178 lines
4.3 KiB
C
178 lines
4.3 KiB
C
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// Copyright (C) 2002-2012 Thomas Alten
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_WAD_READER_H_INCLUDED__
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#define __C_WAD_READER_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef __IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_
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#include "IReferenceCounted.h"
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#include "IReadFile.h"
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#include "irrArray.h"
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#include "irrString.h"
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#include "IFileSystem.h"
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#include "CFileList.h"
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namespace irr
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{
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namespace io
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{
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enum eWADFileTypes
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{
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WAD_FORMAT_UNKNOWN = 0,
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WAD_FORMAT_QUAKE2 = 1,
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WAD_FORMAT_HALFLIFE = 2,
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WAD_CMP_NONE = 0,
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WAD_CMP_LZSS = 1,
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WAD_TYP_NONE = 0,
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WAD_TYP_LABEL = 1,
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WAD_TYP_LUMPY = 64, // 64 + grab command number
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WAD_TYP_PALETTE = 64,
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WAD_TYP_QTEX = 65,
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WAD_TYP_QPIC = 66,
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WAD_TYP_SOUND = 67,
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WAD_TYP_MIPTEX = 68,
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WAD_TYP_MIPTEX_HALFLIFE = 67,
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WAD_TYP_FONT = 70,
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};
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// byte-align structures
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#include "irrpack.h"
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struct SWADFileHeader
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{
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c8 tag[4]; // type of WAD format WAD2 = quake2, WAD3 = halflife
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u32 numlumps;
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u32 infotableofs;
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} PACK_STRUCT;
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struct SWADFileEntryOriginal
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{
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u32 filepos;
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u32 disksize;
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u32 size; // uncompressed
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u8 type;
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u8 compression;
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u8 pad[2];
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u8 name[16]; // must be null terminated
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} PACK_STRUCT;
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// Default alignment
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#include "irrunpack.h"
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struct SWADFileEntry
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{
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io::path simpleFileName;
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bool operator < (const SWADFileEntry& other) const
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{
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return simpleFileName < other.simpleFileName;
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}
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io::path wadFileName;
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SWADFileEntryOriginal header;
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};
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//! Archiveloader capable of loading WAD Archives
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class CArchiveLoaderWAD : public IArchiveLoader
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{
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public:
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//! Constructor
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CArchiveLoaderWAD(io::IFileSystem* fs);
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//! returns true if the file maybe is able to be loaded by this class
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//! based on the file extension (e.g. ".zip")
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virtual bool isALoadableFileFormat(const io::path& filename) const;
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//! Check if the file might be loaded by this class
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/** Check might look into the file.
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\param file File handle to check.
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\return True if file seems to be loadable. */
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virtual bool isALoadableFileFormat(io::IReadFile* file) const;
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//! Check to see if the loader can create archives of this type.
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/** Check based on the archive type.
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\param fileType The archive type to check.
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\return True if the archile loader supports this type, false if not */
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virtual bool isALoadableFileFormat(E_FILE_ARCHIVE_TYPE fileType) const;
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//! Creates an archive from the filename
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/** \param file File handle to check.
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\return Pointer to newly created archive, or 0 upon error. */
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virtual IFileArchive* createArchive(const io::path& filename, bool ignoreCase, bool ignorePaths) const;
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//! creates/loads an archive from the file.
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//! \return Pointer to the created archive. Returns 0 if loading failed.
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virtual io::IFileArchive* createArchive(io::IReadFile* file, bool ignoreCase, bool ignorePaths) const;
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private:
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io::IFileSystem* FileSystem;
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};
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//! reads from WAD
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class CWADReader : public IFileArchive, virtual CFileList
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{
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public:
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CWADReader(IReadFile* file, bool ignoreCase, bool ignorePaths);
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virtual ~CWADReader();
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// file archive methods
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//! return the id of the file Archive
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virtual const io::path& getArchiveName() const;
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//! opens a file by file name
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virtual IReadFile* createAndOpenFile(const io::path& filename);
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//! opens a file by index
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virtual IReadFile* createAndOpenFile(u32 index);
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//! returns the list of files
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virtual const IFileList* getFileList() const;
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//! get the class Type
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virtual E_FILE_ARCHIVE_TYPE getType() const { return EFAT_WAD; }
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private:
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io::path Type;
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//! scans for a local header, returns false if there is no more local file header.
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bool scanLocalHeader();
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//! splits filename from zip file into useful filenames and paths
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void extractFilename(SWADFileEntry* entry);
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io::path Base;
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io::path MountPoint;
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IReadFile* File;
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eWADFileTypes WadType;
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SWADFileHeader Header;
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//core::array<SWADFileEntry> FileInfo;
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io::IFileSystem* FileSystem;
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};
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} // end namespace io
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} // end namespace irr
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#endif
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#endif // #ifdef __IRR_COMPILE_WITH_WAD_ARCHIVE_LOADER_
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