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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2025-02-20 07:27:19 -05:00
Ziemas e2e8a303c2
Use our own DrawEffects enum for draw effects (#564)
* Add PushEffect, handle effects in renderer

* Set effects instead of blend

* Stop using PushCompositeMode, use PushEffect

* Remove remaining composite mode things
2020-07-08 21:57:35 -04:00
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