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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-05 09:47:18 -05:00
OpenDiablo2/OpenDiablo2.Core
Diego M f3793e0a60 Basic Character Panel and Inventory Panel drawing (#30)
* Initial minipanel work
* Character and Inventory panel implementation, frame included
* Separate panel frame from the actual inventory and character panels so they can be reused by other panels
2018-11-29 19:11:25 -05:00
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GameState Basic Character Panel and Inventory Panel drawing (#30) 2018-11-29 19:11:25 -05:00
Map Engine Source cleanup. Made the game run a little better. 2018-11-29 17:58:56 -05:00
Properties Initial commit 2018-11-22 00:18:42 -05:00
UI Basic Character Panel and Inventory Panel drawing (#30) 2018-11-29 19:11:25 -05:00
AutofacModule.cs Basic Character Panel and Inventory Panel drawing (#30) 2018-11-29 19:11:25 -05:00
EngineDataManager.cs Fixed map loading to work with any valid map id! 2018-11-25 01:51:21 -05:00
GameEngine.cs Source cleanup. Made the game run a little better. 2018-11-29 17:58:56 -05:00
MPQProvider.cs Still trying to fix the rendering 2018-11-24 17:54:15 -05:00
OpenDiablo2.Core.csproj Basic Character Panel and Inventory Panel drawing (#30) 2018-11-29 19:11:25 -05:00
packages.config Initial commit 2018-11-22 00:18:42 -05:00
ResourceManager.cs Map engine now fully supports multi-map rendering. 2018-11-28 21:20:01 -05:00
TextDictionary.cs Change TextDictionary Population + Read char desc from there (#19) 2018-11-25 19:06:22 -05:00