stk-code_catmod/doc/pipeline_overview.txt

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New pipeline overview
=====================
Organized by RTTs
-----------------
To color:
- initialize the glow representations (no rendering yet)
- render the 3d skybox, if any (includes the usual skybox)
To the MRT (color, normals, depth):
- solids
To quarter1:
- glowmap
To various shadow maps:
- shadows
To tmp1:
- lights
To color:
- lights from tmp1 are multiplicatively blended
- skybox if there is no 3d skybox
- lens flare/god rays occlusion query (no rendering)
- solid post-processing
- transparents
To displace:
- displacing nodes, if any
To the screen:
- the post-processing chain
- GUI
Organized by passes
-------------------
Init: glow init -> 3d skybox
Main: solids -> glows -> shadows -> lights -> occlusion query -> solid PP
Transparent: transparents -> displacing -> PP
GUI: gui