
FileName=CGUISkin.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit93]
FileName=CGUISkin.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit94]
FileName=CGUIStaticText.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit95]
FileName=CGUIStaticText.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit96]
FileName=CGUITabControl.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit97]
FileName=CGUITabControl.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit98]
FileName=CGUIToolBar.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit99]
FileName=CGUIToolBar.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit100]
FileName=CGUIWindow.cpp
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit101]
FileName=CGUIWindow.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit102]
FileName=CSoftwareDriver.cpp
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit103]
FileName=CSoftwareDriver.h
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit104]
FileName=CSoftwareTexture.cpp
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit105]
FileName=CSoftwareTexture.h
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit106]
FileName=CTRFlat.cpp
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit107]
FileName=CTRFlatWire.cpp
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit108]
FileName=CTRGouraud.cpp
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit109]
FileName=CTRGouraudWire.cpp
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit110]
FileName=CTRTextureFlat.cpp
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit111]
FileName=CTRTextureFlatWire.cpp
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit112]
FileName=CTRTextureGouraud.cpp
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit113]
FileName=CTRTextureGouraud.h
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit114]
FileName=CTRTextureGouraudAdd.cpp
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit115]
FileName=CTRTextureGouraudNoZ.cpp
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit116]
FileName=CTRTextureGouraudWire.cpp
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit117]
FileName=CZBuffer.cpp
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit118]
FileName=CZBuffer.h
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit119]
FileName=IZBuffer.h
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit120]
FileName=S2DVertex.h
Folder=Irrlicht/video/Software
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit121]
FileName=COpenGLDriver.cpp
Folder=Irrlicht/video/OpenGL
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit122]
FileName=COpenGLDriver.h
Folder=Irrlicht/video/OpenGL
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit123]
FileName=COpenGLMaterialRenderer.h
Folder=Irrlicht/video/OpenGL
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit124]
FileName=COpenGLNormalMapRenderer.cpp
Folder=Irrlicht/video/OpenGL
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
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[Unit125]
FileName=COpenGLNormalMapRenderer.h
Folder=Irrlicht/video/OpenGL
Compile=1
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[Unit126]
FileName=COpenGLParallaxMapRenderer.cpp
Folder=Irrlicht/video/OpenGL
Compile=1
CompileCpp=1
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Priority=1000
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[Unit127]
FileName=COpenGLParallaxMapRenderer.h
Folder=Irrlicht/video/OpenGL
Compile=1
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[Unit128]
FileName=COpenGLShaderMaterialRenderer.cpp
Folder=Irrlicht/video/OpenGL
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[Unit129]
FileName=COpenGLShaderMaterialRenderer.h
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[Unit130]
FileName=COpenGLTexture.cpp
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[Unit131]
FileName=COpenGLTexture.h
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[Unit132]
FileName=glext.h
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[Unit133]
FileName=CD3D8Driver.cpp
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[Unit134]
FileName=CD3D8Driver.h
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[Unit135]
FileName=CD3D8MaterialRenderer.h
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[Unit136]
FileName=CD3D8NormalMapRenderer.cpp
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[Unit137]
FileName=CD3D8NormalMapRenderer.h
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[Unit138]
FileName=CD3D8ParallaxMapRenderer.cpp
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[Unit139]
FileName=CD3D8ParallaxMapRenderer.h
Folder=Irrlicht/video/DirectX8
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[Unit140]
FileName=CD3D8ShaderMaterialRenderer.cpp
Folder=Irrlicht/video/DirectX8
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[Unit141]
FileName=CD3D8ShaderMaterialRenderer.h
Folder=Irrlicht/video/DirectX8
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[Unit142]
FileName=CD3D8Texture.cpp
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[Unit143]
FileName=CD3D8Texture.h
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[Unit144]
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[Unit145]
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[Unit146]
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[Unit147]
FileName=CFPSCounter.h
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[Unit148]
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[Unit149]
FileName=CImage.h
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[Unit150]
FileName=CImageLoaderBMP.cpp
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[Unit151]
FileName=CImageLoaderBMP.h
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Compile=1
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[Unit152]
FileName=CImageLoaderJPG.cpp
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Compile=1
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[Unit153]
FileName=CImageLoaderJPG.h
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[Unit154]
FileName=CImageLoaderPCX.cpp
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[Unit155]
FileName=CImageLoaderPCX.h
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[Unit156]
FileName=CImageLoaderPNG.cpp
Folder=Irrlicht/video/Null/Loader
Compile=1
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[Unit157]
FileName=CImageLoaderPNG.h
Folder=Irrlicht/video/Null/Loader
Compile=1
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[Unit158]
FileName=CImageLoaderPSD.cpp
Folder=Irrlicht/video/Null/Loader
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[Unit159]
FileName=CImageLoaderPSD.h
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[Unit160]
FileName=CImageLoaderTGA.cpp
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Compile=1
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[Unit161]
FileName=CImageLoaderTGA.h
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[Unit162]
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[Unit163]
FileName=CNullDriver.h
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[Unit164]
FileName=CD3D9Driver.cpp
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[Unit165]
FileName=CD3D9Driver.h
Folder=Irrlicht/video/DirectX9
Compile=1
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[Unit166]
FileName=CD3D9HLSLMaterialRenderer.cpp
Folder=Irrlicht/video/DirectX9
Compile=1
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BuildCmd=
[Unit167]
FileName=CD3D9HLSLMaterialRenderer.h
Folder=Irrlicht/video/DirectX9
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BuildCmd=
[Unit168]
FileName=CD3D9MaterialRenderer.h
Folder=Irrlicht/video/DirectX9
Compile=1
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BuildCmd=
[Unit169]
FileName=CD3D9NormalMapRenderer.cpp
Folder=Irrlicht/video/DirectX9
Compile=1
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BuildCmd=
[Unit170]
FileName=CD3D9NormalMapRenderer.h
Folder=Irrlicht/video/DirectX9
Compile=1
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BuildCmd=
[Unit171]
FileName=CD3D9ParallaxMapRenderer.cpp
Folder=Irrlicht/video/DirectX9
Compile=1
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BuildCmd=
[Unit172]
FileName=CD3D9ParallaxMapRenderer.h
Folder=Irrlicht/video/DirectX9
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BuildCmd=
[Unit173]
FileName=CD3D9ShaderMaterialRenderer.cpp
Folder=Irrlicht/video/DirectX9
Compile=1
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BuildCmd=
[Unit174]
FileName=CD3D9ShaderMaterialRenderer.h
Folder=Irrlicht/video/DirectX9
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BuildCmd=
[Unit175]
FileName=CD3D9Texture.cpp
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[Unit176]
FileName=CD3D9Texture.h
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[Unit177]
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[Unit178]
FileName=CVideoModeList.h
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[Unit179]
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[Unit180]
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[Unit181]
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[Unit182]
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[Unit183]
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[Unit184]
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[Unit185]
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[Unit186]
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[Unit187]
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[Unit188]
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[Unit189]
FileName=CColladaFileLoader.cpp
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[Unit190]
FileName=CColladaFileLoader.h
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[Unit191]
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[Unit192]
FileName=CCSMLoader.h
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[Unit193]
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[Unit194]
FileName=CDMFLoader.h
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[Unit195]
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[Unit196]
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[Unit197]
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[Unit198]
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[Unit199]
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[Unit200]
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[Unit201]
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[Unit202]
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[Unit203]
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[Unit204]
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[Unit205]
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[Unit206]
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[Unit207]
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[Unit208]
FileName=CMeshSceneNode.h
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[Unit209]
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[Unit210]
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[Unit211]
FileName=CMY3DHelper.h
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[Unit212]
FileName=CMY3DMeshFileLoader.cpp
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[Unit213]
FileName=CMY3DMeshFileLoader.h
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[Unit214]
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[Unit215]
FileName=COCTLoader.cpp
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[Unit216]
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[Unit217]
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[Unit218]
FileName=COctreeSceneNode.h
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[Unit219]
FileName=COctreeTriangleSelector.cpp
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[Unit220]
FileName=COctreeTriangleSelector.h
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[Unit221]
FileName=CParticleBoxEmitter.cpp
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Compile=1
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Priority=1000
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BuildCmd=
[Unit222]
FileName=CParticleBoxEmitter.h
Folder=Irrlicht/scene/nodes/particles
Compile=1
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[Unit223]
FileName=CParticleFadeOutAffector.cpp
Folder=Irrlicht/scene/nodes/particles
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[Unit224]
FileName=CParticleFadeOutAffector.h
Folder=Irrlicht/scene/nodes/particles
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[Unit225]
FileName=CParticleGravityAffector.cpp
Folder=Irrlicht/scene/nodes/particles
Compile=1
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[Unit226]
FileName=CParticleGravityAffector.h
Folder=Irrlicht/scene/nodes/particles
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[Unit227]
FileName=CParticlePointEmitter.cpp
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[Unit228]
FileName=CParticlePointEmitter.h
Folder=Irrlicht/scene/nodes/particles
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[Unit229]
FileName=CParticleSystemSceneNode.cpp
Folder=Irrlicht/scene/nodes/particles
Compile=1
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[Unit230]
FileName=CParticleSystemSceneNode.h
Folder=Irrlicht/scene/nodes/particles
Compile=1
CompileCpp=1
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Priority=1000
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[Unit231]
FileName=CQ3LevelMesh.cpp
Folder=Irrlicht/scene/mesh
Compile=1
CompileCpp=1
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Priority=1000
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[Unit232]
FileName=CQ3LevelMesh.h
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[Unit233]
FileName=CSceneCollisionManager.cpp
Folder=Irrlicht/scene/collision
Compile=1
CompileCpp=1
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[Unit234]
FileName=CSceneCollisionManager.h
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Compile=1
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[Unit235]
FileName=CSceneManager.cpp
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CompileCpp=1
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[Unit236]
FileName=CSceneManager.h
Folder=Irrlicht/scene
Compile=1
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[Unit237]
FileName=CSceneNodeAnimatorCollisionResponse.cpp
Folder=Irrlicht/scene/animators
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit238]
FileName=CSceneNodeAnimatorCollisionResponse.h
Folder=Irrlicht/scene/animators
Compile=1
CompileCpp=1
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Priority=1000
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BuildCmd=
[Unit239]
FileName=CSceneNodeAnimatorDelete.cpp
Folder=Irrlicht/scene/animators
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit240]
FileName=CSceneNodeAnimatorDelete.h
Folder=Irrlicht/scene/animators
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit241]
FileName=CSceneNodeAnimatorFlyCircle.cpp
Folder=Irrlicht/scene/animators
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit242]
FileName=CSceneNodeAnimatorFlyCircle.h
Folder=Irrlicht/scene/animators
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit243]
FileName=CSceneNodeAnimatorFlyStraight.cpp
Folder=Irrlicht/scene/animators
Compile=1
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Priority=1000
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[Unit244]
FileName=CSceneNodeAnimatorFlyStraight.h
Folder=Irrlicht/scene/animators
Compile=1
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Priority=1000
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[Unit245]
FileName=CSceneNodeAnimatorFollowSpline.cpp
Folder=Irrlicht/scene/animators
Compile=1
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[Unit246]
FileName=CSceneNodeAnimatorFollowSpline.h
Folder=Irrlicht/scene/animators
Compile=1
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Priority=1000
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[Unit247]
FileName=CSceneNodeAnimatorRotation.cpp
Folder=Irrlicht/scene/animators
Compile=1
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[Unit248]
FileName=CSceneNodeAnimatorRotation.h
Folder=Irrlicht/scene/animators
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[Unit249]
FileName=CSceneNodeAnimatorTexture.cpp
Folder=Irrlicht/scene/animators
Compile=1
CompileCpp=1
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Priority=1000
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BuildCmd=
[Unit250]
FileName=CSceneNodeAnimatorTexture.h
Folder=Irrlicht/scene/animators
Compile=1
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Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit251]
FileName=CShadowVolumeSceneNode.cpp
Folder=Irrlicht/scene/nodes
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit252]
FileName=CShadowVolumeSceneNode.h
Folder=Irrlicht/scene/nodes
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit253]
FileName=CSkyBoxSceneNode.cpp
Folder=Irrlicht/scene/nodes
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit254]
FileName=CSkyBoxSceneNode.h
Folder=Irrlicht/scene/nodes
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit255]
FileName=COBJMeshFileLoader.cpp
Folder=Irrlicht/scene/mesh/loaders
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit256]
FileName=COBJMeshFileLoader.h
Folder=Irrlicht/scene/mesh/loaders
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit257]
FileName=CTerrainSceneNode.cpp
Folder=Irrlicht/scene/nodes
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit258]
FileName=CTerrainSceneNode.h
Folder=Irrlicht/scene/nodes
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit259]
FileName=CTerrainTriangleSelector.cpp
Folder=Irrlicht/scene/collision
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit260]
FileName=CTerrainTriangleSelector.h
Folder=Irrlicht/scene/collision
Compile=1
CompileCpp=1
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Priority=1000
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[Unit261]
FileName=CTextSceneNode.cpp
Folder=Irrlicht/scene/nodes
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit262]
FileName=CTextSceneNode.h
Folder=Irrlicht/scene/nodes
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit263]
FileName=CTriangleBBSelector.cpp
Folder=Irrlicht/scene/collision
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit264]
FileName=CTriangleBBSelector.h
Folder=Irrlicht/scene/collision
Compile=1
CompileCpp=1
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[Unit265]
FileName=CTriangleSelector.cpp
Folder=Irrlicht/scene/collision
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit266]
FileName=CTriangleSelector.h
Folder=Irrlicht/scene/collision
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit267]
FileName=CWaterSurfaceSceneNode.cpp
Folder=Irrlicht/scene/nodes
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit268]
FileName=CWaterSurfaceSceneNode.h
Folder=Irrlicht/scene/nodes
Compile=1
CompileCpp=1
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Priority=1000
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[Unit269]
FileName=..\..\include\SExposedVideoData.h
Folder=include/video
Compile=1
CompileCpp=1
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Priority=1000
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[Unit270]
FileName=..\..\include\SKeyMap.h
Folder=include
Compile=1
CompileCpp=1
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[Unit271]
FileName=..\..\include\SMeshBufferTangents.h
Folder=include/video
Compile=1
CompileCpp=1
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[Unit272]
FileName=..\..\include\SParticle.h
Folder=include/scene
Compile=1
CompileCpp=1
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Priority=1000
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[Unit273]
FileName=CXMeshFileLoader.cpp
Folder=Irrlicht/scene/mesh/loaders
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit274]
FileName=CXMeshFileLoader.h
Folder=Irrlicht/scene/mesh/loaders
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit275]
FileName=Octree.h
Folder=Irrlicht/scene/mesh
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit276]
FileName=CFileList.cpp
Folder=Irrlicht/io
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit277]
FileName=CFileList.h
Folder=Irrlicht/io
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit278]
FileName=CFileSystem.cpp
CompileCpp=1
Folder=Irrlicht/io
Compile=1
Link=1
Priority=1000
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[Unit279]
FileName=CFileSystem.h
CompileCpp=1
Folder=Irrlicht/io
Compile=1
Link=1
Priority=1000
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[Unit280]
FileName=CLimitReadFile.cpp
CompileCpp=1
Folder=Irrlicht/io/file
Compile=1
Link=1
Priority=1000
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[Unit281]
FileName=CLimitReadFile.h
CompileCpp=1
Folder=Irrlicht/io/file
Compile=1
Link=1
Priority=1000
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[Unit282]
FileName=CMemoryFile.cpp
Folder=Irrlicht/io/file
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
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[Unit283]
FileName=CMemoryFile.h
Folder=Irrlicht/io/file
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit284]
FileName=CReadFile.cpp
Folder=Irrlicht/io/file
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit285]
FileName=CReadFile.h
Folder=Irrlicht/io/file
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit286]
FileName=CWriteFile.cpp
Folder=Irrlicht/io/file
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit287]
FileName=CWriteFile.h
Folder=Irrlicht/io/file
Compile=1
CompileCpp=1
Link=1
Priority=1000
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[Unit288]
FileName=CXMLReader.cpp
Folder=Irrlicht/io/xml
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
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[Unit289]
FileName=CXMLReader.h
Folder=Irrlicht/io/xml
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
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[Unit290]
FileName=CXMLWriter.cpp
Folder=Irrlicht/io/xml
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit291]
FileName=CXMLWriter.h
Folder=Irrlicht/io/xml
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit292]
FileName=CZipReader.cpp
Folder=Irrlicht/io/archive
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit293]
FileName=CZipReader.h
Folder=Irrlicht/io/archive
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit294]
FileName=irrXML.cpp
Folder=Irrlicht/io/xml
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit295]
FileName=zlib\adler32.c
Folder=Irrlicht/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit296]
FileName=zlib\compress.c
Folder=Irrlicht/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit297]
FileName=zlib\crc32.c
Folder=Irrlicht/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit298]
FileName=zlib\crc32.h
Folder=Irrlicht/extern/zlib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit299]
FileName=zlib\deflate.c
Folder=Irrlicht/extern/zlib
Compile=1
CompileCpp=0
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BuildCmd=
[Unit300]
FileName=zlib\deflate.h
Folder=Irrlicht/extern/zlib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit301]
FileName=zlib\inffast.c
Folder=Irrlicht/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit302]
FileName=zlib\inffast.h
Folder=Irrlicht/extern/zlib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit303]
FileName=zlib\inflate.c
Folder=Irrlicht/extern/zlib
Compile=1
CompileCpp=0
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Priority=1000
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BuildCmd=
[Unit304]
FileName=zlib\inftrees.c
Folder=Irrlicht/extern/zlib
Compile=1
CompileCpp=0
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[Unit305]
FileName=zlib\inftrees.h
Folder=Irrlicht/extern/zlib
Compile=1
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Priority=1000
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BuildCmd=
[Unit306]
FileName=zlib\trees.c
Folder=Irrlicht/extern/zlib
Compile=1
CompileCpp=0
Link=1
Priority=1000
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BuildCmd=
[Unit307]
FileName=zlib\trees.h
Folder=Irrlicht/extern/zlib
Compile=1
CompileCpp=1
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Priority=1000
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[Unit308]
FileName=zlib\uncompr.c
Folder=Irrlicht/extern/zlib
Compile=1
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[Unit309]
FileName=zlib\zconf.h
Folder=Irrlicht/extern/zlib
Compile=1
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Priority=1000
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BuildCmd=
[Unit310]
FileName=zlib\zlib.h
Folder=Irrlicht/extern/zlib
Compile=1
CompileCpp=1
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Priority=1000
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BuildCmd=
[Unit311]
FileName=zlib\zutil.c
Folder=Irrlicht/extern/zlib
Compile=1
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[Unit312]
FileName=zlib\zutil.h
Folder=Irrlicht/extern/zlib
Compile=1
CompileCpp=1
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Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit313]
FileName=jpeglib\cderror.h
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit314]
FileName=CSceneNodeAnimatorCameraFPS.h
CompileCpp=1
Folder=Irrlicht/scene/animators
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit315]
FileName=CSceneNodeAnimatorCameraMaya.cpp
CompileCpp=1
Folder=Irrlicht/scene/animators
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit316]
FileName=jpeglib\jcapimin.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit317]
FileName=jpeglib\jcapistd.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit318]
FileName=jpeglib\jccoefct.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit319]
FileName=jpeglib\jccolor.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit320]
FileName=jpeglib\jcdctmgr.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit321]
FileName=jpeglib\jchuff.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit322]
FileName=jpeglib\jchuff.h
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit323]
FileName=jpeglib\jcinit.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit324]
FileName=jpeglib\jcmainct.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit325]
FileName=jpeglib\jcmarker.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit326]
FileName=jpeglib\jcmaster.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit327]
FileName=jpeglib\jcomapi.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit328]
FileName=jpeglib\jconfig.h
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit329]
FileName=jpeglib\jcparam.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit330]
FileName=jpeglib\jcarith.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit331]
FileName=jpeglib\jcprepct.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit332]
FileName=jpeglib\jcsample.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit333]
FileName=jpeglib\jctrans.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit334]
FileName=jpeglib\jdapimin.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit335]
FileName=jpeglib\jdapistd.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit336]
FileName=jpeglib\jdatadst.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit337]
FileName=jpeglib\jdatasrc.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit338]
FileName=jpeglib\jdcoefct.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit339]
FileName=jpeglib\jdcolor.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit340]
FileName=jpeglib\jdct.h
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit341]
FileName=jpeglib\jddctmgr.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit342]
FileName=jpeglib\jdhuff.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit343]
FileName=jpeglib\jdhuff.h
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit344]
FileName=jpeglib\jdinput.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit345]
FileName=jpeglib\jdmainct.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit346]
FileName=jpeglib\jdmarker.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit347]
FileName=jpeglib\jdmaster.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit348]
FileName=jpeglib\jdmerge.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit349]
FileName=jpeglib\jdarith.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit350]
FileName=jpeglib\jdpostct.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit351]
FileName=jpeglib\jdsample.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit352]
FileName=jpeglib\jdtrans.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit353]
FileName=jpeglib\jerror.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit354]
FileName=jpeglib\jerror.h
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit355]
FileName=jpeglib\jfdctflt.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit356]
FileName=jpeglib\jfdctfst.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit357]
FileName=jpeglib\jfdctint.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit358]
FileName=jpeglib\jidctflt.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit359]
FileName=jpeglib\jidctfst.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit360]
FileName=jpeglib\jidctint.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit361]
FileName=jpeglib\jaricom.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit362]
FileName=jpeglib\jinclude.h
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit363]
FileName=jpeglib\jmemmgr.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit364]
FileName=jpeglib\jmemnobs.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit365]
FileName=jpeglib\jmemsys.h
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit366]
FileName=jpeglib\jmorecfg.h
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit367]
FileName=jpeglib\jpegint.h
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit368]
FileName=jpeglib\jpeglib.h
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit369]
FileName=jpeglib\jquant1.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit370]
FileName=jpeglib\jquant2.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit371]
FileName=jpeglib\jutils.c
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit372]
FileName=jpeglib\jversion.h
Folder=Irrlicht/extern/jpeglib
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit373]
FileName=CMD3MeshFileLoader.h
Folder=Irrlicht/scene/mesh/loaders
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit374]
FileName=CMD3MeshFileLoader.cpp
Folder=Irrlicht/scene/mesh/loaders
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
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[Unit375]
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FileName=..\..\include\IAnimatedMeshMD2.h
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[Unit502]
FileName=..\..\include\IAttributeExchangingObject.h
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[Unit503]
FileName=..\..\include\IAttributes.h
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[Unit504]
FileName=..\..\include\IDummyTransformationSceneNode.h
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[Unit505]
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[Unit506]
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[Unit507]
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[Unit508]
FileName=..\..\include\IGUIContextMenu.h
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[Unit509]
FileName=..\..\include\IGUIEditBox.h
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[Unit510]
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[Unit511]
FileName=..\..\include\IGUIInOutFader.h
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[Unit512]
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[Unit513]
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[Unit514]
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[Unit515]
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[Unit516]
FileName=..\..\include\IImageLoader.h
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[Unit517]
FileName=..\..\include\IImageWriter.h
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[Unit518]
FileName=..\..\include\ILogger.h
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[Unit519]
FileName=..\..\include\IMaterialRenderer.h
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[Unit520]
FileName=..\..\include\IMaterialRendererServices.h
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[Unit521]
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[Unit522]
FileName=..\..\include\IMeshLoader.h
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[Unit523]
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[Unit524]
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[Unit525]
FileName=..\..\include\IMetaTriangleSelector.h
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[Unit526]
FileName=..\..\include\IOSOperator.h
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[Unit527]
FileName=..\..\include\IParticleAffector.h
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[Unit528]
FileName=..\..\include\IParticleEmitter.h
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[Unit529]
FileName=..\..\include\IParticleSystemSceneNode.h
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[Unit530]
FileName=..\..\include\IQ3Shader.h
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BuildCmd=
[Unit531]
FileName=..\..\include\irrAllocator.h
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[Unit532]
FileName=..\..\include\irrMap.h
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[Unit533]
FileName=..\..\include\irrXML.h
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[Unit534]
FileName=..\..\include\ISceneCollisionManager.h
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[Unit535]
FileName=..\..\include\ISceneNodeAnimatorCollisionResponse.h
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[Unit536]
FileName=..\..\include\ISceneNodeAnimatorFactory.h
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[Unit537]
FileName=..\..\include\ISceneNodeFactory.h
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[Unit538]
FileName=..\..\include\ISceneUserDataSerializer.h
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[Unit539]
FileName=..\..\include\IShaderConstantSetCallBack.h
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[Unit540]
FileName=..\..\include\IShadowVolumeSceneNode.h
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[Unit541]
FileName=..\..\include\ITerrainSceneNode.h
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[Unit542]
FileName=..\..\include\ITextSceneNode.h
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[Unit543]
FileName=..\..\include\ITimer.h
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[Unit544]
FileName=..\..\include\ITriangleSelector.h
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[Unit545]
FileName=..\..\include\IVideoModeList.h
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[Unit546]
FileName=..\..\include\IWriteFile.h
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[Unit547]
FileName=..\..\include\IXMLReader.h
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[Unit548]
FileName=..\..\include\IXMLWriter.h
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[Unit549]
FileName=..\..\include\quaternion.h
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[Unit550]
FileName=..\..\include\SAnimatedMesh.h
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[Unit551]
FileName=..\..\include\SceneParameters.h
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[Unit552]
FileName=..\..\include\IReferenceCounted.h
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[Unit553]
FileName=CParticleAnimatedMeshSceneNodeEmitter.h
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[Unit554]
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[Unit555]
FileName=CParticleSphereEmitter.h
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[Unit556]
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[Unit557]
FileName=CParticleAttractionAffector.h
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[Unit558]
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[Unit559]
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[Unit560]
FileName=CParticleMeshEmitter.cpp
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[Unit561]
FileName=CParticleMeshEmitter.h
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[Unit562]
FileName=CParticleRingEmitter.cpp
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[Unit563]
FileName=CParticleRingEmitter.h
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[Unit564]
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[Unit565]
FileName=CParticleRotationAffector.h
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BuildCmd=
[Unit566]
FileName=CParticleSphereEmitter.cpp
CompileCpp=1
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BuildCmd=
[Unit567]
FileName=CIrrMeshWriter.h
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[Unit568]
FileName=CIrrMeshWriter.cpp
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[Unit569]
FileName=CColladaMeshWriter.h
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BuildCmd=
[Unit570]
FileName=CColladaMeshWriter.cpp
CompileCpp=1
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BuildCmd=
[Unit571]
FileName=CIrrMeshFileLoader.h
CompileCpp=1
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Compile=1
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BuildCmd=
[Unit572]
FileName=CIrrMeshFileLoader.cpp
CompileCpp=1
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Compile=1
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BuildCmd=
[Unit573]
FileName=CBSPMeshFileLoader.h
CompileCpp=1
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BuildCmd=
[Unit574]
FileName=CBSPMeshFileLoader.cpp
CompileCpp=1
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Compile=1
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BuildCmd=
[Unit575]
FileName=CMD2MeshFileLoader.h
CompileCpp=1
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Compile=1
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BuildCmd=
[Unit576]
FileName=CMD2MeshFileLoader.cpp
CompileCpp=1
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BuildCmd=
[Unit577]
FileName=CMS3DMeshFileLoader.h
CompileCpp=1
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Compile=1
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BuildCmd=
[Unit578]
FileName=CMS3DMeshFileLoader.cpp
CompileCpp=1
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Compile=1
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BuildCmd=
[Unit579]
FileName=CB3DMeshFileLoader.h
CompileCpp=1
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Compile=1
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BuildCmd=
[Unit580]
FileName=CB3DMeshFileLoader.cpp
CompileCpp=1
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Compile=1
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BuildCmd=
[Unit581]
FileName=CSkinnedMesh.h
CompileCpp=1
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Compile=1
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BuildCmd=
[Unit582]
FileName=CSkinnedMesh.cpp
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Compile=1
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BuildCmd=
[Unit583]
FileName=CBoneSceneNode.h
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[Unit584]
FileName=CBoneSceneNode.cpp
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[Unit585]
FileName=CSTLMeshWriter.cpp
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[Unit586]
FileName=CSTLMeshFileLoader.cpp
CompileCpp=1
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BuildCmd=
[Unit587]
FileName=CImageLoaderPPM.cpp
CompileCpp=1
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BuildCmd=
[Unit588]
FileName=CImageLoaderPPM.h
CompileCpp=1
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Compile=1
Link=1
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BuildCmd=
[Unit589]
FileName=CBurningShader_Raster_Reference.cpp
CompileCpp=1
Folder=Irrlicht/video/Burning Video
Compile=1
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BuildCmd=
[Unit590]
FileName=CImageLoaderWAL.cpp
CompileCpp=1
Folder=Irrlicht/video/Null/Loader
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit591]
FileName=CImageLoaderWAL.h
Folder=Irrlicht/video/Null/Loader
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit592]
FileName=CGUITable.h
Folder=Irrlicht/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit593]
FileName=CGUITable.cpp
CompileCpp=1
Folder=Irrlicht/gui
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit594]
FileName=..\..\include\IGUITable.h
Folder=include/gui
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit595]
FileName=CVolumeLightSceneNode.h
CompileCpp=1
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Compile=1
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BuildCmd=
[Unit596]
FileName=CVolumeLightSceneNode.cpp
CompileCpp=1
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Compile=1
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Priority=1000
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BuildCmd=
[Unit597]
FileName=..\..\include\IVolumeLightSceneNode.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit598]
FileName=CLWOMeshFileLoader.cpp
CompileCpp=1
Folder=Irrlicht/scene/mesh/loaders
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit599]
FileName=CLWOMeshFileLoader.h
CompileCpp=1
Folder=Irrlicht/scene/mesh/loaders
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit600]
FileName=..\..\include\ISceneNodeAnimatorCameraMaya.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit601]
FileName=..\..\include\ISceneNodeAnimatorCameraFPS.h
CompileCpp=1
Folder=include/scene
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit602]
FileName=CSceneNodeAnimatorCameraMaya.h
Folder=Irrlicht/scene/animators
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit603]
FileName=CSceneNodeAnimatorCameraFPS.cpp
Folder=Irrlicht/scene/animators
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit604]
FileName=COBJMeshWriter.cpp
CompileCpp=1
Folder=Irrlicht/scene/mesh/writers
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit605]
FileName=..\..\include\SSkinMeshBuffer.h
Folder=include/scene
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit606]
FileName=CParticleScaleAffector.cpp
Folder=Irrlicht/scene/nodes/particles
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit607]
FileName=CParticleScaleAffector.h
Folder=Irrlicht/scene/nodes/particles
Compile=1
CompileCpp=1
Link=1
Priority=1000
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BuildCmd=
[Unit608]
FileName=CGUIImageList.cpp
CompileCpp=1
Folder=Irrlicht/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit609]
FileName=CGUIImageList.h
CompileCpp=1
Folder=Irrlicht/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit610]
FileName=CGUITreeView.cpp
CompileCpp=1
Folder=Irrlicht/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit611]
FileName=CGUITreeView.h
CompileCpp=1
Folder=Irrlicht/gui
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit612]
FileName=CIrrDeviceConsole.cpp
CompileCpp=1
Folder=Irrlicht/irr/IrrlichtDevice
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit613]
FileName=CIrrDeviceConsole.h
CompileCpp=1
Folder=Irrlicht/irr/IrrlichtDevice
Compile=1
Link=1
Priority=1000
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BuildCmd=
[Unit614]
FileName=CPLYMeshWriter.cpp
CompileCpp=1
Folder=Irrlicht/scene/mesh/writers
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit615]
FileName=CPLYMeshWriter.h
CompileCpp=1
Folder=Irrlicht/scene/mesh/writers
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit616]
FileName=CPLYMeshFileLoader.cpp
CompileCpp=1
Folder=Irrlicht/scene/mesh/loaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit617]
FileName=CPLYMeshFileLoader.h
CompileCpp=1
Folder=Irrlicht/scene/mesh/loaders
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit618]
FileName=CIrrDeviceSDL.cpp
CompileCpp=1
Folder=Irrlicht/irr/IrrlichtDevice
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit619]
FileName=CIrrDeviceSDL.h
CompileCpp=1
Folder=Irrlicht/irr/IrrlichtDevice
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit620]
FileName=CImageLoaderRGB.cpp
CompileCpp=1
Folder=Irrlicht/video/Null/Loader
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit621]
FileName=CImageLoaderRGB.h
CompileCpp=1
Folder=Irrlicht/video/Null/Loader
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit622]
FileName=CTarReader.cpp
Folder=Irrlicht/io/archive
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit623]
FileName=CTarReader.h
Folder=Irrlicht/io/archive
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit624]
FileName=CMountPointReader.cpp
Folder=Irrlicht/io/archive
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit625]
FileName=CMountPointReader.h
Folder=Irrlicht/io/archive
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit626]
FileName=CNPKReader.h
CompileCpp=1
Folder=Irrlicht/io/archive
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit627]
FileName=CNPKReader.cpp
CompileCpp=1
Folder=Irrlicht/io/archive
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit628]
FileName=..\..\include\EAttributes.h
CompileCpp=1
Folder=include/io
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit629]
FileName=IAttribute.h
CompileCpp=1
Folder=Irrlicht/io/attributes
Compile=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit630]
FileName=aesGladman\aes.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit631]
FileName=aesGladman\aescrypt.cpp
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit632]
FileName=aesGladman\aeskey.cpp
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit633]
FileName=aesGladman\aesopt.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit634]
FileName=aesGladman\aestab.cpp
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit635]
FileName=aesGladman\sha2.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit636]
FileName=aesGladman\fileenc.cpp
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit637]
FileName=aesGladman\fileenc.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit638]
FileName=aesGladman\hmac.cpp
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit639]
FileName=aesGladman\hmac.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit640]
FileName=aesGladman\prng.cpp
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit641]
FileName=aesGladman\prng.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit642]
FileName=aesGladman\pwd2key.cpp
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit643]
FileName=aesGladman\pwd2key.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit644]
FileName=aesGladman\sha1.cpp
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit645]
FileName=aesGladman\sha1.h
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit646]
FileName=aesGladman\sha2.cpp
Folder=Irrlicht/extern/aesGladman
Compile=1
CompileCpp=1
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit647]
FileName=bzip2\blocksort.c
Folder=Irrlicht/extern/bzip2
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit648]
FileName=bzip2\bzcompress.c
Folder=Irrlicht/extern/bzip2
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit649]
FileName=bzip2\bzlib.c
Folder=Irrlicht/extern/bzip2
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit650]
FileName=bzip2\bzlib.h
Folder=Irrlicht/extern/bzip2
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit651]
FileName=bzip2\bzlib_private.h
Folder=Irrlicht/extern/bzip2
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit652]
FileName=bzip2\crctable.c
Folder=Irrlicht/extern/bzip2
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit653]
FileName=bzip2\decompress.c
Folder=Irrlicht/extern/bzip2
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit654]
FileName=bzip2\huffman.c
Folder=Irrlicht/extern/bzip2
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit655]
FileName=bzip2\randtable.c
Folder=Irrlicht/extern/bzip2
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit656]
FileName=lzma\LzmaDec.c
Folder=Irrlicht/extern
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit657]
FileName=lzma\LzmaDec.h
Folder=Irrlicht/extern
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=
[Unit658]
FileName=lzma\Types.h
Folder=Irrlicht/extern
Compile=1
CompileCpp=0
Link=1
Priority=1000
OverrideBuildCmd=0
BuildCmd=