stk-code_catmod/lib/irrlicht/tests/material.cpp

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#include "testUtils.h"
using namespace irr;
static bool polygonOffset(video::E_DRIVER_TYPE type)
{
IrrlichtDevice* device = createDevice(type, core::dimension2d<u32>(160, 120));
if (device == 0)
return true;
video::IVideoDriver* driver = device->getVideoDriver();
if (!driver->queryFeature(video::EVDF_POLYGON_OFFSET))
{
device->closeDevice();
device->run();
device->drop();
return true;
}
stabilizeScreenBackground(driver);
scene::ISceneManager* smgr = device->getSceneManager();
// create first plane
scene::ISceneNode* plane = smgr->addMeshSceneNode(smgr->addHillPlaneMesh(
"plane", core::dimension2df(10,10), core::dimension2du(2,2)), 0, -1,
core::vector3df(0,0,20), core::vector3df(270,0,0));
if (plane)
{
plane->setMaterialTexture(0, driver->getTexture("../media/t351sml.jpg"));
plane->setMaterialFlag(video::EMF_LIGHTING, false);
plane->setMaterialFlag(video::EMF_BACK_FACE_CULLING, true);
}
// create second plane exactly on top of the first one
scene::ISceneNode* plane2 = smgr->addMeshSceneNode(smgr->addHillPlaneMesh(
"plane2", core::dimension2df(5,5), core::dimension2du(2,2)), 0, -1,
core::vector3df(0,0,20), core::vector3df(270,0,0));
plane2->setMaterialFlag(video::EMF_BACK_FACE_CULLING, false);
smgr->addCameraSceneNode();
// test back plane to back
plane->getMaterial(0).PolygonOffsetDirection=video::EPO_BACK;
plane->getMaterial(0).PolygonOffsetFactor=7;
driver->beginScene(true, true, video::SColor(255,113,113,133));
smgr->drawAll();
driver->endScene();
bool result = takeScreenshotAndCompareAgainstReference(driver, "-polygonBack.png");
//reset back plane
plane->getMaterial(0).PolygonOffsetFactor=0;
// test front plane to front
plane2->getMaterial(0).PolygonOffsetDirection=video::EPO_FRONT;
plane2->getMaterial(0).PolygonOffsetFactor=7;
driver->beginScene(true, true, video::SColor(255,113,113,133));
smgr->drawAll();
driver->endScene();
result &= takeScreenshotAndCompareAgainstReference(driver, "-polygonFront.png");
device->closeDevice();
device->run();
device->drop();
return result;
}
bool material()
{
bool result = true;
TestWithAllDrivers(polygonOffset);
return result;
}