stk-code_catmod/src/material_manager.cpp

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// $Id$
//
// SuperTuxKart - a fun racing game with go-kart
// Copyright (C) 2004 Steve Baker <sjbaker1@airmail.net>
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License
// as published by the Free Software Foundation; either version 2
// of the License, or (at your option) any later version.
//
// This program is distributed in the hope that it will be useful,
// but WITHOUT ANY WARRANTY; without even the implied warranty of
// MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
// GNU General Public License for more details.
//
// You should have received a copy of the GNU General Public License
// along with this program; if not, write to the Free Software
// Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
#include <stdexcept>
#include "loader.hpp"
#include "material_manager.hpp"
#include "material.hpp"
#include "translation.hpp"
#if defined(WIN32) && !defined(__CYGWIN__)
# define snprintf _snprintf
#endif
ssgState *fuzzy_gst;
MaterialManager *material_manager=0;
MaterialManager::MaterialManager()
{
/* Create list - and default material zero */
m_materials.reserve(100);
// We can't call init/loadMaterial here, since the global variable
// material_manager has not yet been initialised, and
// material_manager is used in the Material constructor.
// Therefore, the code for loading the material had to
// be moved into a separate function.
}
//-----------------------------------------------------------------------------
int MaterialManager::addEntity(Material *m)
{
m_materials.push_back(m);
return m_materials.size()-1;
}
//-----------------------------------------------------------------------------
void MaterialManager::reInit()
{
for(std::vector<Material*>::const_iterator i=m_materials.begin();
i!=m_materials.end(); i++)
{
delete *i;
}
m_materials.clear();
loadMaterial();
} // reInit
//-----------------------------------------------------------------------------
void MaterialManager::loadMaterial()
{
// Create the default/empty material. The Material
// constructor will add the material to (this) material_manager
new Material ();
char fname [ 1000 ] ;
sprintf ( fname, "data/materials.dat" ) ;
std::string path = loader->getPath(fname);
FILE *fd = fopen ( path.c_str(), "r" ) ;
if ( fd == NULL )
{
char msg[MAX_ERROR_MESSAGE_LENGTH];
snprintf(msg, sizeof(msg), "FATAL: File '%s' not found\n", fname);
throw std::runtime_error(msg);
}
while ( parseMaterial ( fd ) )
/* Read file */ ;
fclose ( fd ) ;
ssgSetAppStateCallback ( getAppState ) ;
fuzzy_gst = getMaterial("fuzzy.rgb")->getState();
} // MaterialManager
//-----------------------------------------------------------------------------
char* MaterialManager::parseFileName(char **str)
{
char *p = *str ;
/* Skip leading spaces */
while ( *p <= ' ' && *p != '\0' ) p++ ;
/* Skip blank lines and comments */
if ( *p == '#' || *p == '\0' )
return NULL ;
if ( *p != '"' )
{
fprintf(stderr, "ERROR: Material file entries must start with '\"'\n"
"ERROR: Offending line is '%s'\n", *str);
return NULL ;
}
/* Filename? */
char *f = ++p ;
while ( *p != '"' && *p != '\0' ) p++ ;
if ( *p != '"' )
{
fprintf(stderr,
"ERROR: Unterminated string constant '%s' in materials file.\n", *str ) ;
return NULL ;
}
*p = '\0' ;
*str = ++p ;
return f ;
}
//-----------------------------------------------------------------------------
int MaterialManager::parseMaterial ( FILE *fd )
{
char str [ 1024 ] ;
while ( ! feof ( fd ) )
{
char *s = str ;
if ( fgets ( s, 1024, fd ) == NULL )
return false ;
s [ strlen(s) - 1 ] = '\0' ;
char *f = parseFileName ( & s ) ;
if ( f != NULL )
{
new Material ( f, s ) ;
return true ;
}
}
return false ;
}
//-----------------------------------------------------------------------------
Material *MaterialManager::getMaterial ( ssgLeaf *l )
{
return m_materials[l -> getExternalPropertyIndex ()] ;
}
//-----------------------------------------------------------------------------
Material *MaterialManager::getMaterial ( const char* fname )
{
if ( fname == NULL || fname[0] == '\0' )
{
// This happens while reading the stk_config file, which contains
// kart_properties information (but no icon file): since at this
// stage loadMaterial() hasn't been called, an exception can be
// triggered here (as it happened with visual c++), when
// m_materials[0] is accessed.
if(m_materials.size()>=1) return m_materials[0];
return NULL;
}
//This copy is made so the original fname is not modified
char *fname_copy = strdup(fname);
const char *fn;
/* Remove all leading path information. */
for ( fn = & fname_copy [ strlen ( fname_copy ) - 1 ] ;
fn != fname_copy && *fn != '/' ; fn-- )
/* Search back for a '/' */ ;
if ( *fn == '/' )
fn++ ;
char basename [ 1024 ] ;
strcpy ( basename, fn ) ;
/* Remove last trailing extension. */
char* fno;
for ( fno = & basename [ strlen ( basename ) - 1 ] ; fno != basename &&
*fno != '.' ; fno-- )
/* Search back for a '.' */ ;
if ( *fno == '.' )
*fno = '\0' ;
char *fname2;
for ( int i = 0 ; i < getNumEntities () ; i++ )
{
fname2 = m_materials[i]-> getTexFname () ;
if ( fname2 != NULL && fname2[0] != '\0' )
{
char *fn2 ;
/* Remove all leading path information. */
for ( fn2 = & fname2 [ strlen ( fname2 ) -1 ] ; fn2 != fname2 &&
*fn2 != '/' ; fn2-- )
/* Search back for a '/' */ ;
if ( *fn2 == '/' )
fn2++ ;
char basename2 [ 1024 ] ;
strcpy ( basename2, fn2 ) ;
/* Remove last trailing extension. */
for ( fn2 = & basename2 [ strlen ( basename2 ) - 1 ] ; fn2 != basename2 &&
*fn2 != '.' ; fn2-- )
/* Search back for a '.' */ ;
if ( *fn2 == '.' )
*fn2 = '\0' ;
if ( strcmp ( basename, basename2 ) == 0 )
{
free(fname_copy);
return m_materials[i] ;
}
}
}
// Add the material: the material constructor adds the material
// to (this) material_manager.
Material* m=new Material(fname,"");
// Since fn is a pointer into fname_copy, fname_copy must be freed
// here, not earlier.
free(fname_copy);
return m ;
}
//=============================================================================
ssgState *getAppState ( char *fname )
{
Material *m = material_manager->getMaterial ( fname ) ;
return ( m == NULL ) ? NULL : m -> getState () ;
}