OpenDiablo2/d2core/d2records/shrine_loader.go

38 lines
923 B
Go

package d2records
import (
"github.com/OpenDiablo2/OpenDiablo2/d2common/d2fileformats/d2txt"
)
func shrineLoader(r *RecordManager, d *d2txt.DataDictionary) error {
records := make(map[string]*ShrineRecord)
for d.Next() {
record := &ShrineRecord{
ShrineType: d.String("Shrine Type"),
ShrineName: d.String("Shrine name"),
Effect: d.String("Effect"),
Code: d.Number("Code"),
Arg0: d.Number("Arg0"),
Arg1: d.Number("Arg1"),
DurationFrames: d.Number("Duration in frames"),
ResetTimeMinutes: d.Number("reset time in minutes"),
Rarity: d.Number("rarity"),
EffectClass: d.Number("effectclass"),
LevelMin: d.Number("LevelMin"),
}
records[record.ShrineName] = record
}
if d.Err != nil {
return d.Err
}
r.Object.Shrines = records
r.Logger.Infof("Loaded %d shrines", len(records))
return nil
}