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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-11-04 09:17:17 -05:00
OpenDiablo2/OpenDiablo2.Common/Interfaces
2018-11-25 18:37:53 -05:00
..
IEngineDataManager.cs Fixed map loading to work with any valid map id! 2018-11-25 01:51:21 -05:00
IFont.cs Added textbox. Added keyboard manager. Added name entry. 2018-11-23 20:51:32 -05:00
IGameEngine.cs Initial commit 2018-11-22 00:18:42 -05:00
IGameState.cs Rendering refactor 2018-11-25 14:15:13 -05:00
IKeyboardInfoProvider.cs Added textbox. Added keyboard manager. Added name entry. 2018-11-23 20:51:32 -05:00
ILabel.cs Added more button logic. Fixed transparency issues 2018-11-22 18:06:15 -05:00
IMapEngine.cs Added initial pieces of the map engine. 2018-11-24 22:34:16 -05:00
IMouseInfoProvider.cs Finished button logic. Added github and quit buttons. 2018-11-22 18:46:24 -05:00
IMPQProvider.cs Still trying to fix the rendering 2018-11-24 17:54:15 -05:00
IMusicProvider.cs Added fake loading screen. Added music support. 2018-11-22 02:24:55 -05:00
IPaletteProvider.cs Initial commit 2018-11-22 00:18:42 -05:00
IRenderTarget.cs Initial commit 2018-11-22 00:18:42 -05:00
IRenderWindow.cs Added map caching. Improved map rendering a little bit. 2018-11-25 18:37:53 -05:00
IResourceManager.cs Fixed map loading to work with any valid map id! 2018-11-25 01:51:21 -05:00
IScene.cs Initial commit 2018-11-22 00:18:42 -05:00
ISceneManager.cs Started work on character select screen. Disabled audio to prevent crashes. 2018-11-22 20:23:00 -05:00
ISprite.cs Added button disable support. Added ability to darken sprite. Added ok button to char select 2018-11-23 18:03:29 -05:00
ITextDictionary.cs Added hero label text. Added dictionary. Fixed text redraw bug 2018-11-23 16:38:21 -05:00
ITextLabel.cs Cleaned up rendering logic to reduce verbose code 2018-11-22 14:30:37 -05:00