56 lines
1.5 KiB
C
56 lines
1.5 KiB
C
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// Copyright (C) 2002-2012 Nikolaus Gebhardt
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// This file is part of the "Irrlicht Engine".
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// For conditions of distribution and use, see copyright notice in irrlicht.h
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#ifndef __C_OPENGL_PARALLAX_MAP_RENDERER_H_INCLUDED__
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#define __C_OPENGL_PARALLAX_MAP_RENDERER_H_INCLUDED__
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#include "IrrCompileConfig.h"
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#ifdef _IRR_COMPILE_WITH_OPENGL_
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#include "COpenGLShaderMaterialRenderer.h"
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#include "IShaderConstantSetCallBack.h"
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namespace irr
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{
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namespace video
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{
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//! Class for rendering normal maps with OpenGL
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class COpenGLParallaxMapRenderer : public COpenGLShaderMaterialRenderer, public IShaderConstantSetCallBack
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{
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public:
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//! Constructor
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COpenGLParallaxMapRenderer(video::COpenGLDriver* driver,
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s32& outMaterialTypeNr, IMaterialRenderer* baseMaterial);
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//! Destructor
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~COpenGLParallaxMapRenderer();
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//! Called by the engine when the vertex and/or pixel shader constants for an
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//! material renderer should be set.
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virtual void OnSetConstants(IMaterialRendererServices* services, s32 userData);
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//! Returns the render capability of the material.
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virtual s32 getRenderCapability() const;
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virtual void OnSetMaterial(const SMaterial& material) { }
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virtual void OnSetMaterial(const video::SMaterial& material,
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const video::SMaterial& lastMaterial,
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bool resetAllRenderstates, video::IMaterialRendererServices* services);
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protected:
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bool CompiledShaders;
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f32 CurrentScale;
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};
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} // end namespace video
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} // end namespace irr
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#endif
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#endif
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