2021-09-28 01:00:25 -04:00
|
|
|
# Collect all currently added targets in all subdirectories
|
|
|
|
#
|
|
|
|
# Parameters:
|
|
|
|
# - _result the list containing all found targets
|
|
|
|
# - _dir root directory to start looking from
|
|
|
|
function(get_all_targets _result _dir)
|
|
|
|
get_property(_subdirs DIRECTORY "${_dir}" PROPERTY SUBDIRECTORIES)
|
|
|
|
foreach(_subdir IN LISTS _subdirs)
|
|
|
|
get_all_targets(${_result} "${_subdir}")
|
|
|
|
endforeach()
|
|
|
|
|
|
|
|
get_directory_property(_sub_targets DIRECTORY "${_dir}" BUILDSYSTEM_TARGETS)
|
|
|
|
set(${_result} ${${_result}} ${_sub_targets} PARENT_SCOPE)
|
|
|
|
endfunction()
|
2021-09-28 01:49:46 -04:00
|
|
|
|
|
|
|
# set(CMAKE_XCODE_ATTRIBUTE_GCC_GENERATE_DEBUGGING_SYMBOLS doesn't work in ios toolchain, below fixed it
|
|
|
|
macro(configure_xcode_defaults _EXE_NAME)
|
|
|
|
|
|
|
|
if (APPLE)
|
|
|
|
macro(set_xcode_property TARGET XCODE_PROPERTY XCODE_VALUE)
|
|
|
|
set_property(TARGET ${TARGET} PROPERTY XCODE_ATTRIBUTE_${XCODE_PROPERTY} ${XCODE_VALUE})
|
|
|
|
endmacro()
|
|
|
|
endif()
|
|
|
|
|
|
|
|
if (APPLE)
|
|
|
|
set_xcode_property(${_EXE_NAME} GCC_GENERATE_DEBUGGING_SYMBOLS[variant=Debug] YES)
|
|
|
|
set_xcode_property(${_EXE_NAME} GCC_GENERATE_DEBUGGING_SYMBOLS[variant=MinSizeRel] YES)
|
|
|
|
set_xcode_property(${_EXE_NAME} GCC_GENERATE_DEBUGGING_SYMBOLS[variant=RelWithDebInfo] YES)
|
|
|
|
set_xcode_property(${_EXE_NAME} GCC_GENERATE_DEBUGGING_SYMBOLS[variant=Release] YES)
|
|
|
|
endif()
|
|
|
|
endmacro()
|