1367 lines
34 KiB
C++
1367 lines
34 KiB
C++
|
/*
|
||
|
AngelCode Scripting Library
|
||
|
Copyright (c) 2003-2014 Andreas Jonsson
|
||
|
|
||
|
This software is provided 'as-is', without any express or implied
|
||
|
warranty. In no event will the authors be held liable for any
|
||
|
damages arising from the use of this software.
|
||
|
|
||
|
Permission is granted to anyone to use this software for any
|
||
|
purpose, including commercial applications, and to alter it and
|
||
|
redistribute it freely, subject to the following restrictions:
|
||
|
|
||
|
1. The origin of this software must not be misrepresented; you
|
||
|
must not claim that you wrote the original software. If you use
|
||
|
this software in a product, an acknowledgment in the product
|
||
|
documentation would be appreciated but is not required.
|
||
|
|
||
|
2. Altered source versions must be plainly marked as such, and
|
||
|
must not be misrepresented as being the original software.
|
||
|
|
||
|
3. This notice may not be removed or altered from any source
|
||
|
distribution.
|
||
|
|
||
|
The original version of this library can be located at:
|
||
|
http://www.angelcode.com/angelscript/
|
||
|
|
||
|
Andreas Jonsson
|
||
|
andreas@angelcode.com
|
||
|
*/
|
||
|
|
||
|
|
||
|
|
||
|
//
|
||
|
// as_module.cpp
|
||
|
//
|
||
|
// A class that holds a script module
|
||
|
//
|
||
|
|
||
|
#include "as_config.h"
|
||
|
#include "as_module.h"
|
||
|
#include "as_builder.h"
|
||
|
#include "as_context.h"
|
||
|
#include "as_texts.h"
|
||
|
#include "as_debug.h"
|
||
|
#include "as_restore.h"
|
||
|
|
||
|
BEGIN_AS_NAMESPACE
|
||
|
|
||
|
// internal
|
||
|
asCModule::asCModule(const char *name, asCScriptEngine *engine)
|
||
|
{
|
||
|
this->name = name;
|
||
|
this->engine = engine;
|
||
|
|
||
|
userData = 0;
|
||
|
builder = 0;
|
||
|
isGlobalVarInitialized = false;
|
||
|
|
||
|
accessMask = 1;
|
||
|
|
||
|
defaultNamespace = engine->nameSpaces[0];
|
||
|
}
|
||
|
|
||
|
// internal
|
||
|
asCModule::~asCModule()
|
||
|
{
|
||
|
InternalReset();
|
||
|
|
||
|
if( builder )
|
||
|
{
|
||
|
asDELETE(builder,asCBuilder);
|
||
|
builder = 0;
|
||
|
}
|
||
|
|
||
|
if( engine )
|
||
|
{
|
||
|
// Clean the user data
|
||
|
if( userData && engine->cleanModuleFunc )
|
||
|
engine->cleanModuleFunc(this);
|
||
|
|
||
|
// Remove the module from the engine
|
||
|
if( engine->lastModule == this )
|
||
|
engine->lastModule = 0;
|
||
|
engine->scriptModules.RemoveValue(this);
|
||
|
}
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
void asCModule::Discard()
|
||
|
{
|
||
|
asDELETE(this,asCModule);
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
void *asCModule::SetUserData(void *data)
|
||
|
{
|
||
|
void *oldData = userData;
|
||
|
userData = data;
|
||
|
return oldData;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
void *asCModule::GetUserData() const
|
||
|
{
|
||
|
return userData;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
asIScriptEngine *asCModule::GetEngine() const
|
||
|
{
|
||
|
return engine;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
void asCModule::SetName(const char *name)
|
||
|
{
|
||
|
this->name = name;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
const char *asCModule::GetName() const
|
||
|
{
|
||
|
return name.AddressOf();
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
const char *asCModule::GetDefaultNamespace() const
|
||
|
{
|
||
|
return defaultNamespace->name.AddressOf();
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::SetDefaultNamespace(const char *nameSpace)
|
||
|
{
|
||
|
// TODO: cleanup: This function is similar to asCScriptEngine::SetDefaultNamespace. Can we reuse the code?
|
||
|
if( nameSpace == 0 )
|
||
|
return asINVALID_ARG;
|
||
|
|
||
|
asCString ns = nameSpace;
|
||
|
if( ns != "" )
|
||
|
{
|
||
|
// Make sure the namespace is composed of alternating identifier and ::
|
||
|
size_t pos = 0;
|
||
|
bool expectIdentifier = true;
|
||
|
size_t len;
|
||
|
eTokenType t = ttIdentifier;
|
||
|
|
||
|
for( ; pos < ns.GetLength(); pos += len )
|
||
|
{
|
||
|
t = engine->tok.GetToken(ns.AddressOf() + pos, ns.GetLength() - pos, &len);
|
||
|
if( (expectIdentifier && t != ttIdentifier) || (!expectIdentifier && t != ttScope) )
|
||
|
return asINVALID_DECLARATION;
|
||
|
|
||
|
expectIdentifier = !expectIdentifier;
|
||
|
}
|
||
|
|
||
|
// If the namespace ends with :: then strip it off
|
||
|
if( t == ttScope )
|
||
|
ns.SetLength(ns.GetLength()-2);
|
||
|
}
|
||
|
|
||
|
defaultNamespace = engine->AddNameSpace(ns.AddressOf());
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::AddScriptSection(const char *name, const char *code, size_t codeLength, int lineOffset)
|
||
|
{
|
||
|
#ifdef AS_NO_COMPILER
|
||
|
UNUSED_VAR(name);
|
||
|
UNUSED_VAR(code);
|
||
|
UNUSED_VAR(codeLength);
|
||
|
UNUSED_VAR(lineOffset);
|
||
|
return asNOT_SUPPORTED;
|
||
|
#else
|
||
|
if( !builder )
|
||
|
{
|
||
|
builder = asNEW(asCBuilder)(engine, this);
|
||
|
if( builder == 0 )
|
||
|
return asOUT_OF_MEMORY;
|
||
|
}
|
||
|
|
||
|
return builder->AddCode(name, code, (int)codeLength, lineOffset, (int)engine->GetScriptSectionNameIndex(name ? name : ""), engine->ep.copyScriptSections);
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
// internal
|
||
|
void asCModule::JITCompile()
|
||
|
{
|
||
|
asIJITCompiler *jit = engine->GetJITCompiler();
|
||
|
if( !jit )
|
||
|
return;
|
||
|
|
||
|
for (unsigned int i = 0; i < scriptFunctions.GetLength(); i++)
|
||
|
scriptFunctions[i]->JITCompile();
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::Build()
|
||
|
{
|
||
|
#ifdef AS_NO_COMPILER
|
||
|
return asNOT_SUPPORTED;
|
||
|
#else
|
||
|
TimeIt("asCModule::Build");
|
||
|
|
||
|
// Only one thread may build at one time
|
||
|
// TODO: It should be possible to have multiple threads perform compilations
|
||
|
int r = engine->RequestBuild();
|
||
|
if( r < 0 )
|
||
|
return r;
|
||
|
|
||
|
engine->PrepareEngine();
|
||
|
if( engine->configFailed )
|
||
|
{
|
||
|
engine->WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_INVALID_CONFIGURATION);
|
||
|
engine->BuildCompleted();
|
||
|
return asINVALID_CONFIGURATION;
|
||
|
}
|
||
|
|
||
|
InternalReset();
|
||
|
|
||
|
if( !builder )
|
||
|
{
|
||
|
engine->BuildCompleted();
|
||
|
return asSUCCESS;
|
||
|
}
|
||
|
|
||
|
// Compile the script
|
||
|
r = builder->Build();
|
||
|
asDELETE(builder,asCBuilder);
|
||
|
builder = 0;
|
||
|
|
||
|
if( r < 0 )
|
||
|
{
|
||
|
// Reset module again
|
||
|
InternalReset();
|
||
|
|
||
|
engine->BuildCompleted();
|
||
|
return r;
|
||
|
}
|
||
|
|
||
|
JITCompile();
|
||
|
|
||
|
engine->PrepareEngine();
|
||
|
|
||
|
#ifdef AS_DEBUG
|
||
|
// Verify that there are no unwanted gaps in the scriptFunctions array.
|
||
|
for( asUINT n = 1; n < engine->scriptFunctions.GetLength(); n++ )
|
||
|
{
|
||
|
int id = n;
|
||
|
if( engine->scriptFunctions[n] == 0 && !engine->freeScriptFunctionIds.Exists(id) )
|
||
|
asASSERT( false );
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
engine->BuildCompleted();
|
||
|
|
||
|
// Initialize global variables
|
||
|
if( r >= 0 && engine->ep.initGlobalVarsAfterBuild )
|
||
|
r = ResetGlobalVars(0);
|
||
|
|
||
|
return r;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::ResetGlobalVars(asIScriptContext *ctx)
|
||
|
{
|
||
|
if( isGlobalVarInitialized )
|
||
|
CallExit();
|
||
|
|
||
|
return CallInit(ctx);
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
asIScriptFunction *asCModule::GetFunctionByIndex(asUINT index) const
|
||
|
{
|
||
|
return const_cast<asCScriptFunction*>(globalFunctions.Get(index));
|
||
|
}
|
||
|
|
||
|
// internal
|
||
|
int asCModule::CallInit(asIScriptContext *myCtx)
|
||
|
{
|
||
|
if( isGlobalVarInitialized )
|
||
|
return asERROR;
|
||
|
|
||
|
// Each global variable needs to be cleared individually
|
||
|
asCSymbolTableIterator<asCGlobalProperty> it = scriptGlobals.List();
|
||
|
while( it )
|
||
|
{
|
||
|
asCGlobalProperty *desc = *it;
|
||
|
memset(desc->GetAddressOfValue(), 0, sizeof(asDWORD)*desc->type.GetSizeOnStackDWords());
|
||
|
it++;
|
||
|
}
|
||
|
|
||
|
// Call the init function for each of the global variables
|
||
|
asIScriptContext *ctx = myCtx;
|
||
|
int r = asEXECUTION_FINISHED;
|
||
|
it = scriptGlobals.List();
|
||
|
while( it && r == asEXECUTION_FINISHED )
|
||
|
{
|
||
|
asCGlobalProperty *desc = *it;
|
||
|
it++;
|
||
|
if( desc->GetInitFunc() )
|
||
|
{
|
||
|
if( ctx == 0 )
|
||
|
{
|
||
|
r = engine->CreateContext(&ctx, true);
|
||
|
if( r < 0 )
|
||
|
break;
|
||
|
}
|
||
|
|
||
|
r = ctx->Prepare(desc->GetInitFunc());
|
||
|
if( r >= 0 )
|
||
|
{
|
||
|
r = ctx->Execute();
|
||
|
if( r != asEXECUTION_FINISHED )
|
||
|
{
|
||
|
asCString msg;
|
||
|
msg.Format(TXT_FAILED_TO_INITIALIZE_s, desc->name.AddressOf());
|
||
|
asCScriptFunction *func = desc->GetInitFunc();
|
||
|
|
||
|
engine->WriteMessage(func->scriptData->scriptSectionIdx >= 0 ? engine->scriptSectionNames[func->scriptData->scriptSectionIdx]->AddressOf() : "",
|
||
|
func->GetLineNumber(0, 0) & 0xFFFFF,
|
||
|
func->GetLineNumber(0, 0) >> 20,
|
||
|
asMSGTYPE_ERROR,
|
||
|
msg.AddressOf());
|
||
|
|
||
|
if( r == asEXECUTION_EXCEPTION )
|
||
|
{
|
||
|
const asIScriptFunction *function = ctx->GetExceptionFunction();
|
||
|
|
||
|
msg.Format(TXT_EXCEPTION_s_IN_s, ctx->GetExceptionString(), function->GetDeclaration());
|
||
|
|
||
|
engine->WriteMessage(function->GetScriptSectionName(),
|
||
|
ctx->GetExceptionLineNumber(),
|
||
|
0,
|
||
|
asMSGTYPE_INFORMATION,
|
||
|
msg.AddressOf());
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if( ctx && !myCtx )
|
||
|
{
|
||
|
ctx->Release();
|
||
|
ctx = 0;
|
||
|
}
|
||
|
|
||
|
// Even if the initialization failed we need to set the
|
||
|
// flag that the variables have been initialized, otherwise
|
||
|
// the module won't free those variables that really were
|
||
|
// initialized.
|
||
|
isGlobalVarInitialized = true;
|
||
|
|
||
|
if( r != asEXECUTION_FINISHED )
|
||
|
return asINIT_GLOBAL_VARS_FAILED;
|
||
|
|
||
|
return asSUCCESS;
|
||
|
}
|
||
|
|
||
|
// internal
|
||
|
void asCModule::CallExit()
|
||
|
{
|
||
|
if( !isGlobalVarInitialized ) return;
|
||
|
|
||
|
asCSymbolTableIterator<asCGlobalProperty> it = scriptGlobals.List();
|
||
|
while( it )
|
||
|
{
|
||
|
if( (*it)->type.IsObject() )
|
||
|
{
|
||
|
void **obj = (void**)(*it)->GetAddressOfValue();
|
||
|
if( *obj )
|
||
|
{
|
||
|
asCObjectType *ot = (*it)->type.GetObjectType();
|
||
|
|
||
|
if( ot->flags & asOBJ_REF )
|
||
|
{
|
||
|
asASSERT( (ot->flags & asOBJ_NOCOUNT) || ot->beh.release );
|
||
|
if( ot->beh.release )
|
||
|
engine->CallObjectMethod(*obj, ot->beh.release);
|
||
|
}
|
||
|
else
|
||
|
{
|
||
|
if( ot->beh.destruct )
|
||
|
engine->CallObjectMethod(*obj, ot->beh.destruct);
|
||
|
|
||
|
engine->CallFree(*obj);
|
||
|
}
|
||
|
|
||
|
// Set the address to 0 as someone might try to access the variable afterwards
|
||
|
*obj = 0;
|
||
|
}
|
||
|
}
|
||
|
it++;
|
||
|
}
|
||
|
|
||
|
isGlobalVarInitialized = false;
|
||
|
}
|
||
|
|
||
|
// internal
|
||
|
void asCModule::InternalReset()
|
||
|
{
|
||
|
CallExit();
|
||
|
|
||
|
size_t n;
|
||
|
|
||
|
// Release all global functions
|
||
|
asCSymbolTable<asCScriptFunction>::iterator funcIt = globalFunctions.List();
|
||
|
for( ; funcIt; funcIt++ )
|
||
|
(*funcIt)->Release();
|
||
|
globalFunctions.Clear();
|
||
|
|
||
|
// First release all compiled functions
|
||
|
for( n = 0; n < scriptFunctions.GetLength(); n++ )
|
||
|
if( scriptFunctions[n] )
|
||
|
scriptFunctions[n]->Orphan(this);
|
||
|
scriptFunctions.SetLength(0);
|
||
|
|
||
|
// Release the global properties declared in the module
|
||
|
asCSymbolTableIterator<asCGlobalProperty> globIt = scriptGlobals.List();
|
||
|
while( globIt )
|
||
|
{
|
||
|
(*globIt)->Orphan(this);
|
||
|
globIt++;
|
||
|
}
|
||
|
scriptGlobals.Clear();
|
||
|
|
||
|
UnbindAllImportedFunctions();
|
||
|
|
||
|
// Free bind information
|
||
|
for( n = 0; n < bindInformations.GetLength(); n++ )
|
||
|
{
|
||
|
if( bindInformations[n] )
|
||
|
{
|
||
|
asUINT id = bindInformations[n]->importedFunctionSignature->id & ~FUNC_IMPORTED;
|
||
|
engine->importedFunctions[id] = 0;
|
||
|
engine->freeImportedFunctionIdxs.PushLast(id);
|
||
|
|
||
|
asDELETE(bindInformations[n]->importedFunctionSignature, asCScriptFunction);
|
||
|
asDELETE(bindInformations[n], sBindInfo);
|
||
|
}
|
||
|
}
|
||
|
bindInformations.SetLength(0);
|
||
|
|
||
|
// Free declared types, including classes, typedefs, and enums
|
||
|
// TODO: optimize: Check if it is possible to destroy the object directly without notifying the GC
|
||
|
for( n = 0; n < classTypes.GetLength(); n++ )
|
||
|
classTypes[n]->Orphan(this);
|
||
|
classTypes.SetLength(0);
|
||
|
for( n = 0; n < enumTypes.GetLength(); n++ )
|
||
|
enumTypes[n]->Release();
|
||
|
enumTypes.SetLength(0);
|
||
|
for( n = 0; n < typeDefs.GetLength(); n++ )
|
||
|
typeDefs[n]->Release();
|
||
|
typeDefs.SetLength(0);
|
||
|
|
||
|
// Free funcdefs
|
||
|
for( n = 0; n < funcDefs.GetLength(); n++ )
|
||
|
{
|
||
|
// The funcdefs are not removed from the engine at this moment as they may still be referred
|
||
|
// to by other types. The engine's ClearUnusedTypes will take care of the clean up.
|
||
|
funcDefs[n]->Release();
|
||
|
}
|
||
|
funcDefs.SetLength(0);
|
||
|
|
||
|
// Allow the engine to clean up what is not used
|
||
|
engine->CleanupAfterDiscardModule();
|
||
|
|
||
|
asASSERT( IsEmpty() );
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
asIScriptFunction *asCModule::GetFunctionByName(const char *name) const
|
||
|
{
|
||
|
const asCArray<unsigned int> &idxs = globalFunctions.GetIndexes(defaultNamespace, name);
|
||
|
if( idxs.GetLength() != 1 )
|
||
|
return 0;
|
||
|
|
||
|
const asIScriptFunction *func = globalFunctions.Get(idxs[0]);
|
||
|
return const_cast<asIScriptFunction*>(func);
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
asUINT asCModule::GetImportedFunctionCount() const
|
||
|
{
|
||
|
return (asUINT)bindInformations.GetLength();
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::GetImportedFunctionIndexByDecl(const char *decl) const
|
||
|
{
|
||
|
asCBuilder bld(engine, const_cast<asCModule*>(this));
|
||
|
|
||
|
// Don't write parser errors to the message callback
|
||
|
bld.silent = true;
|
||
|
|
||
|
asCScriptFunction func(engine, const_cast<asCModule*>(this), asFUNC_DUMMY);
|
||
|
bld.ParseFunctionDeclaration(0, decl, &func, false, 0, 0, defaultNamespace);
|
||
|
|
||
|
// TODO: optimize: Improve linear search
|
||
|
// Search script functions for matching interface
|
||
|
int id = -1;
|
||
|
for( asUINT n = 0; n < bindInformations.GetLength(); ++n )
|
||
|
{
|
||
|
if( func.name == bindInformations[n]->importedFunctionSignature->name &&
|
||
|
func.returnType == bindInformations[n]->importedFunctionSignature->returnType &&
|
||
|
func.parameterTypes.GetLength() == bindInformations[n]->importedFunctionSignature->parameterTypes.GetLength() )
|
||
|
{
|
||
|
bool match = true;
|
||
|
for( asUINT p = 0; p < func.parameterTypes.GetLength(); ++p )
|
||
|
{
|
||
|
if( func.parameterTypes[p] != bindInformations[n]->importedFunctionSignature->parameterTypes[p] )
|
||
|
{
|
||
|
match = false;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if( match )
|
||
|
{
|
||
|
if( id == -1 )
|
||
|
id = n;
|
||
|
else
|
||
|
return asMULTIPLE_FUNCTIONS;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if( id == -1 ) return asNO_FUNCTION;
|
||
|
|
||
|
return id;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
asUINT asCModule::GetFunctionCount() const
|
||
|
{
|
||
|
return (asUINT)globalFunctions.GetSize();
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
asIScriptFunction *asCModule::GetFunctionByDecl(const char *decl) const
|
||
|
{
|
||
|
asCBuilder bld(engine, const_cast<asCModule*>(this));
|
||
|
|
||
|
// Don't write parser errors to the message callback
|
||
|
bld.silent = true;
|
||
|
|
||
|
asCScriptFunction func(engine, const_cast<asCModule*>(this), asFUNC_DUMMY);
|
||
|
int r = bld.ParseFunctionDeclaration(0, decl, &func, false, 0, 0, defaultNamespace);
|
||
|
if( r < 0 )
|
||
|
{
|
||
|
// Invalid declaration
|
||
|
// TODO: Write error to message stream
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// Use the defaultNamespace implicitly unless an explicit namespace has been provided
|
||
|
asSNameSpace *ns = func.nameSpace == engine->nameSpaces[0] ? defaultNamespace : func.nameSpace;
|
||
|
|
||
|
// Search script functions for matching interface
|
||
|
asIScriptFunction *f = 0;
|
||
|
const asCArray<unsigned int> &idxs = globalFunctions.GetIndexes(ns, func.name);
|
||
|
for( unsigned int n = 0; n < idxs.GetLength(); n++ )
|
||
|
{
|
||
|
const asCScriptFunction *funcPtr = globalFunctions.Get(idxs[n]);
|
||
|
if( funcPtr->objectType == 0 &&
|
||
|
func.returnType == funcPtr->returnType &&
|
||
|
func.parameterTypes.GetLength() == funcPtr->parameterTypes.GetLength()
|
||
|
)
|
||
|
{
|
||
|
bool match = true;
|
||
|
for( size_t p = 0; p < func.parameterTypes.GetLength(); ++p )
|
||
|
{
|
||
|
if( func.parameterTypes[p] != funcPtr->parameterTypes[p] )
|
||
|
{
|
||
|
match = false;
|
||
|
break;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if( match )
|
||
|
{
|
||
|
if( f == 0 )
|
||
|
f = const_cast<asCScriptFunction*>(funcPtr);
|
||
|
else
|
||
|
// Multiple functions
|
||
|
return 0;
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return f;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
asUINT asCModule::GetGlobalVarCount() const
|
||
|
{
|
||
|
return (asUINT)scriptGlobals.GetSize();
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::GetGlobalVarIndexByName(const char *name) const
|
||
|
{
|
||
|
// Find the global var id
|
||
|
int id = scriptGlobals.GetFirstIndex(defaultNamespace, name);
|
||
|
|
||
|
if( id == -1 ) return asNO_GLOBAL_VAR;
|
||
|
|
||
|
return id;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::RemoveGlobalVar(asUINT index)
|
||
|
{
|
||
|
asCGlobalProperty *prop = scriptGlobals.Get(index);
|
||
|
if( !prop )
|
||
|
return asINVALID_ARG;
|
||
|
prop->Orphan(this);
|
||
|
scriptGlobals.Erase(index);
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::GetGlobalVarIndexByDecl(const char *decl) const
|
||
|
{
|
||
|
asCBuilder bld(engine, const_cast<asCModule*>(this));
|
||
|
|
||
|
// Don't write parser errors to the message callback
|
||
|
bld.silent = true;
|
||
|
|
||
|
asCString name;
|
||
|
asSNameSpace *nameSpace;
|
||
|
asCDataType dt;
|
||
|
int r = bld.ParseVariableDeclaration(decl, defaultNamespace, name, nameSpace, dt);
|
||
|
if( r < 0 )
|
||
|
return r;
|
||
|
|
||
|
// Search global variables for a match
|
||
|
int id = scriptGlobals.GetFirstIndex(nameSpace, name, asCCompGlobPropType(dt));
|
||
|
if( id != -1 )
|
||
|
return id;
|
||
|
|
||
|
return asNO_GLOBAL_VAR;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
void *asCModule::GetAddressOfGlobalVar(asUINT index)
|
||
|
{
|
||
|
asCGlobalProperty *prop = scriptGlobals.Get(index);
|
||
|
if( !prop )
|
||
|
return 0;
|
||
|
|
||
|
// For object variables it's necessary to dereference the pointer to get the address of the value
|
||
|
if( prop->type.IsObject() &&
|
||
|
!prop->type.IsObjectHandle() )
|
||
|
return *(void**)(prop->GetAddressOfValue());
|
||
|
|
||
|
return (void*)(prop->GetAddressOfValue());
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
const char *asCModule::GetGlobalVarDeclaration(asUINT index, bool includeNamespace) const
|
||
|
{
|
||
|
const asCGlobalProperty *prop = scriptGlobals.Get(index);
|
||
|
if (!prop) return 0;
|
||
|
|
||
|
asCString *tempString = &asCThreadManager::GetLocalData()->string;
|
||
|
*tempString = prop->type.Format();
|
||
|
*tempString += " ";
|
||
|
if( includeNamespace )
|
||
|
*tempString += prop->nameSpace->name + "::";
|
||
|
*tempString += prop->name;
|
||
|
|
||
|
return tempString->AddressOf();
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::GetGlobalVar(asUINT index, const char **name, const char **nameSpace, int *typeId, bool *isConst) const
|
||
|
{
|
||
|
const asCGlobalProperty *prop = scriptGlobals.Get(index);
|
||
|
if (!prop) return 0;
|
||
|
|
||
|
if( name )
|
||
|
*name = prop->name.AddressOf();
|
||
|
if( nameSpace )
|
||
|
*nameSpace = prop->nameSpace->name.AddressOf();
|
||
|
if( typeId )
|
||
|
*typeId = engine->GetTypeIdFromDataType(prop->type);
|
||
|
if( isConst )
|
||
|
*isConst = prop->type.IsReadOnly();
|
||
|
|
||
|
return asSUCCESS;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
asUINT asCModule::GetObjectTypeCount() const
|
||
|
{
|
||
|
return (asUINT)classTypes.GetLength();
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
asIObjectType *asCModule::GetObjectTypeByIndex(asUINT index) const
|
||
|
{
|
||
|
if( index >= classTypes.GetLength() )
|
||
|
return 0;
|
||
|
|
||
|
return classTypes[index];
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
asIObjectType *asCModule::GetObjectTypeByName(const char *name) const
|
||
|
{
|
||
|
for( asUINT n = 0; n < classTypes.GetLength(); n++ )
|
||
|
{
|
||
|
if( classTypes[n] &&
|
||
|
classTypes[n]->name == name &&
|
||
|
classTypes[n]->nameSpace == defaultNamespace )
|
||
|
return classTypes[n];
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::GetTypeIdByDecl(const char *decl) const
|
||
|
{
|
||
|
asCDataType dt;
|
||
|
|
||
|
// This const cast is safe since we know the engine won't be modified
|
||
|
asCBuilder bld(engine, const_cast<asCModule*>(this));
|
||
|
|
||
|
// Don't write parser errors to the message callback
|
||
|
bld.silent = true;
|
||
|
|
||
|
int r = bld.ParseDataType(decl, &dt, defaultNamespace);
|
||
|
if( r < 0 )
|
||
|
return asINVALID_TYPE;
|
||
|
|
||
|
return engine->GetTypeIdFromDataType(dt);
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
asUINT asCModule::GetEnumCount() const
|
||
|
{
|
||
|
return (asUINT)enumTypes.GetLength();
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
const char *asCModule::GetEnumByIndex(asUINT index, int *enumTypeId, const char **nameSpace) const
|
||
|
{
|
||
|
if( index >= enumTypes.GetLength() )
|
||
|
return 0;
|
||
|
|
||
|
if( enumTypeId )
|
||
|
*enumTypeId = engine->GetTypeIdFromDataType(asCDataType::CreateObject(enumTypes[index], false));
|
||
|
|
||
|
if( nameSpace )
|
||
|
*nameSpace = enumTypes[index]->nameSpace->name.AddressOf();
|
||
|
|
||
|
return enumTypes[index]->name.AddressOf();
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::GetEnumValueCount(int enumTypeId) const
|
||
|
{
|
||
|
asCDataType dt = engine->GetDataTypeFromTypeId(enumTypeId);
|
||
|
asCObjectType *t = dt.GetObjectType();
|
||
|
if( t == 0 || !(t->GetFlags() & asOBJ_ENUM) )
|
||
|
return asINVALID_TYPE;
|
||
|
|
||
|
return (int)t->enumValues.GetLength();
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
const char *asCModule::GetEnumValueByIndex(int enumTypeId, asUINT index, int *outValue) const
|
||
|
{
|
||
|
asCDataType dt = engine->GetDataTypeFromTypeId(enumTypeId);
|
||
|
asCObjectType *t = dt.GetObjectType();
|
||
|
if( t == 0 || !(t->GetFlags() & asOBJ_ENUM) )
|
||
|
return 0;
|
||
|
|
||
|
if( index >= t->enumValues.GetLength() )
|
||
|
return 0;
|
||
|
|
||
|
if( outValue )
|
||
|
*outValue = t->enumValues[index]->value;
|
||
|
|
||
|
return t->enumValues[index]->name.AddressOf();
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
asUINT asCModule::GetTypedefCount() const
|
||
|
{
|
||
|
return (asUINT)typeDefs.GetLength();
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
const char *asCModule::GetTypedefByIndex(asUINT index, int *typeId, const char **nameSpace) const
|
||
|
{
|
||
|
if( index >= typeDefs.GetLength() )
|
||
|
return 0;
|
||
|
|
||
|
if( typeId )
|
||
|
*typeId = engine->GetTypeIdFromDataType(typeDefs[index]->templateSubTypes[0]);
|
||
|
|
||
|
if( nameSpace )
|
||
|
*nameSpace = typeDefs[index]->nameSpace->name.AddressOf();
|
||
|
|
||
|
return typeDefs[index]->name.AddressOf();
|
||
|
}
|
||
|
|
||
|
|
||
|
// internal
|
||
|
int asCModule::GetNextImportedFunctionId()
|
||
|
{
|
||
|
// TODO: multithread: This will break if one thread if freeing a module, while another is being compiled
|
||
|
if( engine->freeImportedFunctionIdxs.GetLength() )
|
||
|
return FUNC_IMPORTED | (asUINT)engine->freeImportedFunctionIdxs[engine->freeImportedFunctionIdxs.GetLength()-1];
|
||
|
|
||
|
return FUNC_IMPORTED | (asUINT)engine->importedFunctions.GetLength();
|
||
|
}
|
||
|
|
||
|
#ifndef AS_NO_COMPILER
|
||
|
// internal
|
||
|
int asCModule::AddScriptFunction(int sectionIdx, int declaredAt, int id, const asCString &name, const asCDataType &returnType, const asCArray<asCDataType> ¶ms, const asCArray<asETypeModifiers> &inOutFlags, const asCArray<asCString *> &defaultArgs, bool isInterface, asCObjectType *objType, bool isConstMethod, bool isGlobalFunction, bool isPrivate, bool isFinal, bool isOverride, bool isShared, asSNameSpace *ns)
|
||
|
{
|
||
|
asASSERT(id >= 0);
|
||
|
|
||
|
// Store the function information
|
||
|
asCScriptFunction *func = asNEW(asCScriptFunction)(engine, this, isInterface ? asFUNC_INTERFACE : asFUNC_SCRIPT);
|
||
|
if( func == 0 )
|
||
|
{
|
||
|
// Free the default args
|
||
|
for( asUINT n = 0; n < defaultArgs.GetLength(); n++ )
|
||
|
if( defaultArgs[n] )
|
||
|
asDELETE(defaultArgs[n], asCString);
|
||
|
|
||
|
return asOUT_OF_MEMORY;
|
||
|
}
|
||
|
|
||
|
if( ns == 0 )
|
||
|
ns = engine->nameSpaces[0];
|
||
|
|
||
|
// All methods of shared objects are also shared
|
||
|
if( objType && objType->IsShared() )
|
||
|
isShared = true;
|
||
|
|
||
|
func->name = name;
|
||
|
func->nameSpace = ns;
|
||
|
func->id = id;
|
||
|
func->returnType = returnType;
|
||
|
if( func->funcType == asFUNC_SCRIPT )
|
||
|
{
|
||
|
func->scriptData->scriptSectionIdx = sectionIdx;
|
||
|
func->scriptData->declaredAt = declaredAt;
|
||
|
}
|
||
|
func->parameterTypes = params;
|
||
|
func->inOutFlags = inOutFlags;
|
||
|
func->defaultArgs = defaultArgs;
|
||
|
func->objectType = objType;
|
||
|
func->isReadOnly = isConstMethod;
|
||
|
func->isPrivate = isPrivate;
|
||
|
func->isFinal = isFinal;
|
||
|
func->isOverride = isOverride;
|
||
|
func->isShared = isShared;
|
||
|
|
||
|
asASSERT( params.GetLength() == inOutFlags.GetLength() && params.GetLength() == defaultArgs.GetLength() );
|
||
|
|
||
|
// Verify that we are not assigning either the final or override specifier(s) if we are registering a non-member function
|
||
|
asASSERT( !(!objType && isFinal) );
|
||
|
asASSERT( !(!objType && isOverride) );
|
||
|
|
||
|
// The script function's refCount was initialized to 1
|
||
|
scriptFunctions.PushLast(func);
|
||
|
engine->SetScriptFunction(func);
|
||
|
|
||
|
// Compute the signature id
|
||
|
if( objType )
|
||
|
func->ComputeSignatureId();
|
||
|
|
||
|
// Add reference
|
||
|
if( isGlobalFunction )
|
||
|
{
|
||
|
globalFunctions.Put(func);
|
||
|
func->AddRef();
|
||
|
}
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// internal
|
||
|
int asCModule::AddScriptFunction(asCScriptFunction *func)
|
||
|
{
|
||
|
scriptFunctions.PushLast(func);
|
||
|
func->AddRef();
|
||
|
engine->SetScriptFunction(func);
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// internal
|
||
|
int asCModule::AddImportedFunction(int id, const asCString &name, const asCDataType &returnType, const asCArray<asCDataType> ¶ms, const asCArray<asETypeModifiers> &inOutFlags, const asCArray<asCString *> &defaultArgs, asSNameSpace *ns, const asCString &moduleName)
|
||
|
{
|
||
|
asASSERT(id >= 0);
|
||
|
|
||
|
// Store the function information
|
||
|
asCScriptFunction *func = asNEW(asCScriptFunction)(engine, this, asFUNC_IMPORTED);
|
||
|
if( func == 0 )
|
||
|
{
|
||
|
// Free the default args
|
||
|
for( asUINT n = 0; n < defaultArgs.GetLength(); n++ )
|
||
|
if( defaultArgs[n] )
|
||
|
asDELETE(defaultArgs[n], asCString);
|
||
|
|
||
|
return asOUT_OF_MEMORY;
|
||
|
}
|
||
|
|
||
|
func->name = name;
|
||
|
func->id = id;
|
||
|
func->returnType = returnType;
|
||
|
func->nameSpace = ns;
|
||
|
func->parameterTypes = params;
|
||
|
func->inOutFlags = inOutFlags;
|
||
|
func->defaultArgs = defaultArgs;
|
||
|
func->objectType = 0;
|
||
|
|
||
|
sBindInfo *info = asNEW(sBindInfo);
|
||
|
if( info == 0 )
|
||
|
{
|
||
|
asDELETE(func, asCScriptFunction);
|
||
|
return asOUT_OF_MEMORY;
|
||
|
}
|
||
|
|
||
|
info->importedFunctionSignature = func;
|
||
|
info->boundFunctionId = -1;
|
||
|
info->importFromModule = moduleName;
|
||
|
bindInformations.PushLast(info);
|
||
|
|
||
|
// Add the info to the array in the engine
|
||
|
if( engine->freeImportedFunctionIdxs.GetLength() )
|
||
|
engine->importedFunctions[engine->freeImportedFunctionIdxs.PopLast()] = info;
|
||
|
else
|
||
|
engine->importedFunctions.PushLast(info);
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
// internal
|
||
|
asCScriptFunction *asCModule::GetImportedFunction(int index) const
|
||
|
{
|
||
|
return bindInformations[index]->importedFunctionSignature;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::BindImportedFunction(asUINT index, asIScriptFunction *func)
|
||
|
{
|
||
|
// First unbind the old function
|
||
|
int r = UnbindImportedFunction(index);
|
||
|
if( r < 0 ) return r;
|
||
|
|
||
|
// Must verify that the interfaces are equal
|
||
|
asCScriptFunction *dst = GetImportedFunction(index);
|
||
|
if( dst == 0 ) return asNO_FUNCTION;
|
||
|
|
||
|
if( func == 0 )
|
||
|
return asINVALID_ARG;
|
||
|
|
||
|
asCScriptFunction *src = engine->GetScriptFunction(func->GetId());
|
||
|
if( src == 0 )
|
||
|
return asNO_FUNCTION;
|
||
|
|
||
|
// Verify return type
|
||
|
if( dst->returnType != src->returnType )
|
||
|
return asINVALID_INTERFACE;
|
||
|
|
||
|
if( dst->parameterTypes.GetLength() != src->parameterTypes.GetLength() )
|
||
|
return asINVALID_INTERFACE;
|
||
|
|
||
|
for( size_t n = 0; n < dst->parameterTypes.GetLength(); ++n )
|
||
|
{
|
||
|
if( dst->parameterTypes[n] != src->parameterTypes[n] )
|
||
|
return asINVALID_INTERFACE;
|
||
|
}
|
||
|
|
||
|
bindInformations[index]->boundFunctionId = src->GetId();
|
||
|
src->AddRef();
|
||
|
|
||
|
return asSUCCESS;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::UnbindImportedFunction(asUINT index)
|
||
|
{
|
||
|
if( index >= bindInformations.GetLength() )
|
||
|
return asINVALID_ARG;
|
||
|
|
||
|
// Remove reference to old module
|
||
|
if( bindInformations[index] )
|
||
|
{
|
||
|
int oldFuncID = bindInformations[index]->boundFunctionId;
|
||
|
if( oldFuncID != -1 )
|
||
|
{
|
||
|
bindInformations[index]->boundFunctionId = -1;
|
||
|
engine->scriptFunctions[oldFuncID]->Release();
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return asSUCCESS;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
const char *asCModule::GetImportedFunctionDeclaration(asUINT index) const
|
||
|
{
|
||
|
asCScriptFunction *func = GetImportedFunction(index);
|
||
|
if( func == 0 ) return 0;
|
||
|
|
||
|
asCString *tempString = &asCThreadManager::GetLocalData()->string;
|
||
|
*tempString = func->GetDeclarationStr();
|
||
|
|
||
|
return tempString->AddressOf();
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
const char *asCModule::GetImportedFunctionSourceModule(asUINT index) const
|
||
|
{
|
||
|
if( index >= bindInformations.GetLength() )
|
||
|
return 0;
|
||
|
|
||
|
return bindInformations[index]->importFromModule.AddressOf();
|
||
|
}
|
||
|
|
||
|
// inteface
|
||
|
int asCModule::BindAllImportedFunctions()
|
||
|
{
|
||
|
bool notAllFunctionsWereBound = false;
|
||
|
|
||
|
// Bind imported functions
|
||
|
int c = GetImportedFunctionCount();
|
||
|
for( int n = 0; n < c; ++n )
|
||
|
{
|
||
|
asCScriptFunction *importFunc = GetImportedFunction(n);
|
||
|
if( importFunc == 0 ) return asERROR;
|
||
|
|
||
|
asCString str = importFunc->GetDeclarationStr();
|
||
|
|
||
|
// Get module name from where the function should be imported
|
||
|
const char *moduleName = GetImportedFunctionSourceModule(n);
|
||
|
if( moduleName == 0 ) return asERROR;
|
||
|
|
||
|
asCModule *srcMod = engine->GetModule(moduleName, false);
|
||
|
asIScriptFunction *func = 0;
|
||
|
if( srcMod )
|
||
|
func = srcMod->GetFunctionByDecl(str.AddressOf());
|
||
|
|
||
|
if( func == 0 )
|
||
|
notAllFunctionsWereBound = true;
|
||
|
else
|
||
|
{
|
||
|
if( BindImportedFunction(n, func) < 0 )
|
||
|
notAllFunctionsWereBound = true;
|
||
|
}
|
||
|
}
|
||
|
|
||
|
if( notAllFunctionsWereBound )
|
||
|
return asCANT_BIND_ALL_FUNCTIONS;
|
||
|
|
||
|
return asSUCCESS;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::UnbindAllImportedFunctions()
|
||
|
{
|
||
|
asUINT c = GetImportedFunctionCount();
|
||
|
for( asUINT n = 0; n < c; ++n )
|
||
|
UnbindImportedFunction(n);
|
||
|
|
||
|
return asSUCCESS;
|
||
|
}
|
||
|
|
||
|
// internal
|
||
|
asCObjectType *asCModule::GetObjectType(const char *type, asSNameSpace *ns)
|
||
|
{
|
||
|
size_t n;
|
||
|
|
||
|
// TODO: optimize: Improve linear search
|
||
|
for( n = 0; n < classTypes.GetLength(); n++ )
|
||
|
if( classTypes[n]->name == type &&
|
||
|
classTypes[n]->nameSpace == ns )
|
||
|
return classTypes[n];
|
||
|
|
||
|
for( n = 0; n < enumTypes.GetLength(); n++ )
|
||
|
if( enumTypes[n]->name == type &&
|
||
|
enumTypes[n]->nameSpace == ns )
|
||
|
return enumTypes[n];
|
||
|
|
||
|
for( n = 0; n < typeDefs.GetLength(); n++ )
|
||
|
if( typeDefs[n]->name == type &&
|
||
|
typeDefs[n]->nameSpace == ns )
|
||
|
return typeDefs[n];
|
||
|
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
// internal
|
||
|
asCGlobalProperty *asCModule::AllocateGlobalProperty(const char *name, const asCDataType &dt, asSNameSpace *ns)
|
||
|
{
|
||
|
asCGlobalProperty *prop = engine->AllocateGlobalProperty();
|
||
|
prop->name = name;
|
||
|
prop->nameSpace = ns;
|
||
|
|
||
|
// Allocate the memory for this property based on its type
|
||
|
prop->type = dt;
|
||
|
prop->AllocateMemory();
|
||
|
|
||
|
// Make an entry in the address to variable map
|
||
|
engine->varAddressMap.Insert(prop->GetAddressOfValue(), prop);
|
||
|
|
||
|
// Store the variable in the module scope (the reference count is already set to 1)
|
||
|
scriptGlobals.Put(prop);
|
||
|
|
||
|
return prop;
|
||
|
}
|
||
|
|
||
|
// internal
|
||
|
bool asCModule::IsEmpty() const
|
||
|
{
|
||
|
if( scriptFunctions.GetLength() ) return false;
|
||
|
if( globalFunctions.GetSize() ) return false;
|
||
|
if( bindInformations.GetLength() ) return false;
|
||
|
if( scriptGlobals.GetSize() ) return false;
|
||
|
if( classTypes.GetLength() ) return false;
|
||
|
if( enumTypes.GetLength() ) return false;
|
||
|
if( typeDefs.GetLength() ) return false;
|
||
|
if( funcDefs.GetLength() ) return false;
|
||
|
|
||
|
return true;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::SaveByteCode(asIBinaryStream *out, bool stripDebugInfo) const
|
||
|
{
|
||
|
#ifdef AS_NO_COMPILER
|
||
|
UNUSED_VAR(out);
|
||
|
UNUSED_VAR(stripDebugInfo);
|
||
|
return asNOT_SUPPORTED;
|
||
|
#else
|
||
|
if( out == 0 ) return asINVALID_ARG;
|
||
|
|
||
|
// Make sure there is actually something to save
|
||
|
if( IsEmpty() )
|
||
|
return asERROR;
|
||
|
|
||
|
asCWriter write(const_cast<asCModule*>(this), out, engine, stripDebugInfo);
|
||
|
return write.Write();
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::LoadByteCode(asIBinaryStream *in, bool *wasDebugInfoStripped)
|
||
|
{
|
||
|
if( in == 0 ) return asINVALID_ARG;
|
||
|
|
||
|
// Only permit loading bytecode if no other thread is currently compiling
|
||
|
// TODO: It should be possible to have multiple threads perform compilations
|
||
|
int r = engine->RequestBuild();
|
||
|
if( r < 0 )
|
||
|
return r;
|
||
|
|
||
|
asCReader read(this, in, engine);
|
||
|
r = read.Read(wasDebugInfoStripped);
|
||
|
|
||
|
JITCompile();
|
||
|
|
||
|
#ifdef AS_DEBUG
|
||
|
// Verify that there are no unwanted gaps in the scriptFunctions array.
|
||
|
for( asUINT n = 1; n < engine->scriptFunctions.GetLength(); n++ )
|
||
|
{
|
||
|
int id = n;
|
||
|
if( engine->scriptFunctions[n] == 0 && !engine->freeScriptFunctionIds.Exists(id) )
|
||
|
asASSERT( false );
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
engine->BuildCompleted();
|
||
|
|
||
|
return r;
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::CompileGlobalVar(const char *sectionName, const char *code, int lineOffset)
|
||
|
{
|
||
|
#ifdef AS_NO_COMPILER
|
||
|
UNUSED_VAR(sectionName);
|
||
|
UNUSED_VAR(code);
|
||
|
UNUSED_VAR(lineOffset);
|
||
|
return asNOT_SUPPORTED;
|
||
|
#else
|
||
|
// Validate arguments
|
||
|
if( code == 0 )
|
||
|
return asINVALID_ARG;
|
||
|
|
||
|
// Only one thread may build at one time
|
||
|
// TODO: It should be possible to have multiple threads perform compilations
|
||
|
int r = engine->RequestBuild();
|
||
|
if( r < 0 )
|
||
|
return r;
|
||
|
|
||
|
// Prepare the engine
|
||
|
engine->PrepareEngine();
|
||
|
if( engine->configFailed )
|
||
|
{
|
||
|
engine->WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_INVALID_CONFIGURATION);
|
||
|
engine->BuildCompleted();
|
||
|
return asINVALID_CONFIGURATION;
|
||
|
}
|
||
|
|
||
|
// Compile the global variable and add it to the module scope
|
||
|
asCBuilder builder(engine, this);
|
||
|
asCString str = code;
|
||
|
r = builder.CompileGlobalVar(sectionName, str.AddressOf(), lineOffset);
|
||
|
|
||
|
engine->BuildCompleted();
|
||
|
|
||
|
// Initialize the variable
|
||
|
if( r >= 0 && engine->ep.initGlobalVarsAfterBuild )
|
||
|
{
|
||
|
// Clear the memory
|
||
|
asCGlobalProperty *prop = scriptGlobals.GetLast();
|
||
|
if( prop )
|
||
|
{
|
||
|
memset(prop->GetAddressOfValue(), 0, sizeof(asDWORD)*prop->type.GetSizeOnStackDWords());
|
||
|
|
||
|
if( prop->GetInitFunc() )
|
||
|
{
|
||
|
// Call the init function for the global variable
|
||
|
asIScriptContext *ctx = 0;
|
||
|
int r = engine->CreateContext(&ctx, true);
|
||
|
if( r < 0 )
|
||
|
return r;
|
||
|
|
||
|
r = ctx->Prepare(prop->GetInitFunc());
|
||
|
if( r >= 0 )
|
||
|
r = ctx->Execute();
|
||
|
|
||
|
ctx->Release();
|
||
|
}
|
||
|
}
|
||
|
}
|
||
|
|
||
|
return r;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::CompileFunction(const char *sectionName, const char *code, int lineOffset, asDWORD compileFlags, asIScriptFunction **outFunc)
|
||
|
{
|
||
|
// Make sure the outFunc is null if the function fails, so the
|
||
|
// application doesn't attempt to release a non-existent function
|
||
|
if( outFunc )
|
||
|
*outFunc = 0;
|
||
|
|
||
|
#ifdef AS_NO_COMPILER
|
||
|
UNUSED_VAR(sectionName);
|
||
|
UNUSED_VAR(code);
|
||
|
UNUSED_VAR(lineOffset);
|
||
|
UNUSED_VAR(compileFlags);
|
||
|
return asNOT_SUPPORTED;
|
||
|
#else
|
||
|
// Validate arguments
|
||
|
if( code == 0 ||
|
||
|
(compileFlags != 0 && compileFlags != asCOMP_ADD_TO_MODULE) )
|
||
|
return asINVALID_ARG;
|
||
|
|
||
|
// Only one thread may build at one time
|
||
|
// TODO: It should be possible to have multiple threads perform compilations
|
||
|
int r = engine->RequestBuild();
|
||
|
if( r < 0 )
|
||
|
return r;
|
||
|
|
||
|
// Prepare the engine
|
||
|
engine->PrepareEngine();
|
||
|
if( engine->configFailed )
|
||
|
{
|
||
|
engine->WriteMessage("", 0, 0, asMSGTYPE_ERROR, TXT_INVALID_CONFIGURATION);
|
||
|
engine->BuildCompleted();
|
||
|
return asINVALID_CONFIGURATION;
|
||
|
}
|
||
|
|
||
|
// Compile the single function
|
||
|
asCBuilder builder(engine, this);
|
||
|
asCString str = code;
|
||
|
asCScriptFunction *func = 0;
|
||
|
r = builder.CompileFunction(sectionName, str.AddressOf(), lineOffset, compileFlags, &func);
|
||
|
|
||
|
engine->BuildCompleted();
|
||
|
|
||
|
if( r >= 0 && outFunc && func )
|
||
|
{
|
||
|
// Return the function to the caller
|
||
|
*outFunc = func;
|
||
|
func->AddRef();
|
||
|
}
|
||
|
|
||
|
// Release our reference to the function
|
||
|
if( func )
|
||
|
func->Release();
|
||
|
|
||
|
return r;
|
||
|
#endif
|
||
|
}
|
||
|
|
||
|
// interface
|
||
|
int asCModule::RemoveFunction(asIScriptFunction *func)
|
||
|
{
|
||
|
// Find the global function
|
||
|
asCScriptFunction *f = static_cast<asCScriptFunction*>(func);
|
||
|
int idx = globalFunctions.GetIndex(f);
|
||
|
if( idx >= 0 )
|
||
|
{
|
||
|
globalFunctions.Erase(idx);
|
||
|
f->Release();
|
||
|
scriptFunctions.RemoveValue(f);
|
||
|
f->Orphan(this);
|
||
|
return 0;
|
||
|
}
|
||
|
|
||
|
return asNO_FUNCTION;
|
||
|
}
|
||
|
|
||
|
#ifndef AS_NO_COMPILER
|
||
|
// internal
|
||
|
int asCModule::AddFuncDef(const asCString &name, asSNameSpace *ns)
|
||
|
{
|
||
|
asCScriptFunction *func = asNEW(asCScriptFunction)(engine, 0, asFUNC_FUNCDEF);
|
||
|
if( func == 0 )
|
||
|
return asOUT_OF_MEMORY;
|
||
|
|
||
|
func->name = name;
|
||
|
func->nameSpace = ns;
|
||
|
|
||
|
funcDefs.PushLast(func);
|
||
|
|
||
|
engine->funcDefs.PushLast(func);
|
||
|
func->id = engine->GetNextScriptFunctionId();
|
||
|
engine->SetScriptFunction(func);
|
||
|
|
||
|
return (int)funcDefs.GetLength()-1;
|
||
|
}
|
||
|
#endif
|
||
|
|
||
|
// interface
|
||
|
asDWORD asCModule::SetAccessMask(asDWORD mask)
|
||
|
{
|
||
|
asDWORD old = accessMask;
|
||
|
accessMask = mask;
|
||
|
return old;
|
||
|
}
|
||
|
|
||
|
END_AS_NAMESPACE
|
||
|
|