2018-11-26 12:58:53 -05:00
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WiiUse Changelog
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================
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2018-11-28 14:18:32 -05:00
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De-facto official fork, located at <http://github.com/wiiuse/wiiuse>
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2018-11-26 12:58:53 -05:00
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2018-11-28 14:18:32 -05:00
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Original project (0.12 and earlier):
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2018-11-26 12:58:53 -05:00
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- <http://sourceforge.net/projects/wiiuse/>
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2018-11-28 14:18:32 -05:00
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- Now-defunct web sites:
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- wiiuse.net:
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most recent archive from 2011
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<https://web.archive.org/web/20110107085956/http://wiiuse.net/>
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- wiiuse.sourceforge.net:
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most recent archive from 2010 (looks identical on homepage to 2011 snapshot above)
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<https://web.archive.org/web/20100216015311/http://wiiuse.sourceforge.net/>
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2019-12-27 21:13:32 -05:00
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v0.15.5 -- 24-Nov-2019
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--------------------
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Fixed:
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- Windows build - Fixed support for the -TR Wiimote (big thanks to
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Philipp Hartl!)
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- Windows build - Fixed name clash in the WIIUSE_DEBUG macro
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- Windows build - Fixed build of the SDL example
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2018-11-28 14:18:32 -05:00
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v0.15.4 -- 28-Nov-2018
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--------------------
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Fixed:
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- Windows build - verified to work on VS Community 2017 from fresh install.
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Changed:
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- Removed `WCONST` macro of questionable value -
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it made some struct members "const" for consuming software,
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but non-const within the library.
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Made it too complex to maintain.
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Shouldn't really affect usage (doesn't change layout, etc.),
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but noted separately because it is technically a (very minor) API change.
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- Removed broken links to old project web sites.
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2018-11-26 12:58:53 -05:00
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v0.15.3 -- 25-Nov-2018
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--------------------
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Fixed:
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- Fixed forgotten version number
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- Fixed library installation prefix on 64bit systems
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v0.15.2 -- 25-Nov-2018
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--------------------
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Fixed the L2CAP channel setup on Linux, now we use only the
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interrupt/data channel (0x13) and not the control channel (0x11). This
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finally fixes the RVL-CNT-01-TR (gen 2) Wiimote. The control channel
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is still kept open, in case something needs it in the future.
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Cleaned the indentation by running the code through clang-format.
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v0.15.1 -- 20-Nov-2018
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--------------------
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"Brown paper bag" release - missed some build-related pull requests
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before tagging 0.15.
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v0.15 -- 20-Nov-2018
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--------------------
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**Roll-up release of accumulated changes - library has been "stable" now
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for some time**
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Added:
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- Callback API with constant-size wiimote_callback_data_t.
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Added to more easily support a ctypes python binding, generated
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by and included with RPythonic <http://code.google.com/p/rpythonic/>
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Thanks to hartsantler for this feature.
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- Ability to build as a static library - must define WIIUSE_STATIC in
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client app as well as choosing the appropriate option when building
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WiiUse. The default is still a shared library (dll/so). Merged from
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paulburton and added to build system.
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- Initial MotionPlus support. Thanks to admiral0 for the initial pull
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request merging from fwiine, and to Jan Ciger Reviatech SAS for building
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on it with fwiine and WiiC code as well as additional code. Try it out
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in the example by pressing 1 to start and 2 to stop.
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- Full Mac support using Apple's native Bluetooth stack, based on [wiic](http://wiic.sourceforge.net/).
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Fixed:
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- Properly disable rumbling when told to. Thanks to Jeff Baker from
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[Inv3rsion, LLC.](http://www.inv3rsion.com/)
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- Builds properly now on mingw (both cross-compile and native).
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- Improved reliability on Windows when running an app twice without dis-connecting
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the Wiimote (came as a part of the MotionPlus support.)
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- Build system fixes.
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Changed:
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- Improved header includes using feedback from (include-what-you-use)[iwyu]
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- Additional internal function `wiiuse_millisleep()` to reduce the number
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of `ifdef`s scattered through the code.
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- Provide endianness-conversion and buffer/unbuffer functions, rather than
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a jumble of function-style macros and raw type punning. This should
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fix all aliasing warnings.
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- Cleaned up README and CHANGELOG.
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- Migrated repo to its own organization on GitHUb.
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[iwyu]:http://code.google.com/p/include-what-you-use/
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v0.14 -- 2 May 2011
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-------------------
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Added:
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- Support for redirecting or disabling messages: function
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`wiiuse_set_output` in `wiiuse.h`. The preprocessor symbol
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`WIIUSE_HAS_OUTPUT_REDIRECTION` indicates the presence of this feature.
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Thanks to Johannes Zarl for this handy feature!
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- Doxyfile and "doc" target to the build system, to easily make use of
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the documentation already in the code, along with doc cleanups and
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improvements. (rp)
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- Added balance board code to example (Paul Burton, rp)
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Fixed:
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- Off-by-two overflow in IR dot ordering - thanks to Karl Semich (xloem on GitHub)
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- Documentation typo fix - thanks to Johannes Zarl
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- Check malloc results. (rp)
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- Initialize an array entirely. (rp)
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- Fixed reading of balance board data. (rp)
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Changed:
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- Cleaned up README. (rp)
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- Removed references to the LGPL/noncommercial license, since it's
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confusing and not useful in a practical sense. See, e.g.,
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<http://lists.fedoraproject.org/pipermail/legal/2010-November/001470.html>
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- Renamed bundled workaround stdint.h header for Visual Studio, which
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we still have to use on MSVC 2010 for some unknown reason. (rp)
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v0.13.1 -- 11 November 2010
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---------------------------
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Fixed:
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- Fix crashers due to unchecked pointer use.
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- [Windows] Fix crashers due to unchecked pointer use.
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v0.13 -- 11 November 2010
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-------------------------
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Added:
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- Support for Wii Balance Board ("wiiboard"): your code can
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`#ifdef EXP_WII_BOARD` (support based in part on code from TU-Delft)
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- CMake-based cross-platform build system
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- Version defines in `wiiuse.h`
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Fixed:
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- [Linux] Bluez issue with not initializing structure on newer kernels
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- Use `stdint.h` types for guaranteed type size independent of platform
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- Bundle a suitable `stdint.h` for MSVC builds
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- Setting IR to off before handshake complete actually respected now.
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(fix via Harald <Gotterdammerung@web.de>)
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Changed:
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- Old makefiles and Visual Studio projects removed.
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- CMake allows easy building of binary packages with a uniform
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directory structure: .dll/.exe in bin, .lib/.so in lib, .h in
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include.
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v0.12 -- 2 Apr 2008
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-------------------
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Added:
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- API function `wiiuse_set_ir_sensitivity()`
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- Macro `WIIUSE_GET_IR_SENSITIVITY()`
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- Event type `WIIUSE_READ_DATA`
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- Event type `WIIUSE_UNEXPECTED_DISCONNECT`
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Fixed:
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- [Linux] Ability to try to `select()` nothing
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- [Linux] Changed Makefile to include debug output when compiling in debug mode
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Changed:
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- `wiiuse_set_nunchuk_orient_threshold()` now takes a`wiimote_t` pointer
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- `wiiuse_set_nunchuk_accel_threshold()` now takes a `wiimote_t` pointer
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- `wiiuse_read_data()` generates an event `WIIUSE_READ_DATA` rather than
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executing a callback
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v0.11 -- 25 Feb 2008
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--------------------
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Added:
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- API function `wiiuse_set_nunchuk_orient_threshold()`
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- API function `wiiuse_set_nunchuk_accel_threshold()`
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- Event type `WIIUSE_NUNCHUK_INSERTED`
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- Event type `WIIUSE_NUNCHUK_REMOVED`
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- Event type `WIIUSE_CLASSIC_CTRL_INSERTED`
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- Event type `WIIUSE_CLASSIC_CTRL_REMOVED`
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- Event type `WIIUSE_GUITAR_HERO_3_CTRL_INSERTED`
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- Event type `WIIUSE_GUITAR_HERO_3_CTRL_REMOVED`
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Fixed:
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- Added some missing function prototypes to wiiuse.h
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- [Linux] Fixed Makefile to link libmath and libbluetooth
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- Status event is set when a status report comes in
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- Orientation threshold not being saved in lstate
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v0.10 -- 11 Feb 2008
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--------------------
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Added:
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- Real dynamic linking (by noisehole)
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- Changed from callback to SDL style
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- Guitar Hero 3 controller support
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- API function `wiiuse_set_accel_threshold()`
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- API function `wiiuse_version()`
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- Macro `WIIUSE_USING_SPEAKER()`
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- Macro `WIIUSE_IS_LED_SET(wm, num)`
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- `wiiuse_init()` now autogenerates unids
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- `orient_t::a_roll/a_pitch`
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- `wiiuse_resync()`
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- `wiiuse_cleanup()`
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- `wiiuse_set_timeout()`
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Fixed:
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- [Windows] Fixed bug where it did not detect expansions on startup
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- Renamed `INFO/WARNING/DEBUG` macros to `WIIUSE_*` (by noisehole)
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- Updated Makefiles (by noisehole)
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- Fixed incorrect roll/pitch when smoothing was enabled
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- Fixed nunchuk and classic controller flooding events when significant changes occurred
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- Fixed bug where IR was not correct on roll if IR was enabled before handshake
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Removed:
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- `wiiuse_startup()`, no longer needed
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v0.9 -- 3 Nov 2007
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------------------
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Fixed:
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- Can now use `include/wiiuse.h` in C++ projects.
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- HOME button works again.
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- IR now functions after expansion is connected or removed.
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v0.8 -- 27 Oct 2007
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-------------------
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Changed:
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- Bumped API version to 8
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- Exported all API functions for usage with non-C/C++ languages.
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- Changed event callback to only trigger if a significant state change
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occurs.
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Added:
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- `wiimote_t::lstate` structure
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Fixed:
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- Bug 1820140 - Buffer overflow in `io_nix.c`. Thanks proppy.
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v0.7 -- 19 Oct 2007
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-------------------
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Changed:
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- Bumped API version to 7
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- Renamed Linux build from `wii.so` to `wiiuse.so`
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- Changed version representation from float to const char*.
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Added:
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- [Windows] BlueSoleil support.
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- [Windows] Bluetooth stack auto-detection (WinXP SP2, Bluesoleil,
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Widdcomm tested).
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- [Windows] API function `wiiuse_set_bluetooth_stack()`.
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- Calculates yaw if IR tracking is enabled.
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Fixed:
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- [Windows] Problem where a connection is made to a wiimote that does
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not exist.
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- [Windows] Issue that occurred while using multiple wiimotes.
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v0.6 -- 16 Oct 2007
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-------------------
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Changed:
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- Bumped API version to 0.6.
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- Ported to Microsoft Windows.
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- Improved IR tracking.
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- Default IR virtual screen resolutions changed depending on 16:9 or 4:3.
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Added:
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- `src/msvc/` and `api/msvc/` - Microsoft Visual C++ 6.0 project files.
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v0.5 -- 13 Oct 2007
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-------------------
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Changed:
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- Bumped API version to 0.5.
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- Greatly improved IR tracking.
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- Renamed function `wiiuse_set_ir_correction()` to `wiiuse_set_ir_position()`.
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Added:
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- API function `wiiuse_set_aspect_ratio()`
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Fixed:
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- When rolling around 180 degree rotation smoothing would not be seemless.
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v0.4 -- 08 Oct 2007
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-------------------
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Changed:
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- Bumped API version to 0.4.
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- Greatly improved classic controller joystick functionality.
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- Changed all functions named `wiimote_*()` to `wiiuse_*()`
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- Renamed many macros from `WIIMOTE_*` to `WIIUSE_*`
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Added:
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- IR support
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- New `WIIMOTE_CONTINUOUS` flag to set continuous reporting
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- Macro `IS_JUST_PRESSED()`
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- Macro `WIIUSE_USING_ACC()`
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- Macro `WIIUSE_USING_EXP()`
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- Macro `WIIUSE_USING_IR()`
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- API function `wiiuse_set_ir()`
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- API function `wiiuse_set_ir_vres()`
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- API function `wiiuse_set_ir_correction()`
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- `gfx/` - A small OpenGL example that renders IR data
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Fixed:
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- Sometimes classic controller would only report infinite angle and magnitude for joysticks.
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v0.3 -- 10 Sept 2007
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--------------------
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Changed:
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- Moved license to GPLv3.
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- Bumped API version to 0.3.
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Added:
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- Support for Classic Controller
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- Smoothing for roll and pitch values of the wiimote and nunchuk.
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- API: `wiimote_set_flags()` to set or disable wiimote options.
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- API: `wiimote_set_smooth_alpha()` to set smoothing alpha value.
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Fixed:
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- When the wiimote accelerates the roll or pitch is unreliable and was
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set to 0. It now remains at previous tilt value.
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- If no event callback was specified then no events would be processed
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internally.
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v0.2 -- 25 Aug 2007
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-------------------
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Changed:
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- Bumped API version to 0.2.
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Added:
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- Nunchuk support.
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- Ability to write to flash memory.
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Fixed:
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- Roll and pitch rotation now ranges from -180 to 180 degrees
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(previously -90 to 90).
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- Bug when reading data from flash memory would read wrong address.
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v0.1 -- 23 Feb 2007
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-------------------
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- Initial release
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