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mirror of https://github.com/OpenDiablo2/OpenDiablo2 synced 2024-06-20 14:15:23 +00:00
OpenDiablo2/Common
Tim Sarbin 01a48d8720
Added object support (#93)
* Fixed LevelTypes load
* Update ResourcePaths.go
* Added DCC loading support
* Added animation data. Fixed bitshift version compile issue.
* Fixed another go build error
* Initial support for object rendering
2019-11-06 18:25:19 -05:00
..
AnimatedEntity.go Added object support (#93) 2019-11-06 18:25:19 -05:00
AnimationData.go Added animation data loading and fix build error (#91) 2019-11-05 23:00:44 -05:00
BitMuncher.go Added animation data loading and fix build error (#91) 2019-11-05 23:00:44 -05:00
BitStream_test.go Compression updates 2019-10-25 15:06:47 -04:00
BitStream.go Hopefully made older go happy about bitshifts. 2019-11-01 03:36:29 -04:00
BuildInfo.go More build updates. Added build info to game. 2019-11-02 16:15:16 -04:00
Cof.go Added object support (#93) 2019-11-06 18:25:19 -05:00
ColorConvert.go More code cleanup. Created UI manager. 2019-10-25 19:12:42 -04:00
Dcc.go Added object support (#93) 2019-11-06 18:25:19 -05:00
Drawable.go Fixed font rendering. Added basic button stuff. 2019-10-25 22:20:36 -04:00
FileProvider.go Changes necessary for migration to org account (#67) 2019-11-02 17:38:39 -04:00
GameState.go Big fixes. Added start of video decode. Enhanced MPQ error messages. 2019-10-31 21:17:13 -04:00
Hero.go Started work on hero selection screen 2019-10-27 02:58:37 -04:00
LevelPresets.go run goimports to format all Go source files of the project (#88) 2019-11-05 20:46:52 -05:00
LevelTypes.go Fixed LevelTypes load (#84) 2019-11-04 17:39:59 -05:00
LevelWarp.go Load Objects.txt (#68) 2019-11-03 11:04:58 -05:00
Math.go Added object support (#93) 2019-11-06 18:25:19 -05:00
Missiles.go run goimports to format all Go source files of the project (#88) 2019-11-05 20:46:52 -05:00
MpqFileRecord.go Minor changes to get map rendering started. 2019-11-01 14:12:23 -04:00
ObjectLookup.go Added DCC loading support (#89) 2019-11-05 22:23:48 -05:00
Objects.go run goimports to format all Go source files of the project (#88) 2019-11-05 20:46:52 -05:00
ObjectTypes.go Load Objects.txt (#68) 2019-11-03 11:04:58 -05:00
Palette.go Added object support (#93) 2019-11-06 18:25:19 -05:00
Rectangle.go Added object support (#93) 2019-11-06 18:25:19 -05:00
Sounds.go Changes necessary for migration to org account (#67) 2019-11-02 17:38:39 -04:00
Sprite.go Minor changes to get map rendering started. 2019-11-01 14:12:23 -04:00
StreamReader_test.go Added stream writer and reader. Updated readme. 2019-10-25 16:02:31 -04:00
StreamReader.go Added DT1 and LevelTypes. LevelPreset and DS1 still not done. 2019-10-28 17:51:17 -04:00
StreamWriter_test.go Added stream writer and reader. Updated readme. 2019-10-25 16:02:31 -04:00
StreamWriter.go Got audio rendering working. 2019-10-25 17:09:07 -04:00
StringUtils.go Added DCC loading support (#89) 2019-11-05 22:23:48 -05:00
TextDictionary.go Changes necessary for migration to org account (#67) 2019-11-02 17:38:39 -04:00
Weapons.go run goimports to format all Go source files of the project (#88) 2019-11-05 20:46:52 -05:00